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absinthelord
Midshipman ![]() ![]() Joined: 12 February 2007 Online Status: Offline Posts: 76 |
![]() ![]() ![]() Posted: 02 February 2014 at 2:46pm |
Okay, going back to basics here. My current game project requires some smooth and realistic animation. I decided to practice with the old "flour sack test" to practice weight, shape, and so on... here's the "pencil test" of a jump. Would love opinions and ideas, I have not done a lot of animation and I'm trying to get the basics for this type down...
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Mr.Fahrenheit
Commander ![]() ![]() Joined: 01 April 2015 Online Status: Offline Posts: 238 |
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The landing could be more abrupt and the speed increasing as it goes past the peak of the jump. Hold the curled over position for a bit longer then have him raise himself again.
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absinthelord
Midshipman ![]() ![]() Joined: 12 February 2007 Online Status: Offline Posts: 76 |
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Thanks... I made a few adjustments above. It does look better.
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