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Jeromy
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Quote Jeromy Replybullet Topic: pixel artists needed for Game/Community
    Posted: 15 May 2005 at 9:42am
I've got this idea for a game/community but I need some base tiles to get started. If anyone has any free time and wouldn't mind drawing up some road/street tiles that would be great.

I don't know if I should call it a game or a cummunity it's a lot like pixelDam but will run on the local machine using directX and cummunicate to my website.

I've got some ideas:
Users create an account and login.
Start out with some money.
Can buy lots with money and can also "spend money" by voting for other buildings.
    Once owned user can submit an image for there lot, will be reviewed before adding.
    Votes received for your building will turn into cash for you to buy more or spend elsewhere.

Can buy neighborhoods with lots that they can sell or build freely.
    Owner of neighborhood collects cash for lot sales.
    Owner of neighborhood default mayor.

Neighborhood lot owners will vote for mayors.
    Each lot will count as one vote.
    Mayor has default descretion to delete a lot or accept new ones.

So the community is ever expanding and interactive.

I really want make this game, would anyone be interested in something like this?
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Quote xtremetom Replybullet Posted: 15 May 2005 at 9:46am
only thing i can say about looking for help in here (i have tried), is people will prob what some graphics you have done for inspirtation and so they can see what ype of thing you are aiming for.....just a suggestion.
Lets Build "thePA"
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Quote Demon Replybullet Posted: 15 May 2005 at 9:48am
I might be able to do the programming, if you're interested in using ASP.  I havent tried my hand at tilesets yet, so I dont know how useful I would be there...
"At least we killed some boredom..." - Death Note.
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Quote Guests Replybullet Posted: 15 May 2005 at 10:17am

go on http://www.citycreator.com/build.city?city=1 and use the "prtsc sysrg"(to the right of delete) button, copy into a image program, remove all the backround (windows,desktop,popups,other junk)from it, and save,ok?

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Jeromy
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Quote Jeromy Replybullet Posted: 15 May 2005 at 11:49am
only thing i can say about looking for help in here (i have tried), is people will prob what some graphics you have done for inspirtation and so they can see what ype of thing you are aiming for.....just a suggestion.


Well I have some road tiles I've made but they're of poor quality. I'm not much of a artist and I love the style displayed on this website. It can't hurt to ask.

All I need is roads and grass. Maybe later on water, trees, etc for the looks. The users of the game will design there own buildings when they buy a lot from the neighborhood owners.

Originally posted by Demon

I might be able to do the programming, if you're interested in using ASP.  I havent tried my hand at tilesets yet, so I dont know how useful I would be there...


I'll probably write the web side of it in PHP(my host runs linux) but thanks for the offer.

go on http://www.citycreator.com/build.city?city=1 and use the "prtsc sysrg"(to the right of delete) button, copy into a image program, remove all the backround (windows,desktop,popups,other junk)from it, and save,ok?


Hey thanks this will get me started. I'll build a sample app using these graphics and maybe some kind souls will lend me some of their talent later on.


I do have most of the game outlined right now I just need to do it. I've made tiled base online games in directX before and should have no problem writing the server side code for it either. Just need some artwork.

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Jeromy
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Quote Jeromy Replybullet Posted: 20 May 2005 at 1:27pm
Can create maps and load them via DirectX. Has music and is now being integrated into my website.



I'm making progress!


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drr
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Quote drr Replybullet Posted: 23 May 2005 at 6:40pm
Wow, that looks awesome 
I'm a beginner at Isometric art, but I'd be happy to try and help...
What kind of tiles do you need?
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Quote Jeromy Replybullet Posted: 24 May 2005 at 4:35pm
Originally posted by drr

Wow, that looks awesome 
I'm a beginner at Isometric art, but I'd be happy to try and help...
What kind of tiles do you need?


Well to be honest I need everything. The road tiles are ok but could sure use some detail. The trees are just what I threw together for placeholders, the perspective doesn't stand up under close examination. And the "for sale" lots are just grass tiles with a 2d "for sale" box drawn on them. And the grass, another thing just thrown together.

