WIP (Work In Progress)
 Pixel Joint Forum : Pixel Art : WIP (Work In Progress)
Message Icon Topic: Ebook Cover: Crawl Post Reply Post New Topic
Author Message
A-Red
Seaman
Seaman


Joined: 13 August 2012
Online Status: Offline
Posts: 13
Quote A-Red Replybullet Topic: Ebook Cover: Crawl
    Posted: 25 October 2012 at 1:55pm
Hey all,

I'm working on a cover image for my latest ebook short story. Very WIP right now, but I wanted to see if the basic concepts are working out so far. I'm also unsure of how to handle the larger flat surfaces--the walls, sill, and sash.  If anyone knows of tutorials or good examples of ways that people have drawn/textured those sorts of big blank spaces in pixel art, or has advice, it would be greatly appreciated.


IP IP Logged
Bokeblender
Midshipman
Midshipman
Avatar

Joined: 27 May 2021
Online Status: Offline
Posts: 89
Quote Bokeblender Replybullet Posted: 25 October 2012 at 2:33pm
you could always put something like a light on the top and a flower pot on the bottom. The light would also add another light source.
IP IP Logged
A-Red
Seaman
Seaman


Joined: 13 August 2012
Online Status: Offline
Posts: 13
Quote A-Red Replybullet Posted: 30 October 2012 at 6:02pm
Update.  Any C&C is greatly appreciated--I'm still doing a lot of this by feel.

IP IP Logged
Buddy90
Commander
Commander
Avatar

Joined: 27 October 2009
Online Status: Offline
Posts: 141
Quote Buddy90 Replybullet Posted: 30 October 2012 at 6:57pm
There's not too much to say now. The line art is very good and seems accurate, and you're still very WIP with the colors.
IP IP Logged
jeremy
Rear Admiral
Rear Admiral
Avatar

Joined: 25 November 2024
Location: New Zealand
Online Status: Offline
Posts: 1704
Quote jeremy Replybullet Posted: 30 October 2012 at 7:13pm
Why have you chosen pixel art as a medium?
IP IP Logged
A-Red
Seaman
Seaman


Joined: 13 August 2012
Online Status: Offline
Posts: 13
Quote A-Red Replybullet Posted: 30 October 2012 at 8:23pm
Originally posted by Jeremy

Why have you chosen pixel art as a medium?


As an artist, probably for the same reason anyone chooses their medium--this is the one that speaks to me.  I think the combination of precision and relative simplicity is a style that suits me, and I really like the way good pixel artists use color.

In more practical terms, two reasons.  First, I mostly intend to market the fiction digitally, so it makes sense to me to use digital art; second, I write science fiction and fantasy, and I think that the very unreal subject matter of this story, for instance, is served better by digital media in general than by traditional ones.  When it comes to digital art, I think this is the only medium at which I stand much of a chance.  I'm feeling it out right now to see if it's viable--but I *like* making pixel art, so that makes me more willing to put in effort.

I appreciate the comments so far.  I'll wait until I've gotten as far as I can with the bugs before updating again.  Still a little lost on how to texture the walls.


Edited by A-Red - 30 October 2012 at 8:25pm
IP IP Logged
A-Red
Seaman
Seaman


Joined: 13 August 2012
Online Status: Offline
Posts: 13
Quote A-Red Replybullet Posted: 15 November 2012 at 9:59pm
Ok, much further along now. How's it look?




Edited by A-Red - 15 November 2012 at 10:01pm
IP IP Logged
topawah
Seaman
Seaman


Joined: 13 November 2012
Online Status: Offline
Posts: 11
Quote topawah Replybullet Posted: 16 November 2012 at 1:41am
Those bugs are really nicely textured, well done. At the moment the light source is from the viewer, so all shadows on the bugs are head on and it leaves them symmetrical looking. Try and ruin some of that symmetry, move the light source and put a small tear or something in the moths wing. Also, the bug's feet don't seem to be attached to the window, and the moth seems further away but hasn't become darker from being further from the light source, so the illusion of depth is damaged.
IP IP Logged
Bokeblender
Midshipman
Midshipman
Avatar

Joined: 27 May 2021
Online Status: Offline
Posts: 89
Quote Bokeblender Replybullet Posted: 17 November 2012 at 9:21am
Wow. That's awesome. The bugs' wings don't look very bug-ish, the look like paper. Try making them more clear and have those kind of veins in them.
IP IP Logged
A-Red
Seaman
Seaman


Joined: 13 August 2012
Online Status: Offline
Posts: 13
Quote A-Red Replybullet Posted: 18 November 2012 at 8:03pm
Here's a draft with full coloring, and beginning to take into account some of the helpful suggestions you guys are giving me.

I agree that the center bug's legs don't look attached to the glass (I think maybe the other two are ok?). It's kind of hard to figure out exactly what's wrong with them, though--can anybody put a finger on it?  For instance, here is an example of a similar kind of bug on a glass window. It's legs seem to be similarly bent, but it has longer feet, so maybe that would help.

I know I'm open to pillow shading criticism with this piece, but the bugs are literally pressed against what from their perspective is the light source. I'm more interested in faithfully recreating the feel of bugs on a window at night (which, if anything, look even more flat and front-lit than this) than I am with creating dynamic lighting.  After all, there's something really inherently creepy about them, and that thing must not be dynamic light and shadow, because there isn't any.




Edited by A-Red - 18 November 2012 at 8:05pm
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum