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Blazefirelp
Seaman ![]() Joined: 15 July 2009 Location: United Kingdom Online Status: Offline Posts: 12 |
![]() ![]() ![]() Posted: 15 July 2009 at 3:56pm |
I Have no Idea why I just did this but I did so this is what I did
![]() ![]() Edited by Blazefirelp - 16 July 2009 at 3:12pm |
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Because pixels should be worshiped.
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God_Is_Evil
Midshipman ![]() ![]() Joined: 11 March 2009 Online Status: Offline Posts: 97 |
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The contrast between your last three colors on your green color
ramp is less then the contrast between your last three colors on your blue color ramp. and in case you have no idea what I'm talking about here is a visual example. ![]() You could also try hue shifting your color ramps to make it look a little less plain. |
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Blazefirelp
Seaman ![]() Joined: 15 July 2009 Location: United Kingdom Online Status: Offline Posts: 12 |
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Thanks for pointing that out lol, By the way, What is hue shifting?
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Because pixels should be worshiped.
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God_Is_Evil
Midshipman ![]() ![]() Joined: 11 March 2009 Online Status: Offline Posts: 97 |
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hue shifting is when you sorta move into a warm color as your colors get brighter, and you move into a cool color as your colors get darker.
So with the green you would make the lighter green colors a TINY bit yellow and the darker colors a TINY bit blue. so the light colors are still WAYYY more green then yellow but you can tell that they are sorta yellow and the darker colors are WAYYY more green then blue but you can tell it's sorta blue. you can hue shift into totally different colors if you want to but it only looks good if you do it right. Edited by God_Is_Evil - 15 July 2009 at 4:35pm |
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Blazefirelp
Seaman ![]() Joined: 15 July 2009 Location: United Kingdom Online Status: Offline Posts: 12 |
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I guess I still have alot to learn, I've only just begun spriting and I kinda know nothing about spriting itself, I usualy just sprite something not knowing what the heck it is untill i've finished it and it's untill then I relise I just made something.
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Because pixels should be worshiped.
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God_Is_Evil
Midshipman ![]() ![]() Joined: 11 March 2009 Online Status: Offline Posts: 97 |
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So do you understand hue shifting now??????
meh whatever.... I only started a year and two months ago and When you first start drawing pixel-art it's super hard to get things to turn out like you were thinking. |
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Blazefirelp
Seaman ![]() Joined: 15 July 2009 Location: United Kingdom Online Status: Offline Posts: 12 |
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I've always wanted to be able to make pixel art, heh..I hope I can eventualy.
Is this what HUE is? ![]() lol a bannana for your help :3 |
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Because pixels should be worshiped.
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Hatch
Admiral ![]() ![]() Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
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Hue is just COLOR. Red, green, blue, orange, purple, etc., are all hues. When people talk of hue-shifting they mean move around the color spectrum rather than just twiddling your brightness knob.
Yes, what you've got there is a hue-shifted ramp. Which is good because making a yellow ramp with brightness alone looks extremely sickly and horrible. Looks like you've got the gist of it. Also, God_Is_Evil, you don't always have to move into warms in light and cools in dark. I frequently use reds in shadow and blue-greens in light. It all depends on the piece. [EDIT] Actually, I think your banana's color identity reads more as orange because the pure yellows seem to only be in the highlights. In general, the colors used in the midtones will read as the primary color identity. Edited by Hatch - 15 July 2009 at 7:02pm |
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Blazefirelp
Seaman ![]() Joined: 15 July 2009 Location: United Kingdom Online Status: Offline Posts: 12 |
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Man you guys are so clever at what you do xD, I really hope I can become as good as you all eventualy.....I HOPE.
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Because pixels should be worshiped.
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cure
Commander ![]() ![]() Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
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then update your art and show us that you're trying
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Blazefirelp
Seaman ![]() Joined: 15 July 2009 Location: United Kingdom Online Status: Offline Posts: 12 |
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I tried to add hue but I think I made it looks worse :P
![]() Edited by Blazefirelp - 16 July 2009 at 9:27am |
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Because pixels should be worshiped.
