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Gecimen
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Quote Gecimen Replybullet Posted: 19 December 2011 at 5:25pm
Originally posted by Frost Butt

Someone else can have tile #60. I can't wrap my head around this unfortunately. All I can make are cubes lol. So I unreserve tile 60. Sorry :/


Ok but know that you can get a tile whenever you feel ready. People will be around to help.
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AirStyle
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Quote AirStyle Replybullet Posted: 19 December 2011 at 6:11pm
I don't think that 8 is going to work. By looking at 5 it's already been established at that level of the horizon that the entire scene is underwater, unless the ground above water is now green. In either case, it will be difficult, if not impossible to be able to connect those two sections together seamlessly. Does anyone else see this?
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Gecimen
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Quote Gecimen Replybullet Posted: 19 December 2011 at 6:19pm
Originally posted by AirStyle

I don't think that 8 is going to work. By looking at 5 it's already been established at that level of the horizon that the entire scene is underwater, unless the ground above water is now green. In either case, it will be difficult, if not impossible to be able to connect those two sections together seamlessly. Does anyone else see this?


There are 3 empty tiles in between and seamlessness won't be an issue. One of them can make the transition between the land and water. But if you're talking about the perspective, #8 is Iso and #4 is kinda indefinite (not exactly horizon though).
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Graindolium
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Quote Graindolium Replybullet Posted: 19 December 2011 at 7:51pm

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Club Beuker
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Quote Club Beuker Replybullet Posted: 20 December 2011 at 1:51am
I'd like to claim tile 61

Edit:

What I have so far




Edited by Club Beuker - 20 December 2011 at 6:08am
Without me, it's just aweso
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Gecimen
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Quote Gecimen Replybullet Posted: 20 December 2011 at 4:06am
Originally posted by Graindolium




1st one seems better.
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codewarrior
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Quote codewarrior Replybullet Posted: 20 December 2011 at 7:32am
Originally posted by Gecimen


Dude, your colors are completely wrong. I guess I fixed them and added to the main image but, I'm not sure since there are a lot of close colors in the palette. Can you please fix the colors next update?


Fixed:

dunno whats up with imageshack. it was exactly those 20 colors also in the pjchecker, but it lead to 8 of them being count as halftransparent after upping and then checking it (had that on another img too). But its fixed now :)
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jalonso
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Quote jalonso Replybullet Posted: 20 December 2011 at 7:39am
I'll reserve #7
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Gecimen
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Quote Gecimen Replybullet Posted: 20 December 2011 at 11:49am
Originally posted by codewarrior

Originally posted by Gecimen


Dude, your colors are completely wrong. I guess I fixed them and added to the main image but, I'm not sure since there are a lot of close colors in the palette. Can you please fix the colors next update?


Fixed:

dunno whats up with imageshack. it was exactly those 20 colors also in the pjchecker, but it lead to 8 of them being count as halftransparent after upping and then checking it (had that on another img too). But its fixed now :)


Same thing again. Can you try saving as GIF?
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codewarrior
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Quote codewarrior Replybullet Posted: 20 December 2011 at 12:31pm
holy canoly.. when i check it in PJSpecs it shows exactly 21 Colors, 20 Opaque and 1 Transparent. Dunno what does that. (maybe got the former imagelink again?)
But sure will upp' it for you as GIF, give me a second =)

Edited by codewarrior - 20 December 2011 at 12:39pm
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codewarrior
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Quote codewarrior Replybullet Posted: 20 December 2011 at 12:37pm
ok and here as gif:


pjspecs shows also here 20 colors (the right ones) plus 1 transparent. Hope that fixes this weird issue.
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jalonso
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Quote jalonso Replybullet Posted: 20 December 2011 at 12:50pm
Originally posted by codewarrior

ok and here as gif:


pjspecs shows also here 20 colors (the right ones) plus 1 transparent. Hope that fixes this weird issue.


