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Topic: Bazooka Soldier [TF2] |
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Juniorps
Midshipman
Joined: 06 December 2010 Online Status: Offline Posts: 91 |
![]() Topic: Bazooka Soldier [TF2]Posted: 31 July 2012 at 6:36pm |
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Hello, all right? Well, I came here to ask you some advice, I'm doing this that is used by bazooka soldier in TF2 game, many should know, I need some good reviews, suggestions for me to continue, I'm not getting much thought I have wonderful ideas but in time to boot them into practice is a disaster, I'm a lot rusty
thanks EDIT I intend to do just a bazooka, but at the moment is just! Edited by Juniorps - 31 July 2012 at 6:36pm |
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Yuran
Commander
Joined: 10 November 2024 Online Status: Offline Posts: 329 |
![]() Posted: 31 July 2012 at 11:25pm |
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O Jesus, my eyes!
It looks like a burned cats. It is possible to draw less than one minute, you have to work on this sketch minimum half an hour Это можно нарисовать меньше чем за одну минуту, ты должен работать над этотим наброском минимум пол часа Edited by Yuran - 31 July 2012 at 11:38pm |
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Mr.Fahrenheit
Commander
Joined: 01 April 2015 Online Status: Offline Posts: 238 |
![]() Posted: 01 August 2012 at 5:04am |
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The shape looks pretty good, but the entire barrel of the rocket launcher needs to be narrower I think except the back expanding part.
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Ashkin
Seaman
Joined: 06 May 2012 Online Status: Offline Posts: 35 |
![]() Posted: 01 August 2012 at 12:45pm |
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When you're working with non-organic shapes, you should use straight lines rather than just scribbling it out.
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Juniorps
Midshipman
Joined: 06 December 2010 Online Status: Offline Posts: 91 |
![]() Posted: 01 August 2012 at 2:53pm |
And now? Improved traits? |
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LachieD
Midshipman
Joined: 25 May 2017 Online Status: Offline Posts: 72 |
![]() Posted: 01 August 2012 at 3:18pm |
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Try to clean up the lineart before applying color.
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Yuran
Commander
Joined: 10 November 2024 Online Status: Offline Posts: 329 |
![]() Posted: 02 August 2012 at 2:32pm |
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for example
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Juniorps
Midshipman
Joined: 06 December 2010 Online Status: Offline Posts: 91 |
![]() Posted: 02 August 2012 at 6:20pm |
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Is that better? Thank Yuran, helped me a lot but came back to play some paint to see what you think, if I'm ready for coloring.
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Yuran
Commander
Joined: 10 November 2024 Online Status: Offline Posts: 329 |
![]() Posted: 02 August 2012 at 6:47pm |
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yes, shure
most importantly do not forget to follow that there was no unwanted steps. Try to use the AA главное не забывай следить чтоб не было нежелательных ступенек. Старайся использовать АА |
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Juniorps
Midshipman
Joined: 06 December 2010 Online Status: Offline Posts: 91 |
![]() Posted: 03 August 2012 at 12:37pm |
some updates / issues are best? I left the bazooka itself thicker, and edited a piece that I realized later that was missing, I played a little with the painting, what do you say? |
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Juniorps
Midshipman
Joined: 06 December 2010 Online Status: Offline Posts: 91 |
![]() Posted: 03 August 2012 at 2:58pm |
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And I ended up doing a draft of a high-precision weapon, a sniper know it .. but do not want to work with her now, just after the end of the bazooka
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Yuran
Commander
Joined: 10 November 2024 Online Status: Offline Posts: 329 |
![]() Posted: 03 August 2012 at 3:31pm |
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Hey, very nice.
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