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God_Is_Evil
Midshipman ![]() ![]() Joined: 11 March 2009 Online Status: Offline Posts: 97 |
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Ok,
Your hue shifting is a little odd. Remember to shift a TINY bit from color to color. Because if your shift suddenly happens then your color ramp will look more like two color ramps. Notice how your color ramp is dark blue then SUDDENLY becomes light pale blue. and your green colors are green the SUDDENLY become yellow. when your hue shifting you should start with your mid-tone green so not too bright not to dark green. Then make the next lightest color a TINY bit yellow and ect ect tell you have your lightest color. then go back to your green mid-tone and start making dark colors and do the same thing you did with the light colors but shifting into blue this time for the dark colors. ![]() |
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Blazefirelp
Seaman ![]() Joined: 15 July 2009 Location: United Kingdom Online Status: Offline Posts: 12 |
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Originally posted by God_Is_Evil Ok, Your hue shifting is a little odd. Remember to shift a TINY bit from color to color. Because if your shift suddenly happens then your color ramp will look more like two color ramps. Notice how your color ramp is dark blue then SUDDENLY becomes light pale blue. and your green colors are green the SUDDENLY become yellow. when your hue shifting you should start with your mid-tone green so not too bright not to dark green. Then make the next lightest color a TINY bit yellow and ect ect tell you have your lightest color. then go back to your green mid-tone and start making dark colors and do the same thing you did with the light colors but shifting into blue this time for the dark colors. ![]() Lol, I'm Kinda lost with Hue now O.o. But I like the effect you get from a good HUE *your edit* |
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Because pixels should be worshiped.
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cure
Commander ![]() ![]() Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
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? hue=color...
if you like the effect, then apply what he's taught you, don't just tell him you like his edit. i'd lose the dithering as well. |
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Blazefirelp
Seaman ![]() Joined: 15 July 2009 Location: United Kingdom Online Status: Offline Posts: 12 |
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Thats the problem, I'm confused. I don't know Were, What, Why to use which colors.
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Because pixels should be worshiped.
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AtomicMushroom
Midshipman ![]() ![]() Joined: 27 September 2007 Online Status: Offline Posts: 75 |
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Just to clarify for the third time:
The word "hue" means color. Therefore, hueshifting is the shifting of color. Get it? Edited by AtomicMushroom - 16 July 2009 at 2:06pm |
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Hatch
Admiral ![]() ![]() Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
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Originally posted by Blazefirelp Thats the problem, I'm confused. I don't know Were, What, Why to use which colors. There are no hard and fast rules. Just use what looks good. It takes time and practice to develop an eye for color. |
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God_Is_Evil
Midshipman ![]() ![]() Joined: 11 March 2009 Online Status: Offline Posts: 97 |
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Here i will try to explain what I do when I'm choosing colors,
Keep in mind that this is just what I do and as hatch was saying their is no set of rules for hue shifting or color selection. TERMS :: Color Ramp - this is a gradient of colors going from dark to light. EXAMPLE:: ![]() Mid tone - A color that is in the middle of the color-ramp. EXAMPLE:: ![]() Hue Shifting - Changing the color of the darker and lighter colors that are going away from the midtone. EXAMPLE:: ![]() Now the reason i choose to hue shift towards blue for the darker colors and towards yellow for the lighter colors on this color ramp Is because blue is a cool color and yellow is a warm color. ![]() why use warm and cool colors?? because warm colors look brighter and closer to the eye and cool colors look darker and farther away from the eye. so shifting into warm or cool colors can help increase the amount of depth that your picture has, and hue shifting makes pics look less dull too. Another thing you can use to help you emulate depth is the amount of saturation. Same idea as before with the warm and cool colors. the more saturation some thing has the closer to the eye it looks and the less saturation something has the farther away it looks. So when I'm choosing my colors i start with a midtone/the main color of the object im drawing then i hue shift into a warm color for the light colors and hue shift into a cool color for the darker colors. Edited by God_Is_Evil - 16 July 2009 at 3:14pm |
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Blazefirelp
Seaman ![]() Joined: 15 July 2009 Location: United Kingdom Online Status: Offline Posts: 12 |
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Originally posted by God_Is_Evil Here i will try to explain what I do when I'm choosing colors, Keep in mind that this is just what I do and as hatch was saying their is no set of rules for hue shifting or color selection. TERMS :: Color Ramp - this is a gradient of colors going from dark to light. EXAMPLE:: ![]() Mid tone - A color that is in the middle of the color-ramp. EXAMPLE:: ![]() Hue Shifting - Changing the color of the darker and lighter colors that are going away from the midtone. EXAMPLE:: ![]() Now the reason i choose to hue shift towards blue for the darker colors and towards yellow for the lighter colors on this color ramp Is because blue is a cool color and yellow is a warm color. ![]() why use warm and cool colors?? because warm colors look brighter and closer to the eye and cool colors look darker and farther away from the eye. so shifting into warm or cool colors can help increase the amount of depth that your picture has, and hue shifting makes pics look less dull too. Another thing you can use to help you emulate depth is the amount of saturation. Same idea as before with the warm and cool colors. the more saturation some thing has the closer to the eye it looks and the less saturation something has the farther away it looks. WOW. This really helped me understand. Especialy the Color Wheel. Thanks. |
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Because pixels should be worshiped.
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