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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Topic: Punch Club (ex. VHS Story) [streetfighter manager]Posted: 10 March 2014 at 11:44pm |
VHS Story streetfighter manager for PC, MAC, Linux. GREENLIGHT
ABOUT THE GAME Punch Club (ex. VHS Story) is a strategy / tycoon / streetfighter-manager game with 80-90s atmosphere, nostalgia and lots of games/movies references. You have to manage your time and money to improve your fighter skills on one side and your training equipment on the other. You will start as an unknown fighter in the underground club and must work your way to the top and solve the mystery from your past. Improve your characteristics, learn new fight moves and unlock new abilities in the skill tree. Make your setup for every fight to suit the particular situation and opponent. Choose your way wisely. Every decision matters. You can be a super-hero, a criminal or waste your life watching TV, or even run your own gym. The game is a mix of a non-linear storyline, a tycoon-like gameplay, RPG elements and a tactical fight.
Take a look to our image gallery. FEATURES Nostalgia of the 80s and 90s. Lots of references to movies and games 80 – 90s. (i.e. if you get a job as pizza guy – it’s a chance to meet the Teenage Mutant Ninja Alligators). A lot of irony. Leveling up and character progression. Perks: Some are partly gained at birth and others after quests have been completed and come to a decision. (Perks during the game are very important). Nonlinear story line. You have an opportunity to prepare for every fight, to study and analyze the opponent’s strengths and weaknesses. Don’t manage to beat an opponent, try to buy information about his weaknesses in advance, or for example poison his beloved hamster. ABOUT US We are "Lazy Bear Games"- a small indie game studio based Saint-Petersburg, Russia. Studio was founded 6 years ago by two friends as "Game Jam Studio" and changed its name to "Lazy Bear Games" in April 2015. We started game development as a hobby and now it is our full-time job. We are about 30 years old, so we spent our childhood in the era of NES/Sega consoles, TMNT cartoon series and movies with S.Stallone, A.Schwarzenegger, J.K.Vandam spread on VHS cassettes. We love that era and want to make a game full of nostalgia and different references to the culture of that time. We are big fans of strategic games of all kinds. So, we decided to mix these 2 things and the idea of Punch Club (ex. VHS Story) came out. We have been working on Punch Club (ex. VHS Story) for 1 year now. We’ve been greenlit on Steam, and we’ve made it just in 5 days! We ended up with 70% yes votes!
Follow us on Edited by Dartius - 06 July 2015 at 2:42am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 12 March 2014 at 9:53am |
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Meanwhile we are working on more cool animation for our hero.
Edited by Dartius - 14 April 2014 at 6:54am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 16 March 2014 at 3:18am |
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This is how our artist makes our cool pixelart. From sketch to final look.
Edited by Dartius - 14 April 2014 at 6:55am |
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skittle
Commander
Joined: 20 July 2021 Online Status: Offline Posts: 350 |
![]() Posted: 16 March 2014 at 5:59am |
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Ooo, very nice process of creating that tree. Thanks for sharing that!
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Damian
Commander
Joined: 23 December 2014 Location: United Kingdom Online Status: Offline Posts: 455 |
![]() Posted: 16 March 2014 at 2:24pm |
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The art and animations so far in this game look great. The only thing that doesn't look right to me yet, is the leaves on the tree, but only the darkest colour. I almost feel like, either it should be changed to something a bit more desaturated, or have another shade of a desaturated green introduced in there.
Btw, love the process shown above, thanks for sharing. Edited by Damian - 16 March 2014 at 2:25pm |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 17 March 2014 at 9:56am |
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VHS Story Teenage Mutant Ninja Alligator wish joyful celebration to your dear ones on this St. Patrick’s Day!
Here is our version of TMNT! ![]() Edited by Dartius - 14 April 2014 at 6:56am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 20 March 2014 at 9:10am |
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Do you recognize this guy?
![]() Edited by Dartius - 14 April 2014 at 6:59am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 24 March 2014 at 2:22pm |
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Our prototype got a Grand Prize in GamesJamKanobu, a festival that lasted for the whole month with more than 400 projects.
You can read more here: http://red-buzz.com/2014/03/and-the-winners-are-in-for-gamesjamkanobu/ |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 21 April 2014 at 9:35am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 21 May 2014 at 11:45am |
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Just started sketching our first female character.
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 22 May 2014 at 3:51am |
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Further progress:
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revolver
Commander
Joined: 13 May 2010 Online Status: Offline Posts: 57 |
![]() Posted: 22 May 2014 at 8:54am |
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I'm jealous
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 23 May 2014 at 3:59am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 25 May 2014 at 5:43am |
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Here's the animation:
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 28 May 2014 at 9:06am |
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Do you know how to combine these things?
![]() Edited by Dartius - 30 May 2014 at 7:55am |
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pixelllover
Seaman
Joined: 02 June 2014 Online Status: Offline Posts: 1 |
![]() Posted: 02 June 2014 at 7:58am |
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Definitely keeping an eye on your game's development! Good luck with the game!
