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Author | Message |
Friend
Commander ![]() ![]() Joined: 01 April 2015 Online Status: Offline Posts: 710 |
![]() ![]() ![]() Posted: 24 September 2011 at 2:20pm |
An abstract, I guess? Not sure what I want to do with it, or if I even want to finish it. But yeah, I wanted opinions, or better, some input on what to do with what I have so far. All comments, even those lambasting me are welcomed.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Your best work yet! This piece is the type of piece where technique really matters.
My advice for you is to focus on technique and being extra clean and precise. For example the orb shooting the rays should not have that scribbly BG. Be extra anal with your pixels there. This also goes for the actual ray thingies and the figure. Think clean and precise and 'form' instead of texture and busy-ness. You have purples from that orb that can and should be used the in the red circles to blend the 2 red shades. If your app can handle it make sure the levels of ALL shades are balanced (they don't seem to be). If you can't do that ask and I or someone else will throw a palette edit up for you. If you feel brave 'suggest' secondary lighting enough to help the piece overall. So yea, your best 'start' and I do hope you concentrate and finish it well. Keep posting and I'll keep ranting :) Edited by jalonso - 24 September 2011 at 2:46pm |
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Friend
Commander ![]() ![]() Joined: 01 April 2015 Online Status: Offline Posts: 710 |
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wonderful advice Jal! I'll see what I can do.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Frost Butt wonderful advice Jal! I'll see what I can do. No fool! You'll make it happen. |
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Friend
Commander ![]() ![]() Joined: 01 April 2015 Online Status: Offline Posts: 710 |
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Dear my sweetest Jal, firstly, I tried to take your advice.
Secondly, I decided to steer the whole thing in a new direction. How is it? ![]() Edited by Frost Butt - 24 September 2011 at 7:10pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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You've taken that which worked and left everything that didn't
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Friend
Commander ![]() ![]() Joined: 01 April 2015 Online Status: Offline Posts: 710 |
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I'm not sure if that's good?
I think I work better in black and white for now. Maybe I need to try a new style. Perhaps try to do a platformer mockup. That may be a better environment for me to practice colors. At least I can say I had fun on this piece. I don't know how to improve it |
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CELS
Commander ![]() ![]() Joined: 23 September 2022 Online Status: Offline Posts: 758 |
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It's certainly not good, I suspect. But that's the problem with abstract art. It's impossible to predict what people are going to like about it. The shapes or the colours or whatever else.
I think this can still work in shades of grey, but it makes it a lot harder to create some good shapes without making everything noisy and too busy for the eye. My only suggestion would be to define the shapes better. It doesn't really have to look like anything in particular, but some parts are just noisy and random. At least for my taste. The problem with abstract [pixel] art is also that it's very hard to provide any feedback, except strictly technical stuff like banding or jaggies. |
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Friend
Commander ![]() ![]() Joined: 01 April 2015 Online Status: Offline Posts: 710 |
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well, I'm sorry you do not like it. I never said I was good. But I am trying, and enjoying it.
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CELS
Commander ![]() ![]() Joined: 23 September 2022 Online Status: Offline Posts: 758 |
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You misunderstand me. I'm not saying it's not good. I was just interpreting jal's comment as saying that your changes were not for the better, as he said "you've taken that which worked". It seemed as if you didn't understand the statement.
I never said that I dislike or like this piece. Truth to be told, I've never seen any abstract pixel art that I've liked. At least not that I can think of. I was just offering general advice, trying to help. |
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