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Author | Message |
Sonata242
Midshipman ![]() ![]() Joined: 11 February 2016 Online Status: Offline Posts: 27 |
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Hi may i have 19?? :-)
WIP on that tiles already ![]() |
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Veksell
Midshipman ![]() ![]() Joined: 07 November 2017 Online Status: Offline Posts: 23 |
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My little WIP #44.
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DuckPsycho
Midshipman ![]() ![]() Joined: 16 February 2024 Online Status: Offline Posts: 22 |
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Originally posted by Finlal
Originally posted by jalonso
@Finlal, translate pleeez >>> 'CHEEKI - BREEKI IV DAMKI' That's a hard one. Oh well. Originally that is a quote from the "S.T.A.L.K.E.R." game about bandits killing eachothers for the canned beans in the radioactive wastes near Chernobyl (which, I believe, T14 is referring to). The bandits say that when they attack the protagonist. Cheeki-breeki is very hard to translate. It's just something bandits say to show that it's easy. Like snapping fingers and saying "just like that". I = and. V = in/into/inside. Damka's literal translation is a "lady". We use the Damka word to describe the king in checkers. So, approximately it translates: "Cheeki-breeki i v damki" = "Cheeki-breeki and in kings" = "to become a king just like that *snapping fingers*". Meaning to gain an advantage on your opponent. EDIT. Damit. One link to knowyourmeme could do the job. Haha, I know dat feel. We all do. Hard-translatable memes, eh? |
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DuckPsycho
Midshipman ![]() ![]() Joined: 16 February 2024 Online Status: Offline Posts: 22 |
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Originally posted by Finlal
@DuckPsycho, a couple pages ago Jalonso made quite a few useful suggestions. You'd better look it up at the page 5 though. It's more readable there. I`ve already seen that. I used it to fix my tile and reworked it a bit. Seems like all I`ve got to do is move the shadow which is under the tentacle growing out of hole. |
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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May I have #82 please?
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DuckPsycho
Midshipman ![]() ![]() Joined: 16 February 2024 Online Status: Offline Posts: 22 |
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43 is done. Finally. Added shadows, and that`s pretty much it.
![]() While working on this tile, I understood how hard is that. But anyway, if there will be new ISO collab, I`m in! |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by DuckPsycho 43 is done. Finally. Added shadows, and that`s pretty much it. ![]() While working on this tile, I understood how hard is that. But anyway, if there will be new ISO collab, I`m in! Originally posted by Gecimen
51; more or less complete.. May make improvements. ![]() @Duckpsycho; can you please also take this tile into acount? It's your neighbor. Guess you missed this. |
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DuckPsycho
Midshipman ![]() ![]() Joined: 16 February 2024 Online Status: Offline Posts: 22 |
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Originally posted by Gecimen
Originally posted by DuckPsycho
43 is done. Finally. Added shadows, and that`s pretty much it. ![]() While working on this tile, I understood how hard is that. But anyway, if there will be new ISO collab, I`m in! Originally posted by Gecimen
51; more or less complete.. May make improvements. ![]() Guess you missed this. Oh, that`s right. Gotta fix this! But only tomorrow, I don`t have enough time today. |
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MrYoglu
Midshipman ![]() ![]() Joined: 07 January 2017 Online Status: Offline Posts: 34 |
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Motrox
Midshipman ![]() ![]() Joined: 03 August 2024 Online Status: Offline Posts: 22 |
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I'm still working on my tile, #87.
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sjhwi1a
Midshipman ![]() ![]() Joined: 04 November 2011 Online Status: Offline Posts: 70 |
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![]() #91 |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Motrox I'm still working on my tile, #87. ![]() Shadows should be looking directly to the west. |
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DuckPsycho
Midshipman ![]() ![]() Joined: 16 February 2024 Online Status: Offline Posts: 22 |
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№43. Finally finished
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@sjhwi1a; is it possible to finish the ground like a cracked valley? with some volume perhaps?
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sjhwi1a
Midshipman ![]() ![]() Joined: 04 November 2011 Online Status: Offline Posts: 70 |
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@Gecimen; If I add volume to ground on my tile it will be difficult to make #92 because already existing bottom tile (#93) is absolutely flat.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Yea well I thought about that too but maybe a few px thickness wouldnt hurt. you dont have to though.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by DuckPsycho №43. Finally finished ![]() Not very post-apocalyptic but we forced you too hard, so I'm adding this now. But please think about adding some feats to this tile later on. |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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![]() 78 done (though I might change the mosquito shadow later). 64 next, please. |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Very much needed indeed
![]() Main image updated. |
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drain
Commander ![]() ![]() Joined: 09 June 2016 Online Status: Offline Posts: 95 |
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omg i love the tentacle car
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DuckPsycho
Midshipman ![]() ![]() Joined: 16 February 2024 Online Status: Offline Posts: 22 |
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43 update. Now with more shadows! Also added transition between two types of grass.