Since I'm taking your neighboring tile I downloaded your latest update and found it to have 41 colors o.O
Perhaps your outputting as png is actually a png24 file instead of a png8 which will always add colors and artifacts. gifs are always safer when color issues are a concern.
I'm going to transition from your rocks to ice and snow so maybe I'll ask you in a bit to help me blend the left side of your rocks a little bit if needed, k.


Edited by jalonso - 20 December 2011 at 12:50pm
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codewarrior
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Quote codewarrior Replybullet Posted: 20 December 2011 at 1:03pm
Originally posted by jalonso


Since I'm taking your neighboring tile I downloaded your latest update and found it to have 41 colors o.O
Perhaps your outputting as png is actually a png24 file instead of a png8 which will always add colors and artifacts. gifs are always safer when color issues are a concern.I'm going to transition from your rocks to ice and snow so maybe I'll ask you in a bit to help me blend the left side of your rocks a little bit if needed, k.

yeah that png-format change could actually be the cause. I did some changes on the PS png-format-handle with adding an own script, since it has some well known flaws maybe i oversaw something. But it obviously doubled the colors plus 1 transparent, and that eventho pjspecs was showing it with 20+1 transparent o.o Odd, but glad the GIF solved it.

The transition to ice sounds awesome, and sure just let me know when / where i should change / add something :]
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jalonso
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Quote jalonso Replybullet Posted: 20 December 2011 at 2:07pm
@codewarrior, this is a rough 1st WIP. I'm just testing color options and variations for now. I may be able to leave your edge alone and mostly place ice on the left of my tile. Don't edit your tile for now.

I am thinking of trying to place a floating iceberg/structure up front that maybe someone else can continue underwater and blends into your reef.
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codewarrior
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Quote codewarrior Replybullet Posted: 20 December 2011 at 2:37pm
@ jalonso: like it already a lot. =D
Will wait for your input if you need me to change something.

Edited by codewarrior - 20 December 2011 at 2:37pm
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Quote Levaunt Replybullet Posted: 21 December 2011 at 12:28am
I'd love to be a part of this! I've never done iso before though, so if I don't cut it I will bow out for someone else.

I like the looks of #15, here's what I have so far:



Trying to keep it simple so I can take on neighbor's stuff, and because I'm new at iso perspective.
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jalonso
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Quote jalonso Replybullet Posted: 21 December 2011 at 7:43am
Originally posted by Levaunt

I'd love to be a part of this! I've never done iso before though, so if I don't cut it I will bow out for someone else.

I like the looks of #15, here's what I have so far:



Trying to keep it simple so I can take on neighbor's stuff, and because I'm new at iso perspective.


The boat seems fine but the shark is not reading isometric. Even at this angle the shark should remain isometric. Post if you need help after you try working on this yourself :)
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mdog95
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Quote mdog95 Replybullet Posted: 22 December 2011 at 12:09am
This is the first time I saw this on a computer in a while. It's looking very, very good so far. I have an idea for tile 27, so I'll take that one please. I'll make the WIP tomorrow when I have time.
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jeremy
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Quote jeremy Replybullet Posted: 22 December 2011 at 12:32am
I'm pulling out of my tile for the time being, sorry for the inconvenience :L
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Night
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Quote Night Replybullet Posted: 22 December 2011 at 5:56am
Worked abit more on it.
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Gecimen
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Quote Gecimen Replybullet Posted: 22 December 2011 at 5:58am
Originally posted by LBpixels

Worked abit more on it.


