WIP (Work In Progress)
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MrWeirdGuy
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Quote MrWeirdGuy Replybullet Topic: Dagger Dash
    Posted: 02 November 2006 at 8:10pm

This is just something I whipped up in an hour.  I think it's pretty good, except for the legs when she dashes.  Any suggestions?
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Souly
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Quote Souly Replybullet Posted: 02 November 2006 at 9:09pm
She has one boob...
The animation is okay but there are a lot of glitches with her right leg.
It's more like she snaps her leg in half, instead of bending down on her knee.

I am the jesus of PJ.
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EyeCraft
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Quote EyeCraft Replybullet Posted: 02 November 2006 at 11:52pm
Hello. This is pretty good, it's got a good concept of keyframing...

I think she needs to be leaning forward more, she looks off-balance with her movement at the moment.
Also, purely from a design perspective it feels like her attack is much too high, just about her whole body is vulnerable while performing it.
Also, make the swipe and she moves the blades from her chest to being outstretched more obvious, at the moment its a little ambiguous what she's actually doing.
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alkaline
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Quote alkaline Replybullet Posted: 03 November 2006 at 3:53am
as well as that I'd also say to make the attack quicker,
 and leave the streaks in the air a frame or two more and then erase them more quickly than they are now.
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MrWeirdGuy
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Quote MrWeirdGuy Replybullet Posted: 03 November 2006 at 6:11am

I made her turn slightly when she dashes, and fixed the motion lines and legs.  At least I think the legs look a little better.  What do you guys think?
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scottfro
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Quote scottfro Replybullet Posted: 03 November 2006 at 8:06am
the update definatly looks better, but it seems that when she slashes her arms should move down rather than at the end of the animation, looks a little odd that way to me.  the end looks rather robotic.
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