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 05 June 2014 at 4:34am |
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Recently we've published our pre-alpha build at GameJolt and several days later it became No.1 in "top rated games":
http://gamejolt.com/games/best/ Edited by Dartius - 05 June 2014 at 4:34am |
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Damian
Commander
Joined: 23 December 2014 Location: United Kingdom Online Status: Offline Posts: 455 |
![]() Posted: 05 June 2014 at 6:48am |
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Congrats, good to see hard work paying off.
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 06 June 2014 at 9:01am |
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What movie/video games references do you recognize here?
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 19 June 2014 at 8:27am |
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The hero of VHS Story is watching WorldCup2014. What is your favourite team?
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 31 July 2014 at 5:05am |
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Work in progress! VHS Story team.
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 31 July 2014 at 5:10am |
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VHS Story hero earns his first money.
[IMG]http://vk.com/doc399294_315890709?hash=65f64867a71846266b&dl=055a6f375632093e78&wnd=1[/IMG] Edited by Dartius - 31 July 2014 at 5:41am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 01 September 2014 at 5:19am |
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Do you remember Rocky 4 and winter? We've got it in our VHS_Story game!
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AimlessZealot
Midshipman
Joined: 29 March 2019 Online Status: Offline Posts: 43 |
![]() Posted: 01 September 2014 at 5:45am |
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One day, if I'm very lucky and the pixel gods smile upon me, I'll either learn or hire someone to do voodoo like this. The envy is real.
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 30 September 2014 at 8:41am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 31 October 2014 at 3:28am |
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Finlal
Rear Admiral
Joined: 08 November 2016 Online Status: Offline Posts: 404 |
![]() Posted: 31 October 2014 at 8:44am |
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This whole thing looks really great.
Originally posted by Dartius
What movie/video games references do you recognize here? ![]() Indiana Jones, TMNT (twice), Mortal Kombat (twice). Hmmm... Nothing else. I guess I'm not really good at reference spotting. |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 17 November 2014 at 7:36am |
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Working on the new GUI for our game VHS Story. That is the 3rd time we redraw the GUI from the scratch. We hope that is the final version.
![]() Edited by Dartius - 17 November 2014 at 8:06am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 25 November 2014 at 11:25pm |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 27 November 2014 at 8:17am |
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Playing with script engine for mini-cutscenes in VHS Story.
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 28 November 2014 at 5:39am |
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Here's our new kitchen. Our hero has got a cat! :) meow :3
![]() Edited by Dartius - 01 December 2014 at 2:06am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 01 December 2014 at 2:39am |
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Here's how our VHS Story looks like in Unity editor.
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eishiya
Commander
Joined: 04 August 2022 Online Status: Offline Posts: 1104 |
![]() Posted: 01 December 2014 at 6:27am |
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Is all the scribbliness part of the overall look for the game? I find it very unappealing myself, but I suspect I'm not part of the target audience for this game. If it's an intentional thing that adds to the atmosphere you're going for, then stick with it!
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 02 December 2014 at 9:41am |
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Here's a map of our city. Work still in progress. A lot of content coming…
Edited by Dartius - 02 December 2014 at 9:43am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 04 December 2014 at 4:33am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 04 December 2014 at 4:34am |
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Street fight scene from our fighter sim/tycoon VHS Story.
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 05 December 2014 at 7:47am |
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Scripting cut-scenes in VHS Story using uScript engine.
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 13 December 2014 at 8:27am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 22 December 2014 at 6:46am |
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RebeaLeion
Commander
Joined: 04 October 2017 Online Status: Offline Posts: 321 |
![]() Posted: 23 December 2014 at 1:42pm |
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I personally don'ť play fighting games, but through that this game is very promising and has it's own pixelart style and a good one. I think it might do good @steam, kickstarter, etc. So have fun with it :o)
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 15 January 2015 at 4:11am |
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One screen from the VHS Story intro.
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 26 January 2015 at 6:51am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 19 February 2015 at 4:58am |
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We've been Greenlit! It took exactly 5 days! Thank you for your support! :)
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 19 February 2015 at 4:59am |
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Designing perks/traits icons for our VHS Story.
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 03 March 2015 at 3:48am |
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Hello and welcome to the #FCOVilnius (podcast): Steam Greenlight — experience of Train Valley & VHS Story. We participated as guest speakers. :)
You can listen to us by clicking here.
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 17 March 2015 at 4:07am |
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More charts and metrics of our passing Steam Greenlight are available in Gamasutra article.
Source: http://www.gamasutra.com/blogs/SvyatoslavCherkasov/20150130/235409/How_to_get_greenlit_in_5_days.php Edited by Dartius - 17 March 2015 at 4:08am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 18 March 2015 at 9:29am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 20 March 2015 at 2:52am |
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Designing our first fight league. 11 different opponents with different characteristics.
![]() Edited by Dartius - 20 March 2015 at 2:58am |
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Dartius
Commander
Joined: 10 March 2014 Online Status: Offline Posts: 58 |
![]() Posted: 20 March 2015 at 9:30am |
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Trying to make all 11 opponents recognizable. We want you to remember the guy that beat you. :)
Actually, if somebody has a "suitable" names for our fighters in his mind, feel free to share!
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Iscalio
Commander
Joined: 30 July 2020 Online Status: Offline Posts: 217 |
![]() Posted: 23 March 2015 at 6:33am |
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I note there are no Wesley Snipes skin tones in this crowd of fighters. :)
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