Here is the grass template. Typical isometric rules apply. It's a 48x48 bitmap file with magenta (rgb 255,0,255) as the transparent color. Whatever you can come up with would be great. Trees, grass, water, shorelines, etc. I don't need buildings right now because they'll be created by users when the game goes live. Thanks.
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Quote drr Replybullet Posted: 25 May 2005 at 12:05am
I did some crappy tries, hope this helps 
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Quote Jeromy Replybullet Posted: 26 May 2005 at 3:31pm
Originally posted by drr

I did some crappy tries, hope this helps 


I f'ing love that tree it looks awesome in the context of the city. If you have time could you do a couple variations of that tree? Maybe some bushes?

Oh and when I credit the artwork should I use drr or do you perfer another alias or real name? Here is an updated screen shot


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Quote drr Replybullet Posted: 27 May 2005 at 12:06am
"Henrico Djiuardi" would be good,
Some more things...
Hope this helps...


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Quote Jeromy Replybullet Posted: 27 May 2005 at 1:54pm
Originally posted by drr

"Henrico Djiuardi" would be good,
Some more things...
Hope this helps...


Those are great! When I ask to much just say so. Do you think you could take a shot at some roads? All these look great but now the roads look like crap :).
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Quote drr Replybullet Posted: 27 May 2005 at 3:51pm

Here are my roads, hope it helps
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Quote Jeromy Replybullet Posted: 27 May 2005 at 5:49pm
Originally posted by drr


Here are my roads, hope it helps


Great. I really appreciate your time and help. If you'd like to create the first building feel free. There are two sizes: 48x48 and 96x96 (96x96 template) Anything you want would be cool. It'll have a home.

And I've updated the screen shot. Also if you, or if anyone for that matter, are interested in beta testing my program let me know and I'll set you up an account.


Edited by Jeromy
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Quote drr Replybullet Posted: 27 May 2005 at 8:31pm
Here, I did a building, it's not that good though, you can use it if you want...

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Quote Toy Pixel Replybullet Posted: 28 May 2005 at 2:47am
This is definetly something I'd be glad to work on, if you need any extra Isometrics being done, just ask me.
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Quote Jeromy Replybullet Posted: 28 May 2005 at 4:52am
Originally posted by drr

Here, I did a building, it's not that good though, you can use it if you want...



Cool I'll add it!

Originally posted by Toy Pixel

This is definetly something I'd be glad to work on, if you need any extra Isometrics being done, just ask me.


I could use a couple more trees and some water with shorelines. 


I'm calling the game Plixel and I have started to work on the website. The game will be free (as in beer) to download or play. I certainly could use some beta testers.
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Quote Jeromy Replybullet Posted: 29 May 2005 at 12:47pm
There are now tiny people hanging around town (randomly and stationary but they're there)

I've updated the screen shot and have made some progress on the website.
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Quote drr Replybullet Posted: 30 May 2005 at 12:32am
Looks great so far 
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Jeromy
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Quote Jeromy Replybullet Posted: 30 May 2005 at 6:46am
Originally posted by drr

Looks great so far 


Thanks.

Can you do boats? I was wondering if you could draw me a small sail boat in this tile.

I've added some water and shorelines. Screenshot

Next I'd like to do some bridges. Maybe a covered bridge or or steel bridges. I don't know.
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Quote drr Replybullet Posted: 04 June 2005 at 3:01pm
I've started the sailboat, but there's a problem, the size, I realised how massive the for sale signs are compared to the people, so I don't know how big to make the sailboat...
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Quote Saboteur Replybullet Posted: 04 June 2005 at 3:40pm

I've had problems with the sign to begin with... would you mind changing it?

(no offence)

"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Quote drr Replybullet Posted: 04 June 2005 at 8:06pm
Originally posted by Saboteur

I've had problems with the sign to begin with... would you mind changing it?

(no offence)



Are you talking to me or Jeromy?
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Jeromy
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Quote Jeromy Replybullet Posted: 05 June 2005 at 7:57am
Originally posted by drr

I've started the sailboat, but there's a problem, the size, I realised how massive the for sale signs are compared to the people, so I don't know how big to make the sailboat...


