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Author | Message |
IQbrew
Commander ![]() ![]() Joined: 02 May 2009 Online Status: Offline Posts: 157 |
![]() ![]() ![]() Posted: 18 April 2011 at 9:48pm |
I haven't used this site in awhile, but I do remember this place allowing and critiquing NPA. I used to do pixel art, but after 6 months of working at it I decided it wasn't for me, and upgraded to 3D rendering.
I made a hundred flowers (I think. Honestly, I have no idea at this point), signature size. I still have the source file, so I can change the focual point, lighting, colors, etc. Each render will just take 10-15 minutes of my 4 cores sh*tting themselves. Each flower is about 15k triangles, but the main culprit is the focal blur. My goal is to make this look like a painting, since I can't do photorealistic yet. (My excuse is that photos are boring.) ![]() So, as they say, "C&C"? Edited by IQbrew - 18 April 2011 at 10:07pm |
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W M
Commander ![]() ![]() Joined: 08 November 2015 Online Status: Offline Posts: 132 |
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Heh, I remember you from over at the GMC.
The foreground blur is unneeded: blurriness comes from out of focus fields of depth, and right now your flowers seem to be blurred regardless of how far away from the 'camera' they are. Keep the foreground crisp, and the background out of focus. This distinguishes foreground subject matter from less-important background objects. |
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IQbrew
Commander ![]() ![]() Joined: 02 May 2009 Online Status: Offline Posts: 157 |
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Good point.
I use a focal point of 0,0,0, which is the middle of my scene. I should have done the front. Anything else? I rerendered at a small size, 2 minutes instead of 15. Hopefully you can still sort out the details. ![]() Edit: Since then, I added about 16 weak lights to smooth out the shadows. I removed focual blur for now, and turned off AA. ![]() 14 seconds to render. Focal blur is a bitch. Edited by IQbrew - 19 April 2011 at 3:54am |
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rustEdge
Midshipman ![]() ![]() Joined: 13 November 2017 Location: Canada Online Status: Offline Posts: 59 |
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Which application did you use to model your piece?
Anyways, I think slightly randomizing the size and positions of the plants should give the field a more organic feel. Right now there's some obvious "banding" due to the arrangement of the plants. Unless of course it's meant to look like they were planted in rows like for a farm. |
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IQbrew
Commander ![]() ![]() Joined: 02 May 2009 Online Status: Offline Posts: 157 |
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... Sure, I'll go with planted in rows.
They do have a slight random offset, at least. Changes -Changed main white light to tinted blue (Feels like night now) -Added an orange light -Added a boatload (1.2 GBs of memory while rendering) of these plant things -Changed the view to be a bit closer -Turned AA on, but to 1/3 of what I originally used -Fog is a bit closer -No focal blur I'm reasonably happy with it, now. ![]() |
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Zeratanus
Commander ![]() ![]() Joined: 03 December 2020 Online Status: Offline Posts: 576 |
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I think there's a problem with the colors there. Specifically, the green is what stands out in that image, rather than the red of the flowers. The purplish/orange ground and purple/blue shadows drown out the red and make the brighter green the most prominent object in the piece.
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W M
Commander ![]() ![]() Joined: 08 November 2015 Online Status: Offline Posts: 132 |
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It's still incredibly busy. Nothing blends together, creating a sort of trafficy optical illusion. It's this sort of effect, only more in the realm of realism:
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cure
Commander ![]() ![]() Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
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yeah, some atmospheric perspective, or a light source near the viewer that cause the plants in the back to darken, could help
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jeremy
Rear Admiral ![]() ![]() Joined: 25 November 2024 Location: New Zealand Online Status: Offline Posts: 1704 |
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Yeah I'm having a hard time focusing on anything; first off I think that the green and purple having such a similar value is causing weirdness, makes leaves and ground seem to be on the same plane, with blue shadows on the top.
Why is the ground purple? I think everything in the image could do with a shift towards yellow, except maybe the flowers themselves. The leaves certainly should be a bit darker, look sort of like mint atm. |
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IQbrew
Commander ![]() ![]() Joined: 02 May 2009 Online Status: Offline Posts: 157 |
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As suggested, I added a fading light where the camera is.
I also moved the fog closer, so the back plants would seem darker. Jeremy, I'll test some other colors for lighting. By the way, I have no qualms with post-process editing in something like gimp, to get the colors right. Edited by IQbrew - 21 April 2011 at 7:45am |
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rmonroe
Seaman ![]() Joined: 22 December 2011 Online Status: Offline Posts: 5 |
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I like the altered picture more, although I think that the shade of green is too bright for real flowers. But they look more realistic definitely! The shade of red could be more varied! Sometimes I'm sending flowers to a friend, and every flower has a different color although it's the same flower. You have to keep this in mind :)
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