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Author | Message |
Gas_Bandit
Seaman ![]() Joined: 15 June 2013 Online Status: Offline Posts: 2 |
![]() ![]() ![]() Posted: 16 June 2013 at 12:37am |
Hi
Edited by Gas_Bandit - 18 June 2013 at 8:53am |
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Skykanden
Midshipman ![]() ![]() Joined: 11 June 2013 Online Status: Offline Posts: 50 |
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Please do not call that 3d, it's Isometriic.
If you really want to do "3d pixelart" I recommend you Qubicle Constructor, I'm currently using it for my game as you can export the models to Unity3d with an asset. Onto the pixelart, the car's shape looks really good, not a realistic car which is not a bad thing as you might want to focus on more "cute" style, but I would add some shadows and details. If you want to use 2d isometric view you will have to make the shadows and lights yourself, if you make a 3d model you can code the lighting system. Good luck |
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Gas_Bandit
Seaman ![]() Joined: 15 June 2013 Online Status: Offline Posts: 2 |
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1
Edited by Gas_Bandit - 18 June 2013 at 8:54am |
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Skykanden
Midshipman ![]() ![]() Joined: 11 June 2013 Online Status: Offline Posts: 50 |
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Oh, sorry for that, didn't read too well then.
And about realism, I wasn't asking you to do it more realistic, and being from a game doesn't mean it should lack from realism. I really like that blocky style of cars, are you open for suggestions? As you are making cars from games you could let users ask you for cars, this way you'll practice more :) |
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