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Author | Message |
Saint Minor
Midshipman ![]() ![]() Joined: 02 December 2006 Online Status: Offline Posts: 95 |
![]() ![]() ![]() Posted: 08 August 2007 at 10:22am |
Well i've decided that i would try my hand at 16x16 platformer tilesets. So far i have this tileset from 15 minutes work:
![]() I will allow edits but please reframe from using them at the moment.
Also heres and example of how it pieces together so far:
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Update:
![]() ![]() Edited by Saint Minor - 09 August 2007 at 9:16am |
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Kfuchoin
Commander ![]() ![]() Joined: 11 March 2007 Online Status: Offline Posts: 740 |
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I think they're too dark... that dirt is way too dark... lighten them up ;)
you can make that horizon look let's flat.. mybe use a gradient or something...
by the way... the tiles are the background, fishes andc louds are sprites... that go over the tiles...
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may the pixels be with you..
~Kfuchoin eMo looking for people for an RPG info: http://www.pixeljoint.com/forum/forum_posts.asp?TID=4903 |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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fishes andc louds are sprites... that go over the tiles... not neccesary
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I ate leel's babies
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Kfuchoin
Commander ![]() ![]() Joined: 11 March 2007 Online Status: Offline Posts: 740 |
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most of the time they are sprites...
and if he's going to animate they should be sprites for an easier work..
i've enver seen tiles like that...
clouds maybe no but fishes yes...
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may the pixels be with you..
~Kfuchoin eMo looking for people for an RPG info: http://www.pixeljoint.com/forum/forum_posts.asp?TID=4903 |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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i don't see where he says that fishes or any tile will be animated. |
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I ate leel's babies
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Kfuchoin
Commander ![]() ![]() Joined: 11 March 2007 Online Status: Offline Posts: 740 |
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wtf? metaru where do you know me? o.o
well.. i've always seen them as sprites.. but ok my bad :), the point is.. dude you gotta lighten up that dirt..
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may the pixels be with you..
~Kfuchoin eMo looking for people for an RPG info: http://www.pixeljoint.com/forum/forum_posts.asp?TID=4903 |
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Saint Minor
Midshipman ![]() ![]() Joined: 02 December 2006 Online Status: Offline Posts: 95 |
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Okay, i took your advice and lightened the dirt. I also have added some more parts to the tileset. I like the simplicity of the buildings, but not sure if it fits with the detail of the land, let me hear your thoughts anyway.
I also decided to increase the size of the tiles from 16x16 to 32x32.
Tileset:
![]() Example:
![]() Edited by Saint Minor - 09 August 2007 at 8:10am |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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Originally posted by Kfuchoin
are you kidding me? is GABO your Real name? i just thought in the first venezuelan word that i know..
wtf? metaru where do you know me? o.o well.. i've always seen them as sprites.. but ok my bad :), the point is.. dude you gotta lighten up that dirt.. rofl.
ok ok, back on topic. i like the new double pixel version. apart from the dirt thing, everything is looking great. keep working on it. Edited by Metaru - 09 August 2007 at 10:35am |
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I ate leel's babies
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Kfuchoin
Commander ![]() ![]() Joined: 11 March 2007 Online Status: Offline Posts: 740 |
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lol yes my name is gabriel xD and my nickname is gabo...
is a fact that the dirt need more work... look at the one i got in my gallery... it may not be the style you are looking for but looks like dirt...
there's osmething that bothers me in the castle... =/ that bridge hanging to nowhere...
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may the pixels be with you..
~Kfuchoin eMo looking for people for an RPG info: http://www.pixeljoint.com/forum/forum_posts.asp?TID=4903 |
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Saint Minor
Midshipman ![]() ![]() Joined: 02 December 2006 Online Status: Offline Posts: 95 |
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Originally posted by Kfuchoin
lol yes my name is gabriel xD and my nickname is gabo... is a fact that the dirt need more work... look at the one i got in my gallery... it may not be the style you are looking for but looks like dirt...
there's osmething that bothers me in the castle... =/ that bridge hanging to nowhere... I looked at the one in your profile and i think its just too detailed for this piece. I'm quite happy as it is, but i may change the texture.
Any idea's on what else to add to it. I'm going to do animations for the fish just for this piece to add to the gallery, as well as keeping it for a platformer tileset.
I'll also try and get some sort of villians/monsters and the main hero in there. Then maybe add in a couple health bars and weapon bars.
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Saint Minor
Midshipman ![]() ![]() Joined: 02 December 2006 Online Status: Offline Posts: 95 |
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Okay, an update. I added a hud, just for this image.
Still to add for the gallery entry;
- Main Hero/Character
- Enemies
Then, with a bit of touching up here and there i'll try sending it to the gallery.
Here are the updates:
Tileset:
![]() Example Image:
![]() Edited by Saint Minor - 10 August 2007 at 10:00am |
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Kfuchoin
Commander ![]() ![]() Joined: 11 March 2007 Online Status: Offline Posts: 740 |
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those blocks over tehre are knda random...
still think that the dirt needs more work...
everything looks squarish i'll see if i make you a lil edit..., there are soem tiles that hasn't een aplyed...
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may the pixels be with you..
~Kfuchoin eMo looking for people for an RPG info: http://www.pixeljoint.com/forum/forum_posts.asp?TID=4903 |
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Blueberry_pie
Rear Admiral ![]() ![]() Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
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What's with the mixed pixel sizes? The HUD and spikes looks very out of place because they're at normal size while the rest is at 2x.
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Kfuchoin
Commander ![]() ![]() Joined: 11 March 2007 Online Status: Offline Posts: 740 |
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hat 2x thing is kinda bothering me...
but if you want it like that.. it's ok..
for your pixel skills i think that it would be easier if you made it at 1x..., can we see a 1x version plz?
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may the pixels be with you..
~Kfuchoin eMo looking for people for an RPG info: http://www.pixeljoint.com/forum/forum_posts.asp?TID=4903 |
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Saint Minor
Midshipman ![]() ![]() Joined: 02 December 2006 Online Status: Offline Posts: 95 |
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Certainly, with both Blueberry_pie and Kfuchoin's changes included.
Opacity 60%: ![]() Opacity 100%: ![]() |
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