WIP (Work In Progress)
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MrWeirdGuy
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Quote MrWeirdGuy Replybullet Topic: New Fighter
    Posted: 15 October 2007 at 4:39pm
Just a fighter that I've been working on today.  I need some crits before I start animating him.

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BlackDragon
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Quote BlackDragon Replybullet Posted: 16 October 2007 at 4:57am

Don't AA on the outside. His stance looks a little weird, especially in his arms. Normally one would place his arms out further. The shoes need some more attention, too.

"A little pain never hurt anyone." - Blueberry_Pie
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Metaru
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Quote Metaru Replybullet Posted: 16 October 2007 at 12:31pm
ejem, please, don't ever think about animating yet. looks like you badly tried to Sel Out those legs(wich appears to be pasted after the torso was made). your character rigth now has some serious anatomy problems involving the pose of the legs, arms, head, feets, and everything in general.

I ate leel's babies
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MrWeirdGuy
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Quote MrWeirdGuy Replybullet Posted: 16 October 2007 at 7:36pm
Meh, I decided to scrap my current fighter and restart.  So here's my new lineart.  I know the pose doesn't look great, and the anatomy is off, but hopefully you guys can critique me before I start coloring and shading this time.

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Metaru
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Quote Metaru Replybullet Posted: 17 October 2007 at 11:19am
Originally posted by Metaru

blah blah blah.


again, the same problems.
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BlackDragon
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Quote BlackDragon Replybullet Posted: 17 October 2007 at 11:48am
When someone tells you that your anatomy is off, then the FIRST THING you should do is get a reference.
Use a stick figure as the base. While looking at your ref, create lineart.
This took me about 5 minutes.


Edited by BlackDragon - 17 October 2007 at 11:49am
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Ensellitis
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Quote Ensellitis Replybullet Posted: 17 October 2007 at 4:54pm
i think youre off more than he is

Edited by Ensellitis - 17 October 2007 at 4:54pm
ಠ_ಠ
There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross.
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FrankieSmileShow
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Quote FrankieSmileShow Replybullet Posted: 17 October 2007 at 4:58pm
dont use stick figures as references, use pictures. "Draw from life" can also apply to pixel art!
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BlackDragon
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Quote BlackDragon Replybullet Posted: 17 October 2007 at 5:01pm
@Frankie- I didn't mean use sticks as refs, use it as the starting point.
@Ens- It was just an example on how to use the stick figure technique  


Edited by BlackDragon - 17 October 2007 at 5:03pm
"A little pain never hurt anyone." - Blueberry_Pie
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Metaru
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Quote Metaru Replybullet Posted: 17 October 2007 at 6:53pm

study it, all you'll get alll the reference you'll need.

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MrWeirdGuy
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Quote MrWeirdGuy Replybullet Posted: 18 October 2007 at 4:01pm
Thanks, Metaru.  That spritesheet looks like it will be a huge help.
Anyway, I've created the stick figure base, using the sprite on the right as a reference.

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Metaru
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Quote Metaru Replybullet Posted: 18 October 2007 at 5:25pm
now, go blocky and give him some mass.
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MrWeirdGuy
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Quote MrWeirdGuy Replybullet Posted: 18 October 2007 at 6:05pm
Recolored the stick figure in red, and added mass.

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Metaru
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Quote Metaru Replybullet Posted: 19 October 2007 at 9:07am
its ok. just stay away from tracing and other cheap things like that.

also, his torso, on the abdomen zone, could be a bit more broad, since he's going to use a t-shirt, isn't him? it appears that someone bit that part off
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MrWeirdGuy
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Quote MrWeirdGuy Replybullet Posted: 19 October 2007 at 4:32pm
Just added clothes and basic coloring.
Tried editing the torso like you suggested.
And don't worry, I'm doing my best to avoid doing anything cheap.  Though I will admit, I did trace over the ref for the stick, but that's all.  That's not too bad, right? >_>

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