The people are all giants I'll fix them in the future when people start making houses. As for the boat nothing fancy is needed a simple row boat would be cool.
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Quote Jeromy Replybullet Posted: 05 June 2005 at 2:13pm
The website is moving along. You may now create accounts and check out the layout of three Neighborhoods. Just about every in the program itself is completed. Once the website is finished I'll release the game. I could still use volunteers for beta testers 
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Quote drr Replybullet Posted: 05 June 2005 at 4:01pm

There's the rowboat, too big? Too small?
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Quote Jeromy Replybullet Posted: 06 June 2005 at 5:27pm
Originally posted by drr


There's the rowboat, too big? Too small?


The boat is excellent but when I load it up in the game it looks too small. Also the rowboat idea was bad on my part. A larger sail boat would be much cooler. Sorry about that.

I'd also like to take this time to thank you for helping me out. Seeing as I have almost zero creative bones in my body it is much appreciated!!
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Quote drr Replybullet Posted: 06 June 2005 at 11:38pm

There's the sailboat, is it good?

Oh, and you're welcome
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Quote TakeOut Replybullet Posted: 09 June 2005 at 7:00pm
The road tiles I think are nice. I think the trees could use a bit more work though as well as the for sale signs.
I'll gladly help, and for free. I'm pretty good with small isometric stuff.

Here's an example:
I havn't really done much else. Errm... I'm good with trees, tiles, and buildings. I'm horrible at making vehicles. :\

If you have faith that this will be completed and that you could get it all done, then I'd be willing to help, cause past projects that I have worked on with others always seemed to fail along the lines of coding and such. If you want, I'm also free to help with web-design.


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Quote Jeromy Replybullet Posted: 10 June 2005 at 3:35pm
drr> I've got the sailboat added(just like the people they randomly appear and are stationary)

Takeout > Nice house. I like the style of the trees and every thing drr has helped me out with. But I'd love to see some different versions if you have some free time. I could use some help on the web design as well. I've never been very artistic but I can write code pretty well.

Also I think another good thing about this game is that the tileset can easily be changed. In the future I hope to offer several different user made tilesets in addition to the default version.

Updated Screen Shot
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Quote Rifts Replybullet Posted: 12 June 2005 at 10:18am
i could do some stuff im quite good at isometric stuff 2 lol. i would
like to point out thogh if ur talking about porportions the trees are
exeptionally large

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Quote njcjr Replybullet Posted: 12 June 2005 at 10:32am
I think thats a good idea to have a game/community hybrid. Make soure you post the results of our site.
~Leo King of the lion
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Jeromy
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Quote Jeromy Replybullet Posted: 13 June 2005 at 3:22am
All help would be appreciated. Any new tiles you can do would be great. I'd really like some bridge tiles. If you look at this screen shot you can see the road over the water has no depth, it looks ok, but would look awesome if it were raised a bit like a bridge.

Also people seem not to like the for sale signs if you can come up with something I could check it out.

Thanks!
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Quote Rifts Replybullet Posted: 13 June 2005 at 11:58am
ok ive done some new graffix for you fixes a rew proportions exept
the people, sorry if these replace anyone else's stuff, if u use em that
is anyways here u go...

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Quote Jeromy Replybullet Posted: 13 June 2005 at 3:43pm
Rifts> I really like the water and will probably use it but I still like the cartoon-y trees drr made. I agree about the scale and would love it if that style could be just scaled down. 
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Quote drr Replybullet Posted: 14 June 2005 at 12:03am

I scaled the trees and the sign down.

The first row is a solitary tree, the second is the trees in perfect order, except they don't work when you put one above the other, side to side it's fine, and the last one is random, works ok...
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Quote Jeromy Replybullet Posted: 14 June 2005 at 2:49pm
drr> thanks that's what I was looking for. So what I'll do is use three different tree tiles(of the same tree but randomly placed) and then load them at random to mix it up a bit.

On another note I thought I'd try and make an ISO house:

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