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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
![]() ![]() ![]() Posted: 31 August 2005 at 5:10pm |
i havent made much isometric stuff lately so i decided to build shark
design's headquarters. boy what an office. need crits. updated: ![]() Edited by Shark |
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Rifts
Commander ![]() ![]() Joined: 14 April 2005 Online Status: Offline Posts: 355 |
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*yawn* the imposibilities looks like its shaoeing up nicely, its a good
idea the triangle thingy tho. i dont like all the diff colours of the rooms inside the windows they are all to bright mayb desaturate the colours. the dump is a nice addon |
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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
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Good old escher, very cool
![]() Overall it's begging for some texturing or detailing. The plain, flat green is very boring, and everything has flush edges where different sections connect, where's the buttresses, gutters, and edgings? Oh and the perhaps embed the entrance door rather than have it protrude. Shading doesn't seem to match up, also. |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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ok thanks eyecraft i will change the windows and door.
what are buttreses? i will start WIPing this into shape later (excuse the pun) |
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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
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buttress - a supporting structure built against a wall or building to provide reinforcement
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Wannahlakujuu
Commander ![]() ![]() Joined: 02 April 2005 Online Status: Offline Posts: 205 |
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I like the background with the construction, that was a good addition. could maybe use some AA, but I don't know, do you use AA in iso? Oh, and the sattelite dish needs work Edited by Wannahlakujuu |
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Saboteur
Commander ![]() ![]() Joined: 29 January 2018 Online Status: Offline Posts: 888 |
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I think it would be awesome if you made the earth comply to another of the "views" of the building. I made an edit, because that alone doesn't really make much sense. Cool as it is, but it's gotta be a little more illusioned to successfully compare it to Escher. Busted out with an edit. It's a bad edit, but it's just there to show the sidewalk on the top edge, and a dude leaning up against the wall. The bikepath's bike isn't isometrically correct, or whatever. I think. And the fence would have to match, or something. I dunno, but good luck. Edited by Saboteur |
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"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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i was thinking something along those lines when i first started. i will
never compare to escher the man was a legend. i think making it more illusionlan woodn't work as it wood be hard to judge where an angle stops and another starts. eg your sidewalk is the other way up to the other this side of the building and they woodnt match. and im not quite sure which way up the 3rd angle wood go and how to link all three. |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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ok added extra stuff, i still dont know what to do with buttresses
any crits? ![]() |
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pixelblink
Commander ![]() ![]() Joined: 19 February 2023 Online Status: Offline Posts: 2865 |
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Looks good so far. I like this new take on an old look. Colours are good except you've forgotten the windows... both sides are the same tone of blue. Also, maybe darken the left brick side of the building a bit more to add contrast
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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ok thanks, i need more ideas about what to put in
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Rifts
Commander ![]() ![]() Joined: 14 April 2005 Online Status: Offline Posts: 355 |
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add shadows.. that will be confuseing as hell
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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yeah, confusing as hell for me how the hell do you add shadows to an everlasting triangle? |
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Wannahlakujuu
Commander ![]() ![]() Joined: 02 April 2005 Online Status: Offline Posts: 205 |
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The trees look plastic, and are obviously copied and pasted, add a few leaves, and then it won't look so similar. Or you could just do different leaves for all of them, but that would be hard.
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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update
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pixelblink
Commander ![]() ![]() Joined: 19 February 2023 Online Status: Offline Posts: 2865 |
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Updates, from what I can see are the bus, thebirds, the darker brick on the left side, the two windows on the upper right building, the "S" has moved to the right, and that's about it right? You still need to fix those windows. Also add some action. People would be nice |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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ok im not gd with people, i will get better with practice but i keep
putting it off. after practice i will add loads of people doing all kinds of crazy things. |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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ok took a while for me to make this update. i changed the window
contrast for you pb ![]() think this is complete if it isnt please post because i dont want to get to the gallery and have 50 crits commented on it when its been here long enough. ![]() Edited by Shark |
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