WIP (Work In Progress)
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NinjaVivi
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Quote NinjaVivi Replybullet Topic: ninjavivi's corner
    Posted: 14 January 2019 at 10:46am
Hello hello, I'm creating this thread as tracking log for my pixel art.
All C&C's are welcome, but please take me easy as I'm (soon to be very obvious) only just beginning with PA Smiley , I will take any help I can get, and be extremely grateful for it.

Currently I'm going through a number of tutorials, hoping to improve.

Here are my experiments for today :

I started with something very simple, black & white, just to get the correct setup in Photoshop and begin to dabble.
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NinjaVivi
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Quote NinjaVivi Replybullet Posted: 14 January 2019 at 10:52am
Today I tried to do a character's face, and it came out, well terrible :

which is a bit strange, because I've been drawing faces since I was a young girl. I feel very lost. I'm thinking it's probably the fact that I looked at pixel art as an entirely different art than classical art.
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NinjaVivi
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Quote NinjaVivi Replybullet Posted: 14 January 2019 at 10:56am
Day 3, I went into reading a number of tutorials, about Anti-Aliasing, about palette and shading, so I've tried each. I've tried to do anti-aliasing on a few simple lines, then created my own palette from monochromatic colors, then tried to do shading on three different shapes, and then tried to place a straight light on a cube.
I also used the palette from the old GameBoy.


I'm not sure what I did wrong, I think I could really use some guidance in improving.
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AshCrimson
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Quote AshCrimson Replybullet Posted: Yesterday at 6:03am
I'd be wary about adding too much, because it make the lines and art more blurry than is needed, as well as the fact that some of the colours are redundant and lead to banding

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NinjaVivi
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Quote NinjaVivi Replybullet Posted: Yesterday at 1:20pm
Hi Ash Crimson, thanks for the reply !
Are you referring to the AA, or to adding too many colors ?

For Day 4, I tried a side-view character, using the clusters approach :

I didn't respect the action line in the start, so it came out all wrong. I'll keep on practicing.
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AshCrimson
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Quote AshCrimson Replybullet Posted: Today at 3:48am
Originally posted by NinjaVivi

Hi Ash Crimson, thanks for the reply !
Are you referring to the AA, or to adding too many colors ?

For Day 4, I tried a side-view character, using the clusters approach :

I didn't respect the action line in the start, so it came out all wrong. I'll keep on practicing.


Both, there was too much aaing making it blurry and the colours had very limited contrast (beyond the original 4bit gb palette)
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