Can you add some details on the ground too so that people can continue towards left and upper left?
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Night
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Quote Night Replybullet Posted: 22 December 2011 at 6:17am
Sure, I'll do it in some minutes.
edit*
There, done some stuff. :)


Edited by LBpixels - 22 December 2011 at 6:37am
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Gecimen
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Quote Gecimen Replybullet Posted: 22 December 2011 at 7:07am
Thanks, LB. Main image updated.
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jalonso
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Quote jalonso Replybullet Posted: 22 December 2011 at 11:31am
Update

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codewarrior
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Quote codewarrior Replybullet Posted: 22 December 2011 at 12:34pm
@ Jalonso, nice update :)

thinking of your small icebergs, weren't you guys searching for a minicollab idea.. how about the titanic (or any other famous, big, sunken ship) with big cracks, seacreatures peaking out, seaplants all over it and whatnot. Could still peak a bit out of the water leaning on the tip of an iceberg or whatsoever. Or something like the Black pearl with its crew of undeads, would love to see their underwater-walk in pixels ^.-
Maybe as a change instead of just another big sea-snake or something. :]


Edited by codewarrior - 22 December 2011 at 12:37pm
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Gecimen
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Quote Gecimen Replybullet Posted: 22 December 2011 at 12:37pm
Yea that came to me a few days ago but didn't get the attention. I think everyone, including me, is a bit more into fantasy. I'm thinking about a mini under water city or a big temple of sorts. Does anyone know such thing?
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codewarrior
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Quote codewarrior Replybullet Posted: 22 December 2011 at 12:39pm
good old Atlantis or Ys? ^.^
Think both of them could give enough material to transfere that into a fantasy style.

Edited by codewarrior - 22 December 2011 at 12:41pm
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Gecimen
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Quote Gecimen Replybullet Posted: 22 December 2011 at 12:41pm
Atlantis is believed to be a normal city which sunk and got destroyed. Can we find an underwater illustration of it?

Edit: Of course we can just sink the original atlantis too... How bout this?


Edited by Gecimen - 22 December 2011 at 12:43pm
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codewarrior
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Quote codewarrior Replybullet Posted: 22 December 2011 at 12:51pm
yeah. And atlantis' antique'ish look would easily fit with all the other underwater temples already submitted here.
2 underwater versions:


Edited by codewarrior - 22 December 2011 at 12:56pm
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LuckyF
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Quote LuckyF Replybullet Posted: 22 December 2011 at 2:12pm
Kinda wip. But I'll be dropping out, just not feeling this one =\ So #4 and #58 are free.


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Gecimen
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Quote Gecimen Replybullet Posted: 22 December 2011 at 2:47pm
Originally posted by LuckyF

Kinda wip. But I'll be dropping out, just not feeling this one =\ So #4 and #58 are free.




Hey that's not fair....

@Codewarrior; the right picture is amazing. Want to start something like that? I'll continue.


Edited by Gecimen - 22 December 2011 at 2:48pm
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Super17
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Quote Super17 Replybullet Posted: 22 December 2011 at 3:20pm
Amazing tiles and WIPs so far!

I would like to contribute something, can you reserve tile 22 for me?
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Gecimen
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Quote Gecimen Replybullet Posted: 22 December 2011 at 3:22pm
Done.
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Super17
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Quote Super17 Replybullet Posted: 22 December 2011 at 5:09pm
Thanks!
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codewarrior
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Quote codewarrior Replybullet Posted: 22 December 2011 at 6:03pm
Originally posted by Gecimen


@Codewarrior; the right picture is amazing. Want to start something like that? I'll continue.

@ Gecimen: Sure =) i'll wrap my head around it, and will post a WIP as soon as i got something (might take 2/3 days bc of xmas :])
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Quote Arkan85 Replybullet Posted: 23 December 2011 at 7:05am
@LuckyF: It's ok for you the half guy added on the bottom of your tile?
... or I can change it...
because your tile in the final big image was not updated
and there are only the legs of the guy...
 

Edit: I read some old post... well: don't give up! Your tiles are amazing!


