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Author | Message |
Noburo
Commander ![]() ![]() Joined: 10 June 2014 Location: United States Online Status: Offline Posts: 279 |
![]() ![]() ![]() Posted: 31 July 2015 at 9:32am |
Here is an important piece that no one has really worked on yet. User interface. Health systems, lives, menus/buttons, etc. A lot of this is pretty subjective, so I think having a few different interface sets wouldn't be a bad idea. Anyways, here is what I have been playing with as a main menu button system.
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Damian
Commander ![]() ![]() Joined: 23 December 2014 Location: United Kingdom Online Status: Offline Posts: 455 |
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I really like those animations.
While I do like this, I feel some of it is not in style with the other art assets. I think mainly because you're trying to fit detail into spaces there really shouldn't be, i.e the style is big, bold, and exaggerated(not talking about the text btw). The parchment and the text is fine, don't change that, it's just the things on the sides. Edited by Damian - 03 August 2015 at 1:20pm |
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Harmonica!
Midshipman ![]() ![]() Joined: 31 October 2020 Online Status: Offline Posts: 58 |
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How about an interface based on the OPPatars?
![]() It could come in a variety of colors too! |
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BathMaster_2000
Commander ![]() ![]() Joined: 28 August 2015 Online Status: Offline Posts: 84 |
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well, why not both!
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