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Pixel_Outlaw
Commander
Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
![]() Posted: 03 October 2007 at 9:08am |
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Originally posted by Forge
Well, I can't sit idly by.
64x80, 24 colors.
If you'd like to "see it in action", go here:
A simple little prototype I put together some time ago. Since you have something that turns you might make the engines flicker as it flies. 1-3 frames. Then when it turns you could cut the power of the flicker on the inward engine. This would give it a more natural effect.
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Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 04 October 2007 at 2:43am |
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Forge
Seaman
Joined: 01 March 2007 Online Status: Offline Posts: 16 |
![]() Posted: 08 October 2007 at 9:01am |
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Ask and ye shall receive:
If anyone else would like to see their ship in action, send me the sprites and I can whip something up.
I might not go as far as to make a total game for you...unless you want to do that.
I'm actually looking for talented artists to become a kind of "freelance pixel-art Flash games" network. A collection of coders and artists. But I think that should be reserved for another forum topic.
Thanks.
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ceddo
Commander
Joined: 01 June 2020 Online Status: Offline Posts: 466 |
![]() Posted: 08 October 2007 at 11:07am |
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You wouldn't happen to be Forge the AmbrosiaSW web board moderator would you? Ambrosia has made a game that looks quite similar to the little demo you gave us!
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Forge
Seaman
Joined: 01 March 2007 Online Status: Offline Posts: 16 |
![]() Posted: 08 October 2007 at 1:06pm |
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No. But, ironically, I used to use the ColdStone engine to create games on my Mac...when I used to own a Mac. Huh...small world. |
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Squirrelsquid
Commander
Joined: 18 July 2023 Online Status: Offline Posts: 259 |
![]() Posted: 08 October 2007 at 4:10pm |
![]() small thingy thing-thing. |
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Skull Master
Commander
Joined: 29 September 2007 Online Status: Offline Posts: 200 |
![]() Posted: 06 January 2008 at 5:14pm |
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Here's mine. :p
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leel: "At least I'm not claiming to a master in anything." lol, oops. Xp |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 06 January 2008 at 7:01pm |
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That's very cool. I don't get it too well but it looks good.
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Skull Master
Commander
Joined: 29 September 2007 Online Status: Offline Posts: 200 |
![]() Posted: 06 January 2008 at 8:05pm |
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Thanks, oh hey, here it is with a few more frames:
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leel: "At least I'm not claiming to a master in anything." lol, oops. Xp |
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Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 07 January 2008 at 9:15pm |
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how about putting it on a more neutral bg? i don't see it :P
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I ate leel's babies
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Skull Master
Commander
Joined: 29 September 2007 Online Status: Offline Posts: 200 |
![]() Posted: 08 January 2008 at 2:38pm |
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Oh, yeah sure:
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leel: "At least I'm not claiming to a master in anything." lol, oops. Xp |
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Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 08 January 2008 at 3:19pm |
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well, that's surely a diferent concept for a spacecraft. somehow, it does resemble the huge ship that appears as the final stage of Chronno Trigger
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I ate leel's babies
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 08 January 2008 at 4:34pm |
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oh crap, that makes a huge difference.
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Fugitive
Commander
Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |
![]() Posted: 09 January 2008 at 12:15am |
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Fugitve is playing on his XBox 360
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Skull Master
Commander
Joined: 29 September 2007 Online Status: Offline Posts: 200 |
![]() Posted: 12 January 2008 at 12:05pm |
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leel: "At least I'm not claiming to a master in anything." lol, oops. Xp |
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Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 12 January 2008 at 6:43pm |
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that ship's lineart and overall shading doesn't make much sense...
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I ate leel's babies
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Skull Master
Commander
Joined: 29 September 2007 Online Status: Offline Posts: 200 |
![]() Posted: 12 January 2008 at 7:00pm |
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Yeah, I noticed the shaiding was weird, here it is with better shading... and a drippy pallet! :D
![]() I was too lazy to make the fire. XD Edited by Skull Master - 12 January 2008 at 7:00pm |
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leel: "At least I'm not claiming to a master in anything." lol, oops. Xp |
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BlackDragon
Commander
Joined: 13 May 2014 Location: United States Online Status: Offline Posts: 729 |
![]() Posted: 12 January 2008 at 7:15pm |
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Looks like a boss galaga ship
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Skull Master
Commander
Joined: 29 September 2007 Online Status: Offline Posts: 200 |
![]() Posted: 12 January 2008 at 9:56pm |
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lol, cool! XD
Fire: ![]() |
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leel: "At least I'm not claiming to a master in anything." lol, oops. Xp |
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ceddo
Commander
Joined: 01 June 2020 Online Status: Offline Posts: 466 |
![]() Posted: 13 January 2008 at 1:54pm |
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That fire is reeally sexy.
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Skull Master
Commander
Joined: 29 September 2007 Online Status: Offline Posts: 200 |
![]() Posted: 15 January 2008 at 2:34pm |
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XD... um... thanks...? lol
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leel: "At least I'm not claiming to a master in anything." lol, oops. Xp |
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Automator
Seaman
Joined: 05 September 2014 Online Status: Offline Posts: 1 |
![]() Posted: 05 September 2014 at 7:07am |
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Hey! I'm planning to build a shooter with your art, do you have any more? perhaps some boss enemies or regular enemies? how about environments? Thank!!
Please contact me @ djlink111@yahoo.com My name is scott |
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