Collaborations/Challenges | |
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administrator
Admiral ![]() Joined: 03 March 2005 Online Status: Offline Posts: 0 |
![]() ![]() ![]() Posted: 18 August 2014 at 12:01am |
CHALLENGE: Mother NatureCreate a sprite of Mother Nature - the personification of nature. In the interest of inclusivity, you may instead make a sprite of Father Nature, if you are so inclined. CHALLENGE RULES
CHALLENGE JUDGING
CHALLENGE PRIZES/GOODIES
CHALLENGE VOTINGVote now for your favorite pixelart in this week's challenge!CHALLENGE AWARDSThe Mother Nature pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:Thanks so much to all who took the time to vote and participate in the challenge! |
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Drazile
Commander ![]() ![]() Joined: 17 September 2021 Online Status: Offline Posts: 247 |
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Oooh, I like this theme :D
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jtfjtfjtf
Commander ![]() ![]() Joined: 17 July 2018 Online Status: Offline Posts: 162 |
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When it says exactly 11, does that include the transparency?
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Mandrill
Rear Admiral ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 469 |
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Yep
Transparency is always seen as a colour on PJ. |
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Dont
Midshipman ![]() ![]() Joined: 09 February 2022 Online Status: Offline Posts: 45 |
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this is gonna be much fun
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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Unfortunately I don't enter contests with transparency. I really want to though
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felchqueen
Midshipman ![]() ![]() Joined: 18 May 2014 Online Status: Offline Posts: 88 |
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This one is going to be tough for me, early days, but before I go too far in the wrong direction anyone see anything obviously wrong?
![]() This is my first 'person' so any advice appreciated, I'm aware the hands need work (there are none at moment :) ) I think I'm going to go for a leafy dress when I've got the shading sorted. Edited by felchqueen - 18 August 2014 at 11:06am |
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DatMuffinMan
Commander ![]() ![]() Joined: 03 April 2023 Online Status: Offline Posts: 150 |
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all my animations end up looking stupid :(
I don't see what I'm doing wrong yet (maybe I'm too tired). How do I make the bush (it will be) look clumsier and weightier? ![]() |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Transparency is seen as a color on any pixel site
![]() It IS any color that contains a mask so you don't see the color that is still there but unseen thus it exists ![]() |
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Siikikala
Commander ![]() ![]() Joined: 27 May 2021 Online Status: Offline Posts: 54 |
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![]() I'm decently happy how this has gone so far, i'm still pretty poor at keeping proportions and anatomy. I've tried multiple tutorials, but i'm still not really getting it. I'm also tiptoeing on adding nudity, since i think it's widely attached to being close to nature.i leaned more towards not, so i added the leaf underwear. facial expression is kind of bland too, but it's most likely to be changed since i really haven't figured how to make the expression i have in mind detailed in this small scale. Edited by Siikikala - 18 August 2014 at 2:58pm |
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Dont
Midshipman ![]() ![]() Joined: 09 February 2022 Online Status: Offline Posts: 45 |
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![]() shhhh... she's angry |
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Adcrusher
Commander ![]() ![]() Joined: 04 January 2016 Online Status: Offline Posts: 148 |
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Cool stuff so far!
I got two WIP's goin' ![]() Mother Nature ![]() Father Nature(don't ask me what he needs that walking stick for) I'm not sure if I'll submit these, I just wanted to practice some anatomy without references. I also can't tell how good they are, because it's 1 AM and I'm falling asleep. Anyway, good luck and keep up the pixeling. Edited by Adcrusher - 18 August 2014 at 10:09pm |
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Froste
Midshipman ![]() ![]() Joined: 15 August 2014 Online Status: Offline Posts: 41 |
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![]() ![]() Edited by Froste - 19 August 2014 at 5:02pm |
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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That was good recycling and a obvious improvement from your other posts. One problem is that dithering isn't necessary at that small of a sprite. Only use dithering as a last resort even try not using it at all!
There are times when dithering can look good, this is not one of those times. Edited by Limes - 19 August 2014 at 5:24pm |
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Pixelart_kid
Midshipman ![]() ![]() Joined: 01 April 2022 Online Status: Offline Posts: 78 |
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This is my WIP
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CaKlassen
Seaman ![]() Joined: 18 August 2014 Online Status: Offline Posts: 1 |
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My WIP after an hour and a bit of work. I'm not at all satisfied with the wolf's body, and some colours need revising, but I'm happy with my progress so far!
Princess Mononoke inspiration may or may not be present. |
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jtfjtfjtf
Commander ![]() ![]() Joined: 17 July 2018 Online Status: Offline Posts: 162 |
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Originally posted by Limes Unfortunately I don't enter contests with transparency. I really want to though Are you philosophically opposed? |
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Daimoth
Midshipman ![]() ![]() Joined: 26 August 2024 Online Status: Offline Posts: 33 |
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Transparencies, they burnses.
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felchqueen
Midshipman ![]() ![]() Joined: 18 May 2014 Online Status: Offline Posts: 88 |
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Help! Really struggling with this, it looks messy to my eyes, but I'm not sure how to tighten it up. was I wrong to go for green skin?