Edited by Arkan85 - 23 December 2011 at 7:09am
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Night
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Quote Night Replybullet Posted: 23 December 2011 at 9:32am

Another WIP. :P
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Quote Oke Replybullet Posted: 25 December 2011 at 3:22pm
Hello, everyone. Can I take #14 tile

Edited by Oke - 25 December 2011 at 4:03pm
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Gecimen
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Quote Gecimen Replybullet Posted: 25 December 2011 at 7:36pm
Reservation for Oke done.
Main image updated.
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jalonso
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Quote jalonso Replybullet Posted: 26 December 2011 at 10:53am
I'll come back to this once my neighbors settle in


*main image updated*


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Quote Gavralcraw Replybullet Posted: 26 December 2011 at 11:45pm
Can I please dib 16 - I'm going to try to do a whirlpool.  

Edited by Gavralcraw - 26 December 2011 at 11:46pm
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Gecimen
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Quote Gecimen Replybullet Posted: 27 December 2011 at 5:46pm
Gavralcraw; reserved 16 for you.

PMs sent out to everyone who's coming close to their expiration dates.
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Quote tanuki Replybullet Posted: 27 December 2011 at 8:19pm


Here's the final version of my tile, unless there's something that needs changing or that people think doesn't look good. I didn't change any of the edge pixels since the last version.

At this point it has about 100 layers, nearly all of them active. Also I managed to use every color.



Edited by tanuki - 27 December 2011 at 8:28pm
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Gavralcraw
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Quote Gavralcraw Replybullet Posted: 28 December 2011 at 1:48am

Very very rough WIP. This is as in context as possible. Will sort out transparency. Suspect I should get rid of the parachute guy as its meant to be water themed... it started as an idea for a power boat witha pleasure parachute behind but the angles were all wrong. 
@levaunt - how is this going with yours so far? I would like to continue the surface waves 
@jalonso - happy with any icebergs you want to do
@codewarrior - nice coral to work with - are the rocks to the right jelling?
 
Any comments on the transition
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feyincognito
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Quote feyincognito Replybullet Posted: 28 December 2011 at 2:36am
May I please have #17?
"Can you build websites with firefox?"
"Can you build cars with roads?"
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codewarrior
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Quote codewarrior Replybullet Posted: 28 December 2011 at 4:59am
Originally posted by Gavralcraw

@codewarrior - nice coral to work with - are the rocks to the right jelling?


@Gavralcraw: nice WIP so far, makes a good transition to underwater :]
(if i now just knew what "jelling" is, i'd answer that too =) )

Edited by codewarrior - 28 December 2011 at 4:59am
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AirStyle
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Quote AirStyle Replybullet Posted: 28 December 2011 at 1:04pm
@Gavralcraw: As for the whirlpool, did you put a fissure at the bottom of it? For a whirlpool to work, there must be three things: 1, supply of water(at the top), 2, a release of water(at the bottom), and 3, circular motion. From what I see you have two of the three, unless that dark spot is the fissure...
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codewarrior
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Quote codewarrior Replybullet Posted: 28 December 2011 at 1:35pm
@ airstyle: hmmm.. as far as i know it doesnt necessarily need a fissure or release beneath a whirl:

A whirlpool is a swirling body of water usually produced by ocean tides. The vast majority of whirlpools are not very powerful. More powerful ones are more properly termed maelstroms. Vortex is the proper term for any whirlpool that has a downdraft. Very small whirlpools can easily be seen when a bath or a sink is draining, but these are produced in a very different manner from those in nature. Smaller whirlpools also appear at the base of many waterfalls. (Wikipedia : Whirlpool )

So i guess it doesn't really matter if he puts a fissure down there or not =)
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codewarrior
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Quote codewarrior Replybullet Posted: 28 December 2011 at 1:45pm
@ gecimen: starting on the atlantis tile now (x-mas days are over.. thank god) will post a WIP as soon as i whipped something up.

PS: can u set my tile 8 as finished please (saw its still as WIP) thanks a lot =)
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Quote Reo Replybullet Posted: 28 December 2011 at 2:34pm
I would like to reserve 12!
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