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7Soul
Midshipman ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 87 |
![]() ![]() ![]() Posted: 06 April 2011 at 2:29pm |
This is the first mockup, which was made entirely on photoshop
![]() This is the actually in-game screen: ![]() And with the menu hidden: ![]() I'm not following the NES restrictions 100% Also, here's the tileset: ![]() |
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7Soul
Midshipman ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 87 |
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Title screen
There's another game called outcry, not sure if this is a problem :/ ![]() New Screenshot, with towers and enemies already working ![]() Edited by Ails - 08 April 2011 at 6:31pm |
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bannanawalrus
Commander ![]() ![]() Joined: 23 April 2010 Online Status: Offline Posts: 230 |
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oooh. i like it. normally tower defenses are all happy and shiny, i like the gritty feel alot.
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7Soul
Midshipman ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 87 |
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New animated title screen (I was not sure how to record it, so it looks kinda messy)
EDIT: why is the animation not playing? Is it only here? EDIT2: Looks like ImageShack is turning it into a one-frame. Where can i host it? (not photobucket plz) EDIT3: fixed ![]() Edited by Ails - 08 April 2011 at 6:31pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Real nice stuff. I only dislike the water tiles because they don't quite seem to match the look and feel of the rest but I know water tiles are a nightmare so that's why its dislike instead of hate.
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bannanawalrus
Commander ![]() ![]() Joined: 23 April 2010 Online Status: Offline Posts: 230 |
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The title screen is a smart idea :)
However, the trains animation is off for me, I don't really get the jerking and i thing you'd do better to add some moving pistons and stuff, and this would convey motion better than it sliding back and forward a bit. |
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r1k
Commander ![]() ![]() Joined: 01 April 2014 Online Status: Offline Posts: 336 |
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the title screen is cool. But one thing I noticed about it is the sun is on the right, but the light source is coming from the left.
Maybe try increasing the brightness of the highlights on the train to show it is metal and more reflective. the highlight could also be warmer as it is reflecting the orange light. |
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Delicious
Rear Admiral ![]() ![]() Joined: 18 January 2015 Online Status: Offline Posts: 273 |
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I love the title screen, though I'm not sure if the jerking back and forth is working too well on it. It happens a bit too often and makes it quite hard to look at. Perhaps have it move a pixel forward and back again just once in a loop, rather forward, back, back... ect. every couple seconds? |
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7Soul
Midshipman ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 87 |
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Originally posted by jalonso Real nice stuff. I only dislike the water tiles because they don't quite seem to match the look and feel of the rest but I know water tiles are a nightmare so that's why its dislike instead of hate. Should there be any water at all? After all, the game takes place in a post-apocaliptic world Originally posted by rkl But one thing I noticed about it is the sun is on the right, but the light source is coming from the left. OMG I cant believe I did that >_< Others: I had forgotten to make the wheels spinning, my bad I also reduced that shaking movement, and added a slow back-and-forth movement I'm not making another GIF of it because it looks all wrong. Whoever wants to take a look at it, here's the download link for the full animation: http://dl.dropbox.com/u/3954039/outcry_title.exe And here's the still image ![]() |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Ails Should there be any water at all? After all, the game takes place in a post-apocaliptic world water = life, so yes, you do need some of it if you have humans. I wouldn't stress over it cuz I mentioned it but it does not quite have the same look and feel as the rest of the tiles...tho its not horrible, terrible or ruins it :| Edited by jalonso - 09 April 2011 at 8:19pm |
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7Soul
Midshipman ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 87 |
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I'm just saying water could have become a scarce resource that humans can only find in the underground. And since those monsters come from the caves, that could be the reason why the humans are fighting them, to have access to the water source
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r1k
Commander ![]() ![]() Joined: 01 April 2014 Online Status: Offline Posts: 336 |
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for the title page, I would mirror everything so that the light source is from the right (keep the train facing the same way though) and keep the sun on the right side. Just because I think having the sun on the right balances it a little bit, since the train is on the left. The orange highlights look better I think.
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