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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Originally posted by felchqueen Help! Really struggling with this, it looks messy to my eyes, but I'm not sure how to tighten it up. was I wrong to go for green skin? ![]() looks like you're trying to dither, stop trying to dither and commit to the cel shading. think in clusters. another tip is don't ever try to use the whole range of a color ramp in every part of the sprite, like for example the lower leg, it doesn't need to go from the brightest bright to darkest dark. And you don't need to use every one, sometimes there are hard edges that skip a couple colors. I think you started with too many colors, so you may want to reduce the number you have, then slowly back in, only when and where you need them. that should help clean it up a bit. I think you should allocate more colors towards the water(?) and smoke(?) as they're a bit hard to read. lastly, her breasts are too high. |
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Mandrill
Rear Admiral ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 469 |
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Originally posted by felchqueen
Help! Really struggling with this, it looks messy to my eyes, but I'm not sure how to tighten it up. was I wrong to go for green skin? ![]() There are some issues with the shading. It looks like you didn't follow the shapes that are present in her body. I would rework the pose to something more dynamic/curvy and lower here right shoulder. It's a funny coincidence that we both chose the same pose for our mother nature's torso and right arm placement. They even have similar lightsources! I think that an edit would look almost like the piece I submitted. Here is a link to it. I hope it helps with the anatomy. http://www.pixeljoint.com/pixelart/88406.htm#c488742 The palette is not that much of a problem in my opinion... hmm, maybe go for a darker blue instead of grey though. Like skeddles said, two things you could do are to try to get rid of dithering and to work out bigger clusters. Outlining the whole piece with a darker colour might refine it as well. I really like the pose and design choices, everything feels linked and homogeneous. Edited by Mandrill - 20 August 2014 at 5:32pm |
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rhlstudios
Commander ![]() ![]() Joined: 17 September 2018 Online Status: Offline Posts: 106 |
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Did somebody say... CURVY?!
This'll be my first time submitting to one of these, what fun XD I'll have to finish this lady up tomorrow, her tree fro is more time consuming than I was anticipating ![]() Edited by rhlstudios - 20 August 2014 at 7:30pm |
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felchqueen
Midshipman ![]() ![]() Joined: 18 May 2014 Online Status: Offline Posts: 88 |
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@Skeddles and Mandrill, thank you for your responses, I'll knock back the colour and make some adjustments, let's see where that takes me.
And here we are, better, worse? ![]() Edited by felchqueen - 21 August 2014 at 12:49am |
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Mandrill
Rear Admiral ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 469 |
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@ felch
Much easier on the eyes! The shading, especially on her legs, looks a whole lot better. ![]() Torso, arms and neck/face still need some work though. @ rhlsudios Nicely done! |
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Siikikala
Commander ![]() ![]() Joined: 27 May 2021 Online Status: Offline Posts: 54 |
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Originally posted by rhlstudios
Did somebody say... CURVY?!This'll be my first time submitting to one of these, what fun XD I'll have to finish this lady up tomorrow, her tree fro is more time consuming than I was anticipating ![]() The grain texture is great! And those are quite some hips. |
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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Originally posted by felchqueen @Skeddles and Mandrill, thank you for your responses, I'll knock back the colour and make some adjustments, let's see where that takes me. And here we are, better, worse? ![]() much better |
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LameCakes
Seaman ![]() ![]() Joined: 22 February 2014 Online Status: Offline Posts: 8 |
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Here's my WIP for the contest. A little Mucha inspired. I'm also still playing around with the colours, they're a little more muted and sickly than I would like.
Gonna add some more detailing in the background as well as finish the face and hair. Any comments or criticism are very much welcome :) ![]() Edit: Fixed it up a bit. I'll continue tomorrow :P ![]() Edited by LameCakes - 22 August 2014 at 12:26am |
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felchqueen
Midshipman ![]() ![]() Joined: 18 May 2014 Online Status: Offline Posts: 88 |
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A bit more work on the face and neck, which I'm sort of OK with, stuck on that left arm, If I add yellow where I think the sun should hit it, it looks too strong... I'll keep fiddling.
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Mandrill
Rear Admiral ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 469 |
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Originally posted by felchqueen A bit more work on the face and neck, which I'm sort of OK with, stuck on that left arm, If I add yellow where I think the sun should hit it, it looks too strong... I'll keep fiddling. ![]() I pixelled a bit over it and think that it lacks shadows. I would use the darker green you antialiased her leg with to create them. This should help with your arm problem as well! They generate enough depth to push her arm back and make you able to use a less strong colour to highlight properly. Edited by Mandrill - 22 August 2014 at 9:46am |
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Daimoth
Midshipman ![]() ![]() Joined: 26 August 2024 Online Status: Offline Posts: 33 |
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I find it curious that mother nature is usually depicted as young, playful, and at least half nude. I always picture her old, or at least older, with an overt stateliness; her expression indifferent and cold. She is the giver and taker of all life, after all.
Here's my WIP: ![]() Mutant one first ("The Matron"), granny nature comes later if I can swing it. Updates: ![]() ![]() Edited by Daimoth - 24 August 2014 at 12:18pm |
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felchqueen
Midshipman ![]() ![]() Joined: 18 May 2014 Online Status: Offline Posts: 88 |
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@Daimoth, looking forward to progress on the 'mutant' :)
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andrae
Midshipman ![]() ![]() Joined: 30 September 2017 Online Status: Offline Posts: 43 |
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Here's my WIP.
![]() ![]() ![]() Also somewhat Mucha inspired. @Mandrill, Thanks Edited by andrae - 23 August 2014 at 7:40pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by LameCakes ![]() ![]() @ska, this follows the trans rule? Its in the queue but I did not add as I was unsure. |
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Mandrill
Rear Admiral ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 469 |
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Originally posted by andrae
Here's my WIP. ![]() ![]() Absolutely gorgeous! ![]() Edited by Mandrill - 23 August 2014 at 4:01pm |
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Evidence
Midshipman ![]() ![]() Joined: 01 September 2014 Online Status: Offline Posts: 33 |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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