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Esven
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Quote Esven Replybullet Posted: 25 September 2018 at 5:19am
Sorry for changing things around so much but looking back today I was rather unhappy with my last tile and decided to redo a bit of it.



I just really felt a lot of the secondary elements were very weak.
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AdigunPolack
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Quote AdigunPolack Replybullet Posted: 25 September 2018 at 6:19am
Originally posted by Esven

Sorry for changing things around so much but looking back today I was rather unhappy with my last tile and decided to redo a bit of it.



I just really felt a lot of the secondary elements were very weak.


Such a most EXCELLENT Tuesday morning and afternoon to you, Esven, and I am truly quite rather impressed that you have now richly improved Tile #11 for us especially, because when you just added the TARDIS machine and Doctor Who to the proceedings to where he mustíve accidentally teleported himself into our own prehistoric world and wondering what the rather heck is he even doing in this wildly uncharted new place as he stands bewildered yet very eager at such a clearly rare and impromptu destination as this, you have most completely turned that tile of yours into something rather outstanding and absolutely brilliant!!!  Such a fantastic and even better job here, and I am so happy you kept in your prehistoric Tarzan and his vine-swinging antics, too!!!  !!

And that is quite alright, by the way.  No problem!  ;)
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Nevercreature
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Quote Nevercreature Replybullet Posted: 25 September 2018 at 8:41am
47 for me, please! ^^
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Theoden
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Quote Theoden Replybullet Posted: 25 September 2018 at 2:06pm
Tile #74 is finished.

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Gecimen
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Quote Gecimen Replybullet Posted: 25 September 2018 at 2:28pm
97 wip2:

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notnullnotvoid
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Quote notnullnotvoid Replybullet Posted: 25 September 2018 at 4:45pm
Early WIP of tile 65 with context:
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Gecimen
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Quote Gecimen Replybullet Posted: 25 September 2018 at 7:32pm
Thatís a great start notnullnotvoid.
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Theoden
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Quote Theoden Replybullet Posted: 26 September 2018 at 12:42am
Just a little tweak for my tile on #74.
Noticed I wasn't matching very well to the diagonal tile beneath.

Very cool tiles eveyone!





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Esven
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Quote Esven Replybullet Posted: 26 September 2018 at 4:37am
I'd like #93
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Gecimen
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Quote Gecimen Replybullet Posted: 26 September 2018 at 5:53am
Tile 97:


Nigth and Esven; you too can go outside the border as much as this (or even a little more).
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Theoden
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Quote Theoden Replybullet Posted: 26 September 2018 at 6:11am
Originally posted by Gecimen

Tile 97:



Awesome work as always Gecimen!
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Gecimen
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Quote Gecimen Replybullet Posted: 26 September 2018 at 6:26am
Thank you buddy :)
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Irenaart
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Quote Irenaart Replybullet Posted: 26 September 2018 at 6:49am
@Geci;  Amazing tile of Petra.
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Gecimen
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Quote Gecimen Replybullet Posted: 26 September 2018 at 7:17am
Thank you Irena :)
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Theoden
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Quote Theoden Replybullet Posted: 26 September 2018 at 7:53am
Originally posted by Reo






Reo I am simply blown away by your tiles, top tier stuff!
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Esven
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Quote Esven Replybullet Posted: 26 September 2018 at 8:04am
Still quite WIP update for tile #93

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Esven
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Quote Esven Replybullet Posted: 26 September 2018 at 8:15am
Originally posted by Gecimen

Tile 97:
Nigth and Esven; you too can go outside the border as much as this (or even a little more).



Amazing tile. I wish I could bring anything half this good to the collab.
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Night
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Quote Night Replybullet Posted: 26 September 2018 at 8:25am
Awesome tile Geciman! :)

Here's a very wip picture of what I'm working on. I also have the cave idea in mind so I'm glad you're also going with it Esven!

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Axolotl
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Quote Axolotl Replybullet Posted: 26 September 2018 at 8:51am
Why is the sun always in my screen when I'm trying to pixel?
Someone turn it down!
Try to have an update soon for #82
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Gecimen
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Quote Gecimen Replybullet Posted: 26 September 2018 at 9:43am
Thanks guys.

@Esven; Well the collabs are all about inspiration and learning while having fun so I'm sure you can do much better if you stick around long enough.

I've got to be honest this collab turned out to be the best in terms of both quality & speed, so far.
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Esven
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Quote Esven Replybullet Posted: 26 September 2018 at 1:50pm
Update to #93. Changed it around a lot but I thought it would be interesting to go for a kind of spider in eye kind of thing. No idea how well that comes across.



