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Author | Message |
Greycloak
Midshipman ![]() ![]() Joined: 12 May 2025 Online Status: Offline Posts: 59 |
![]() ![]() ![]() Posted: 19 February 2021 at 1:15am |
Working on a cave tileset for a top-down game. I'm loosely referencing Chrono Trigger's aesthetic for this, hoping that maybe the masters' skill will somehow rub off on me. I still have several variations to finish creating, including all of the different perspectives for the walls; thought I'd post it here in case there are any major changes I need to make before finishing it up. ![]() (Oh and don't mind that odd grey pixel by the mushrooms. Accidentally did that while exporting.)
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