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Topic: Ghost |
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masterkos
Seaman
Joined: 05 July 2011 Online Status: Offline Posts: 1 |
![]() Topic: GhostPosted: 07 July 2011 at 4:02am |
this is my second pixel-art so i want your help to make it better.
i've already decided to make the firebal different.
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Hapiel
Rear Admiral
Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
![]() Posted: 07 July 2011 at 6:50am |
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except for the loose ends on the up&down animation(which is really good) everything is really in the box! The ghost is a prefect cilinder, with a not so well done rounded top (the right side is quite awkward), the shading stays the same in every frame, while if he really was made of a cloth his shape would be much more free!
I made a quick edit to show what I mean. First roughly draw shapes, you can always refine on pixel level later on! (which you also should). I highly suggest you focus on an 8 frame max. up and down going animation with your ghost, so that you can work on the ghost design and animation skill. If that goes great you can always add things like turning and moving side wards later on, and once you got that solid base there are infinite possibilities of adding strange attack like things! Veel succes gewenst, alle begin is lastig, maar wel leuk :D! Hapiel Edited by Hapiel - 07 July 2011 at 6:51am |
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