WIP (Work In Progress)
 Pixel Joint Forum : Pixel Art : WIP (Work In Progress)
Message Icon Topic: Running [WIP] Post Reply Post New Topic
Author Message
Tha Kappa
Seaman
Seaman


Joined: 16 January 2011
Online Status: Offline
Posts: 7
Quote Tha Kappa Replybullet Topic: Running [WIP]
    Posted: 19 December 2011 at 1:46pm
I'm completely new at animating, and I need a lot of help to improve. C & C please, show examples/demonstrations, give advice/helpful information/links. Anything will help.
 
 


Edited by Tha Kappa - 19 December 2011 at 1:59pm
IP IP Logged
Retrogasm
Seaman
Seaman
Avatar

Joined: 21 December 2011
Online Status: Offline
Posts: 14
Quote Retrogasm Replybullet Posted: 21 December 2011 at 7:23pm
The sprite itself looks good, but it lacks a little detail on the chest.
While he's running, his shoulders seem to bulge away from the actual body a bit too much, try to concentrate the main movement on the arms.
His legs are a little stiff and seem to be too far away when he's running, while his standing animation in the top row is more accurate I think. For now, it looks like he's hopping from one foot to the other.

But overall, it looks really good. Better than anything I could do. =) Keep it up!
IP IP Logged
Tha Kappa
Seaman
Seaman


Joined: 16 January 2011
Online Status: Offline
Posts: 7
Quote Tha Kappa Replybullet Posted: 23 December 2011 at 12:51am
Thanks man, and I will do my best!
IP IP Logged
Zeratanus
Commander
Commander
Avatar

Joined: 03 December 2020
Online Status: Offline
Posts: 576
Quote Zeratanus Replybullet Posted: 23 December 2011 at 12:32pm
The arms only have two positions each. This makes them pop back and forth. They definitely need inbetween frames.

The legs arent entirely convincing either. The bend back looks alright but moving forward does indeed look like he's hopping. I dont have time to try at an edit right now, but my guess would be to move the leg one pixel further up when its bending back and one pixel further down when its coming to the front, and maybe show a bit of the bottom of the foot on the furthest forward frames.

also, the top of the head has those little 'horn' looking things because its got that jagged ¬ shape of 3 pixels. You can remove that middle pixel and make it smooth
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum