| WIP (Work In Progress) | |
| |
|
| Author | Message |
|
skeddles
Commander
Joined: 08 April 2021 Online Status: Offline Posts: 636 |
![]() Topic: PREGNANT MAROWAKPosted: 08 July 2009 at 9:19pm |
|
ITS A MAROWAK THAT'S PREGNANT.
NO TIME TO EXPLAIN. ![]() does it look like a marowak? does it look pregnant? does the pose look correct? I've been trying out new palettes lately, I wanna get into that brighter style kinda, how does this look? unfortunately the scene is going to be at sunset, so I have to change the shading and colors. what should I do to the palette for the adjust in time? and again at night? and if you have any suggestions of your own, please share! uhm.. thanks |
|
|
|
|
IP Logged |
|
|
Hatch
Admiral
Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
![]() Posted: 08 July 2009 at 9:38pm |
|
You might try making her front leg straight, with
[EDIT] The suggested change of pose would, of course, effect her whole body, not just her legs, in order to maintain balance. But you probably knew that already :D Edited by Hatch - 08 July 2009 at 9:46pm |
|
IP Logged |
|
|
skeddles
Commander
Joined: 08 April 2021 Online Status: Offline Posts: 636 |
![]() Posted: 08 July 2009 at 10:43pm |
|
Thanks for commenting, you rock hatch!
I dunno what you really meant, so I tried two things. ![]() Either look good? EDIT: Rofl it's starting to look like a walk cycle >.< I hardly recognize you without your old avatar! Edited by skeddles - 08 July 2009 at 10:45pm |
|
|
|
|
IP Logged |
|
|
minipuck
Commander
Joined: 23 August 2008 Online Status: Offline Posts: 185 |
![]() Posted: 09 July 2009 at 2:47am |
|
pokemons lay eggs, it can't be pregnant.
|
|
IP Logged |
|
|
skeddles
Commander
Joined: 08 April 2021 Online Status: Offline Posts: 636 |
![]() Posted: 09 July 2009 at 6:14am |
|
don't ruin my fun
do you really think I should change it? Edited by skeddles - 09 July 2009 at 6:28am |
|
|
|
|
IP Logged |
|
|
Hatch
Admiral
Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
![]() Posted: 09 July 2009 at 6:41am |
|
No. Who cares? I guess people are passionate about their pokemans though. feh.
[EDIT] Number 2 is more or less what I meant. I think that pose looks the most natural and suggestive of a walk. Edited by Hatch - 09 July 2009 at 6:42am |
|
IP Logged |
|
|
ellie-is
Commander
Joined: 12 September 2021 Online Status: Offline Posts: 706 |
![]() Posted: 09 July 2009 at 7:06am |
|
Number 2 looks more pregnant.
But the top of the head is a bit rounder. Cubone has a skull on his head, but on marowak, that is actually it's head. Maybe it would look more a marowak with the bone too. And its belly has those stripes on it that I dont see on your picture. And yeah, pokémon lay eggs :P |
|
IP Logged |
|
|
skeddles
Commander
Joined: 08 April 2021 Online Status: Offline Posts: 636 |
![]() Posted: 09 July 2009 at 8:42am |
![]() how does this look? attempted shading and palette ps: marowaks give live birth |
|
|
|
|
IP Logged |
|
|
Hatch
Admiral
Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
![]() Posted: 09 July 2009 at 11:01am |
|
Old colors and simpler shading looked much better in my opinion. more in the pokemans style. and maybe keep that back leg one flat color? Looks too in-fronty now, like she's starting to curtsey.
Lastly, seems like the front leg should blend a bit more softly with the body. Looks too separated. |
|
IP Logged |
|
|
skeddles
Commander
Joined: 08 April 2021 Online Status: Offline Posts: 636 |
![]() Posted: 09 July 2009 at 11:50am |
|
It's not just a random pixel, it's part of a story, so I have to keep the time of day, so I have to keep the colors and shading
I'm going to use that palette for day time scenes, but this isn't day time. ![]() I have done a lot more on it, but I am still very willing to make changes still think the back foot should be solid colored? |
|
|
|
|
IP Logged |
|
|
Hatch
Admiral
Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
![]() Posted: 09 July 2009 at 11:57am |
|
oooh, that's lookin' sexy. I formally retract my complaints.
I'm undecided how I feel about the back leg :( Someone else voice an opinion! |
|
IP Logged |
|
|
Quake
Commander
Joined: 03 September 2008 Online Status: Offline Posts: 190 |
![]() Posted: 09 July 2009 at 12:11pm |
|
Yes/no?
Just made some of the outlines softer, done back leg.. ![]() |
|
IP Logged |
|
|
Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 09 July 2009 at 12:27pm |
|
|
IP Logged |
|
|
skeddles
Commander
Joined: 08 April 2021 Online Status: Offline Posts: 636 |
![]() Posted: 09 July 2009 at 1:03pm |
|
Yes, thank you souly.
I smoothed it out a bit more, I'm gonna submit it to the main site to get some feedback there. |
|
|
|
|
IP Logged |
|
|
Quake
Commander
Joined: 03 September 2008 Online Status: Offline Posts: 190 |
![]() Posted: 09 July 2009 at 1:08pm |
|
Yes/no?
Just made some of the outlines softer, done back leg..
|
|
IP Logged |
|
|
Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 09 July 2009 at 2:09pm |
|
Shorten his furthest leg... it's longer then his closest one and it's bent.
And somehow it's on the same part of the ground as his other foot? They are on the same row of pixels which is impossible. I'm really liking the color of the helmet. Another nitpick is his BONE is wayyyyy too small. Edited by Souly - 09 July 2009 at 2:09pm |
|
IP Logged |
|
|
skeddles
Commander
Joined: 08 April 2021 Online Status: Offline Posts: 636 |
![]() Posted: 09 July 2009 at 2:14pm |
|
haha, you're right about the leg, I'll raise it up
ya, stupid bone... >.< it's supposed to be at kind of an angle, but doesn't really look llike it |
|
|
|
|
IP Logged |
|
|
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |
|