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gabrielgabbe
Seaman
Joined: 02 July 2007 Online Status: Offline Posts: 23 |
![]() Topic: shadingPosted: 19 July 2007 at 2:50am |
![]() Hi, I've done some shading practice, and I'd like some help :). I tried 3 different kinds of shading and I think the dithering one, in the middle, is the best one of these. But I still think that it doesn't look too good ;( - you can still see the pixels too well. (Maybe it's because it's a ball, that it's harder to dither -because it's not straight.) Any tips to make it look better? :PP (and yes, I've read the tutorial on spriteart.com ;) ) Edited by gabrielgabbe - 19 July 2007 at 3:39am |
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Blueberry_pie
Rear Admiral
Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
![]() Posted: 19 July 2007 at 3:29am |
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Well, a good start would be to save it using a lossless file format like GIF or PNG. Also moving this to the WIP forum because that's where critique and comments go, even if you don't plan on submitting the final piece to the gallery.
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klav
Commander
Joined: 01 December 2006 Online Status: Offline Posts: 128 |
![]() Posted: 19 July 2007 at 4:14am |
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Originally posted by gabrielgabbe ![]() Hi, I've done some shading practice, and I'd like some help :). I tried 3 different kinds of shading and I think the dithering one, in the middle, is the best one of these. But I still think that it doesn't look too good ;( - you can still see the pixels too well. (Maybe it's because it's a ball, that it's harder to dither -because it's not straight.) Any tips to make it look better? :PP (and yes, I've read the tutorial on spriteart.com ;) ) Try moving the highlight to a point on the sphere thats closer to you. this will help with a more three-dimensional effect. i put red dots where the brightest spot should be. ![]() |
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gabrielgabbe
Seaman
Joined: 02 July 2007 Online Status: Offline Posts: 23 |
![]() Posted: 19 July 2007 at 6:36am |
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okay! thanks man ;)
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soda
Commander
Joined: 19 May 2007 Online Status: Offline Posts: 224 |
![]() Posted: 19 July 2007 at 8:51am |
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The one in the middle looks the best, but maybe just because it has the most sphere shape, good job on it though.
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Hatch
Admiral
Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
![]() Posted: 19 July 2007 at 9:01am |
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The third one has very odd dithering. It makes it looks hairy.
Definitely go with the second one. And I realize you're just practicing shading, but you could try to get the shape of the sphere more accurate. Each one has odd bumps and depressions here and there. |
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Platnium
Commander
Joined: 27 June 2007 Online Status: Offline Posts: 319 |
![]() Posted: 19 July 2007 at 1:08pm |
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Go with the second one and the circles dont look like circles. |
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gabrielgabbe
Seaman
Joined: 02 July 2007 Online Status: Offline Posts: 23 |
![]() Posted: 20 July 2007 at 12:39am |
![]() Any better? ^^(oh forgot to delete the black lines, but whatever) Edited by gabrielgabbe - 20 July 2007 at 12:39am |
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Club Beuker
Commander
Joined: 29 January 2007 Online Status: Offline Posts: 513 |
![]() Posted: 20 July 2007 at 12:50am |
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Way better than the first tries. Yet there's a lot of dither on that one
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gabrielgabbe
Seaman
Joined: 02 July 2007 Online Status: Offline Posts: 23 |
![]() Posted: 20 July 2007 at 1:02am |
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thanks, but I still think it looks like you can see the pixels too well (maybe it's the colours)
Edited by gabrielgabbe - 20 July 2007 at 1:02am |
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gabrielgabbe
Seaman
Joined: 02 July 2007 Online Status: Offline Posts: 23 |
![]() Posted: 20 July 2007 at 6:39am |
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now im making this kirby-looking creature :p, feel free to give tips ;), i've just started with it:P
But I dunno if it should have shoes , kinda like this , or jump like this (or jump AND wear shoes xD)I'm not rly sure about the shading and colour of it either, though :P. I'd like some comments and tips! :) |
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soda
Commander
Joined: 19 May 2007 Online Status: Offline Posts: 224 |
![]() Posted: 20 July 2007 at 9:14am |
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The colors are to dark on the kirby, lighten the colors and you should be ok. But remember, you don't have to dither everything, if you want a shinier look, don't dither.
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gabrielgabbe
Seaman
Joined: 02 July 2007 Online Status: Offline Posts: 23 |
![]() Posted: 20 July 2007 at 3:28pm |
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but ppl go crazy if u pillowshade ;/
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Pixel_Outlaw
Commander
Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
![]() Posted: 20 July 2007 at 3:38pm |
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Originally posted by gabrielgabbe
but ppl go crazy if u pillowshade ;/ Please don't type like a 12 year old pre teen.
For the original post:
Remember that the highlight contours will form more of an oval if the viewers eye is not at the same angle as the light source. And material determines how much dithering is needed and how many mid tones you need.
The roughness of the material is directly proportional to the amount of dithering or mid tones needed.
The rougher the material, the more dithering or mid tones.
Just remember to ask yourself, "What surface material am I trying to make?".
Edited by Pixel_Outlaw - 20 July 2007 at 3:38pm |
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Hatch
Admiral
Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
![]() Posted: 20 July 2007 at 3:52pm |
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Also, whether you dither or not has absolutely nothing to do with pillowshading. You can have a dithered pillowshade. They have nothing to do with each other.
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Metaru
Commander
Joined: 28 December 2025 Online Status: Offline Posts: 3305 |
![]() Posted: 21 July 2007 at 2:11am |
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dithering is not the answer.
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I ate leel's babies
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zeid
Midshipman
Joined: 16 January 2025 Online Status: Offline Posts: 46 |
![]() Posted: 21 July 2007 at 3:03am |
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The roughness of the material is directly proportional to the amount of dithering or mid tones needed. I wouldn't go that far, though dithering can act as a form of texture I feel that it is overly used this way despite being originally implemented as a colour restriction technique.
dithering is not the answer. I concur entirely. Dithering is a polishing/finalising technique, it isn't needed till later stages really. To quote Adam Atomic "whats worth more a rough diamond or polished crap?" |
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gabrielgabbe
Seaman
Joined: 02 July 2007 Online Status: Offline Posts: 23 |
![]() Posted: 21 July 2007 at 4:33am |
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1st, stop insulting ppl wtf :/ 2nd, this is not a debate, its about my kirby-looking creature 3rd please give tips Edited by gabrielgabbe - 21 July 2007 at 4:35am |
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Di0xygen
Commander
Joined: 03 July 2005 Online Status: Offline Posts: 401 |
![]() Posted: 22 July 2007 at 6:13pm |
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4rth... learn to read geez, All your answers have be answered..
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c==3
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