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purple_monkey
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Quote purple_monkey Replybullet Topic: Walking animation, need help
    Posted: 06 August 2005 at 9:00am

 Iīm doing the graphics for a fighting game that my bro will be programing and I just canīt think of what to do with one of my characters.  What I have made so far is her legs walking and I want to know what to do with her right arm, Iīve put her left on her knife because I read somewhere the ninjas when moving always hold onto a weapon ready to attack.

  If you want you can edit my sprite or make an other one similar or even take a photo to show me your idea of what to do with her arm.  If you have any other critiques that could help me out then tell me. Thanks Smiley.
  Hereīs the walking animation ---> and hereīs one of the frames Iīm working on ---->

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Aleiav
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Quote Aleiav Replybullet Posted: 06 August 2005 at 10:08pm
hmm.. shouldn't it be going faster? It looks like creeping, not walking to me.

I think your problem is with how the frames are set up. It looks like one walking motion repeating instead of full walking. Why don't you set it up in a 1-2-3-2-1 kind of way. Lemme see if I can explain this better.

Say you have 4 frames for walking. Right now it looks like your pattern is 1-2-3-4 and it replays and replays. Try going 1-2-3-4-3-2 (then it would loop back to 1 and make a circle pattern) that might make it better. :)

See what I mean?

So far, you've got good lineart, but the boobs in the frame you're working on are  off. They look like they are pushed together and shoved in. Try sticking them out more and since her arm is in, making the breast to our right go in a bit more and the breast to our left should remain the same. Of course, you could also do a fun jello-like animation when she moves XD

Hope I helped. :D
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Saboteur
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Quote Saboteur Replybullet Posted: 07 August 2005 at 12:08am

Haha, I'm hoping he understands the adding the reverse of an animation. I don't think that would work well, because he's going for a ninja-style thing.. or something. How I know this, I don't know. Probably a thread in the past sometime.

I think you need another frame to smoothen out the swinging forward of the legs. Right now it looks as if her legs can move light-speed. 

"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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purple_monkey
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Quote purple_monkey Replybullet Posted: 07 August 2005 at 5:15am

Aleiav:

I think your problem is with how the frames are set up. It looks like one walking motion repeating instead of full walking. Why don't you set it up in a 1-2-3-2-1 kind of way.

   It wonīt really work for this type of walking I donīt think.   Oh crap, I forgot to say before I get flamed lol that this animation is based on Mokotosīs walking animation from strret fighter three third strike.  I was originaly making a walking animation which turned out crap, it looks like Mokotoīs walking so I decided to base it off her walk.

  Iīve put this up on an other site and got some critique so I plan to combine the two. 

  I see what you mean with the squished boobs, I was going to have her arms crossing so the boobs stayed squished when I rubbed her arm out.  Donīt worry I plan on wobbleing them XD. Iīll be totally changing the possition of the arms now.

Saboteur:  I also plan on adding two frames to the animation so the walk doesnīt seem so jilted. :)

  Thanks for the crits guys, much appreciated.

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