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MrWeirdGuy
Midshipman
Joined: 05 November 2005 Online Status: Offline Posts: 48 |
![]() Topic: Dagger DashPosted: 02 November 2006 at 8:10pm |
![]() This is just something I whipped up in an hour. I think it's pretty good, except for the legs when she dashes. Any suggestions? |
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Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 02 November 2006 at 9:09pm |
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She has one boob...
The animation is okay but there are a lot of glitches with her right leg. It's more like she snaps her leg in half, instead of bending down on her knee. |
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EyeCraft
Commander
Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
![]() Posted: 02 November 2006 at 11:52pm |
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Hello. This is pretty good, it's got a good concept of keyframing...
I think she needs to be leaning forward more, she looks off-balance with her movement at the moment. Also, purely from a design perspective it feels like her attack is much too high, just about her whole body is vulnerable while performing it. Also, make the swipe and she moves the blades from her chest to being outstretched more obvious, at the moment its a little ambiguous what she's actually doing. |
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alkaline
Commander
Joined: 25 August 2020 Online Status: Offline Posts: 868 |
![]() Posted: 03 November 2006 at 3:53am |
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as well as that I'd also say to make the attack quicker,
and leave the streaks in the air a frame or two more and then erase them more quickly than they are now. |
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MrWeirdGuy
Midshipman
Joined: 05 November 2005 Online Status: Offline Posts: 48 |
![]() Posted: 03 November 2006 at 6:11am |
![]() I made her turn slightly when she dashes, and fixed the motion lines and legs. At least I think the legs look a little better. What do you guys think? |
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scottfro
Midshipman
Joined: 10 October 2006 Online Status: Offline Posts: 61 |
![]() Posted: 03 November 2006 at 8:06am |
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the update definatly looks better, but it seems that when she slashes her arms should move down rather than at the end of the animation, looks a little odd that way to me. the end looks rather robotic.
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