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MrYoglu
Midshipman ![]() ![]() Joined: 07 January 2017 Online Status: Offline Posts: 34 |
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88 wip
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Veli
Midshipman ![]() ![]() Joined: 29 January 2021 Online Status: Offline Posts: 20 |
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Tile 55 done I guess
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Axolotl
Midshipman ![]() ![]() Joined: 20 May 2016 Online Status: Offline Posts: 62 |
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Is #22 available?
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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@Axolotl, Yes.
If the tile number is black and there's no name next to it, it's available. ![]() Also, a couple of tweaks for 78. ![]() |
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Axolotl
Midshipman ![]() ![]() Joined: 20 May 2016 Online Status: Offline Posts: 62 |
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Thanks Finlal, meant to say i'd like to reserve #22
I agree we need more fallout references. I'll try to think of something. |
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Nevercreature
Commander ![]() ![]() Joined: 04 July 2022 Online Status: Offline Posts: 164 |
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Hi! I'd Like to make numer 60 please...
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@DuckPsycho; the new shadows are too close to the objects, that they make them look like they're touching the ground. For example the shadow of the crown piece of the statue of liberty shouldn't fall on your tile.
@Veli; great! @Axolotl, Nevercreature: sure. |
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Mr_Hk_
Midshipman ![]() ![]() Joined: 04 March 2023 Online Status: Offline Posts: 39 |
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Sorry guys, I'm late for this T81. I'm gonna post a wip soon.
MrYoglu> Could you please wait a little bit before going further ? I don't really understand the direction you're going, if you want you can send me PM to talk about it. Thanks ! |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Mr Hk, about the raidroad, all you have to do is to add a few pixels to end it. No biggie.
Also do your thing (maybe a bit quick) and I'm sure MrYoglu will have a way to adjust. |
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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Very rough WIP for #82. I hope that I will have something better soon...
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sjhwi1a
Midshipman ![]() ![]() Joined: 04 November 2011 Online Status: Offline Posts: 70 |
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![]() #63 |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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great one sjhwi1a.
maybe the end of the stream might be lower to get into perspective with the other one but no biggie, it can stay this way. |
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sjhwi1a
Midshipman ![]() ![]() Joined: 04 November 2011 Online Status: Offline Posts: 70 |
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@Gecimen, the end of stream higher because this stream is thinner. So pressure lower and water must be closer to wall.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Good thinking :)
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sjhwi1a
Midshipman ![]() ![]() Joined: 04 November 2011 Online Status: Offline Posts: 70 |
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![]() some volume for #91 |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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13 claimed by vazovski again
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Hapiel
Rear Admiral ![]() ![]() Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
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nevermind
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MrYoglu
Midshipman ![]() ![]() Joined: 07 January 2017 Online Status: Offline Posts: 34 |
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Originally posted by Mr_Hk_
Sorry guys, I'm late for this T81. I'm gonna post a wip soon.MrYoglu> Could you please wait a little bit before going further ? I don't really understand the direction you're going, if you want you can send me PM to talk about it. Thanks ! Can you show WIP t81? I waited for you a long time :) |
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TZero
Midshipman ![]() ![]() Joined: 08 November 2021 Online Status: Offline Posts: 22 |
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Dropping my piece, dont have time to finish it. :(
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DuckPsycho
Midshipman ![]() ![]() Joined: 16 February 2024 Online Status: Offline Posts: 22 |
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43 update.
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Sonata242
Midshipman ![]() ![]() Joined: 11 February 2016 Online Status: Offline Posts: 27 |
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19 Update
![]() Need to hear some advices to improve this tile :-) Edit: made some updates recently ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Hey Sonata,
The mutant is misshaped. In order to see how a large man can be drawn in ISO, check out Irenaart's tile #48. The fallout boy lacks volume, mostly because of the straight yellow lines on his shirt. The road is too clean. Straight lines don't work as soil texture. |
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Mandrill
Rear Admiral ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 469 |
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@ DuckPsycho
You are heading into the right direction, however, there are still some things to address. Your tile doesn't really has the 'apocalypse' feel going. I really don't want to dictate what you should put in it, but you might want to reconsider some of the elements. Try to work in the tiles around you. The car is a great example. It would be much easier, and more beneficial to the overall theme, to pixel the rest of it and tell a your story of tentacles from outer space that way. |
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Mr_Hk_
Midshipman ![]() ![]() Joined: 04 March 2023 Online Status: Offline Posts: 39 |
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![]() T81 WIP Shintoism Post apo Soul bath Sorry beeing so late guyz. Here is a 11 color virtual glass of Bordeaux wine to beg your pardon : ![]() (Unlimited quantity) |
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Sonata242
Midshipman ![]() ![]() Joined: 11 February 2016 Online Status: Offline Posts: 27 |
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Tryied to rework some of the things you mention. Don't know if i understand how u mean misshaped. :-P :-D
Fallout boy is better? The straight lines was supposed to be some swampy place :-P ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Hmm where should I put this?
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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Originally posted by Gecimen
Hmm where should I put this? ![]() On #62 or #71 maybe! ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Mr_Hk_ ![]() It's a nice touch Mr Hk. :) Mr Yoglu I think you can safely continue. @Irenaart; I was looking for a place with a road but I think #71 will do :) @Sonata 242; what exactly did you change? Seems all the same to me. |
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