@Gecimen Oh I know. As with anything practice makes perfect. This is the first time I've done anything in an isometric perspective personally so there's plenty for me to improve. I didn't mean to come off as self deprecating. I haven't been part of any other collabs to speak to how this one is turning out by comparison though.
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CuriousBeefJerky
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Quote CuriousBeefJerky Replybullet Posted: 26 September 2018 at 10:32pm
Gonna call 79 done. I'm starting to go in circles on it lol.
I'll pick up another one in a while when some more get completed.

@Geci
Amazing work again! Also, thank you to Irena for the name of it. I didn't know anything about Petra, and it's been an interesting thing to see. I thought it was from Indiana Jones.
I really do appreciate the comment, as I've learned so much from these collabs.

@Esven
Nice bone pile and spider. Looking good so far, but I don't see the eye.
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jeremy
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Quote jeremy Replybullet Posted: 27 September 2018 at 4:43am
I can't connect to postimage for some reason, but here's #70
(if someone else can, feel free to rehost for Geci)

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Gecimen
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Quote Gecimen Replybullet Posted: 27 September 2018 at 4:48am
Great tiles both of you! 
I can't reach either but will try in a couple of hours again.

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Irenaart
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Quote Irenaart Replybullet Posted: 27 September 2018 at 8:14am
Small progress on #4. Sorry guys, I don't have time for more these days. But you're all doing a fantastic job and I agree with Geci, collab has never looked so alive and quality.

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Gecimen
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Quote Gecimen Replybullet Posted: 27 September 2018 at 11:18am
lol Irena if you werenít busy we would have halved the collab by now :P
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Fusionnist
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Quote Fusionnist Replybullet Posted: 27 September 2018 at 12:20pm
Here is tile 56! If there's any hiccup on it, do tell me :)

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Reo
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Quote Reo Replybullet Posted: 27 September 2018 at 1:29pm
That's fine Fusionist, I'll adapt. Thinking of starting over, not a big fan of my current wip.
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DawnBringer
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Quote DawnBringer Replybullet Posted: 27 September 2018 at 2:01pm
@Fusionnist: You should add some outlines there. Right now it's all just a bright blob.
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Night
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Quote Night Replybullet Posted: 27 September 2018 at 3:58pm
Some more progress:


@Fusionist, you forgot to add the shadow of the hidden column from my tile.
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Minord
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Quote Minord Replybullet Posted: 27 September 2018 at 7:17pm
Early WIP for 53 Tile
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Gecimen
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Quote Gecimen Replybullet Posted: 28 September 2018 at 1:34am
Originally posted by Minord

Early WIP for 53 Tile


As with other borders, you can use up to here.

@Fusionnist: please check your tile on the main image. You'll notice a few incompatibilities, including the shadows and the coloumn.
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Theoden
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Quote Theoden Replybullet Posted: 28 September 2018 at 4:35am
Very cool updates!
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Gecimen
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Quote Gecimen Replybullet Posted: 28 September 2018 at 5:36am
Picking up #32.

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Fusionnist
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Quote Fusionnist Replybullet Posted: 28 September 2018 at 10:14am

(squints eyes)
Well, it has outlines, and I increased some contrast in places. (tile 56)

Reo: Alright, sorry for not noticing your update, and thanks for your patience! :D Good luck ;)
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Quote Eggy Replybullet Posted: 28 September 2018 at 1:28pm
I think this is nearing completion! I just need to figure out what to fill the empty green space at the top and perhaps even what the dark green shadow behind the totem is supposed to be (I think the plant thing is the one casting it, please correct me if I'm wrong).
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Esven
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Quote Esven Replybullet Posted: 28 September 2018 at 2:06pm
@eggy I don't think the dark green really had an intention when it was placed. I don't know about everyone else but I tend to put some bits of attention or the edges of details into the tile edges just to give people a slightly more interesting surface to work from. If the whole edge was bright green it can look unnatural when someone transitions it into whatever they wanted to make. Likewise those little bits can sometimes give people ideas.

That said if someone has already claimed a tile and hasn't posted a WIP yet I usually try to dial it back along those edges to avoid interrupting whatever they may have done so far. Hence why the lower left of my tile above yours it pretty simple while the upper left border with an unclaimed tile has a lot going on.

This might just be my way of doing things though.
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Esven
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Quote Esven Replybullet Posted: 28 September 2018 at 3:56pm
Tile 93.



The light from @night's shadow play made it a lot easier to do the stone that I was happy with. Sorry for changing things around so many times.

I know I'm clashing a little with your WIP @night but I hope not in a major way.
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Gecimen
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Quote Gecimen Replybullet Posted: 28 September 2018 at 7:26pm
Great tile Esven, really digging the snowy pines. the snow stalactites could use some AA thatís all.

@Eggy; please do bot forget the shadow of the totem. Itís a super long one but i think at least a little bit is required even if not the actual size.
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Fusionnist
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Quote Fusionnist Replybullet Posted: 29 September 2018 at 1:15am
@Gecimen : indeed, a few incompatibilities, thanks for noticing them! I hope they're fixed now :)
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Esven
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Quote Esven Replybullet Posted: 29 September 2018 at 1:45am


That should knock down the worst of the jaggies. Don't know how I didn't notice that. Let me know if you see anything else that needs tweaking.
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Eggy
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Quote Eggy Replybullet Posted: 29 September 2018 at 1:52am
Originally posted by Gecimen

Great tile Esven, really digging the snowy pines. the snow stalactites could use some AA thatís all.

@Eggy; please do bot forget the shadow of the totem. Itís a super long one but i think at least a little bit is required even if not the actual size.

Don't worry Gecimen, that's on my todo list I just haven't gotten to that part yet haha.
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Gecimen
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Quote Gecimen Replybullet Posted: 29 September 2018 at 4:28am
Here's a quick edit to show how you can fill the tile instead.

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AdigunPolack
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Quote AdigunPolack Replybullet Posted: 29 September 2018 at 7:06am
An EXCELLENT new weekend to you, everyone, and I seriously love how this 2018 ISO collab map is continuing to build and build with even more newly completed tiles this week ó especially quite recently with such an even more spectacular job collectively by Gecimen, Night, Fusionnist, Theoden, Esven, jeremy, and CuriousBeefJerky once again so far there, too; outstanding-quality newest tiles this week indeed, you guys!!!  !!

And for any new pixel-artists who want to try their hand at supporting us in this magnificently phenomenal ISO collab project here on PJ (or for those of you who are having some serious trouble creating any isometric pixel-art in general, as well), there is an outstanding, outstanding very newest tutorial by Pedro Medeiros (aka saint11) that quite splendidly shows us the simplest, splendidly accurate, and rather more amazingly awesome trade tricks of creating this exact kind of quality pure isometric pixel work that is such a TREMENDOUSLY huge help in making this entire thing a whole lot easier for all of us, entitled ďIsometric part 1Ē, found for you on his own excellent post on Patreon right here:


...and do check this one out for sure, as I am quite certain that it makes a perfect companion piece for all of us towards making this current ISO collab project on PixelJoint a grand and absolutely spectacular success in the record time that we are most precisely aiming for with the pixel-art quality on the entire map being as enormously phenomenal as it already is so far!!!  And yes, saint11 is currently doing a special multi-part series of new pixel-art tutorial pieces that clearly show us how to produce such amazing-quality and perhaps *even better* ISO-based pixel art indeed, so do watch for more of his wonderful guides on this on both his own Twitter feed and his Patreon page as well over the coming new weeks. 

Just thought I wanted to inspire all of you a little further in a much, much better way for all of you amazing guys and gals, especially for any new pixel-artists who want to get their feet wet in giving this current ISO collab project a go, too.  Thank you all once again very much for your most wonderful time this weekend, and such absolutely quite superb pixel-art creativity to all of you, everyone!!!  ;) !!
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CuriousBeefJerky
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Quote CuriousBeefJerky Replybullet Posted: 29 September 2018 at 9:20pm
Tile 77 please!

I think a bit of an ancient forest would make a nice touch to this.
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Minord
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Quote Minord Replybullet Posted: 30 September 2018 at 3:12pm
Tile 53.

something to change.
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Esven
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Quote Esven Replybullet Posted: 30 September 2018 at 3:49pm
@Minord looks good. I'm particularly fond of how you got sections of the tree roots to seem as if they were underwater.
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Quote Drazile Replybullet Posted: 30 September 2018 at 6:43pm
second WIP of #15

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Theoden
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Quote Theoden Replybullet Posted: 30 September 2018 at 11:46pm
Originally posted by Minord

Tile 53.



This is so cool.
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Gecimen
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Quote Gecimen Replybullet Posted: 01 October 2018 at 1:33am
Hey Minord, your tile looks great but both of your tiles suffer from the lack of antialiasing. Here's the result when I spent 5 minutes on them.
You can observe the difference clearest on the mammoth's horns.
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