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TheGoldenChild
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Quote TheGoldenChild Replybullet Topic: [WIP]Sad Proffessor - need help!
    Posted: 24 October 2007 at 3:55am
Hi everyone,
 
Im new to this forum. I love pixelart, but i just started. I am in great need of comments and help on some parts.
 
This is my first peace that ill be sharing..
 
 
I know something is wrong with his hair, i just cant figure out what it is. But please comment on everything else you notice aswell :)..
 
All help is appreciated..
 
Greetz
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M.E.
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Quote M.E. Replybullet Posted: 24 October 2007 at 7:52am
Hello GoldenChild,

Welcome to PJ.

The piece looks rather mirrored.
That means that both sides are pretty much
the same. Usually the most interesting things
to look are unmirrored.

The hair looks a bit like a cloud.

I've done a quick edit to show you
a bit different things.
First of all please use some kind of
reference. You still can go for
cartoony but it will help you to
emphasize some things you want
to be funny.

I used this one for reference.
http://www.nicolasproductions.com/images/Album/Professor/Professor_005.jpg

You probably see that I didn't try to do everything, just some
things here and there. And if you spend a little more time on
it than I have you will make even better adjustments I'm sure!



I started the right side to make the mustache less mirrored,
but it made it look more like a saw. You might be able to
do better as well!

Hope this is of help to you.

Looking forward to your updates!

Best regards from

M.E.
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TheGoldenChild
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Quote TheGoldenChild Replybullet Posted: 25 October 2007 at 2:24am
Hi,
 
Thank you for ur comments.. I've tried to implement them all in my own way.. I still think that i havent used the right techniques to make his hair more hairy.. As you can see with ur hair(ur edit).. You can see the hair style.. My hair is still kinda flat..
 
I used albert einsteins hair as a reference point..

http://library.thinkquest.org/06aug/02088/einstein.gif

As for the mustache.. Im kinda confused.. Of all pictures i can find of mustaches, they all are kinda mirrorred..

I used this one for a ref..

http://barkbarkwoofwoof.blogspot.com/uploaded_images/Mustache-798185.JPG
 
Small list of edits:
- Re-did his hair style, tried to create some dept and no mirroring
- Tried to make his cheeks, more cheeky like as in the above example
- Edited his mustache so it would look more natural, tried getting rid of the mirror effect by adding diffirences in the mustache itself
 
 

I hope u can help me get a long a little further..
 
Greetz
 
EDIT:
 
I've made some improvements on his cheeks. The other one didnt flow over in his cheekbones.. and they do now..
I've also made him have more of a chin so the circle effect would be less (since i got the advice about the mirroring.. i thought i'd break this up a bit too)..
 
 
Comments pls :)



Edited by TheGoldenChild - 25 October 2007 at 2:59am
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M.E.
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Quote M.E. Replybullet Posted: 25 October 2007 at 11:34am
Hello GoldenChild,

First of all:    
That is a really nice progress!

Good that you found the shade issue.
As well as creating a chin. (no ears? )
That brings me to another point.
Usually it helps if you clearly define
a light source.
Currently the light seems to hit from
the front which again isn't helping you
with the face. There are still lots of places
where you have a mirrored effect.
Check for instance your einstein reference.
There seems to be a near frontal lightning
(probably a flash). But there is more shadow
to the right side (his left)

There are ofcourse anatomical issues but
since you are clearly making a cartoon figure
you can be a bit free with your placement.
But please try to view a lot of objects as
general shapes (mostly circles,ovals ) to help you
with lightning/shading and give you a much
better base for your cartoon figures.

Can you please elaborate on why you want
to make this sad professor.
Is it for a game, print, digital cartoon?

Answering this question will give you direction
as where to go with for instance the background,
the lightning, etc.


Again, my compliments in taking the time to
improve your work and think about things
like cheekbones.

Kind regards from

M.E.
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Quote TheGoldenChild Replybullet Posted: 30 October 2007 at 12:53am
Thanks!
 
I really appreciate the comments and the effort your putting in trying to help me out. I didn't find the time to work on my piece, i will today though. :)
 
For the shading, i do understand it now for some of the parts. But i dont know if i will be able to add them correctly to all of my work im going to create. But ill be posting them here probably just to make sure. Im gonna try this character with other shadows and lighting, dont know when im able to work on it though, maby today.
 
The anatomical part im aware off. I figured i might start practising on pixel art by regular shapes and cartoony like figures. I might start one realistic piece someday, but thats not really my thing.
 
The reason im working on my professor, is mainly practise. I havent really decided what to do with him when he's finished. I might use him for one of my websites, but at this moment i just wanna practise.
 
After i've become a little better one pixel art i wanna create a browsergame in pixelart. I wanna create something like strategic browsergame.

Thanks again for ur help. Ill be updating this post when i've got my image updated!

Greets!
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Quote M.E. Replybullet Posted: 30 October 2007 at 2:19am
Hello TheGoldenChild,

Thank you for explaining.
You think that a cartoon figure is easier
than the real thing. But it is not. Cartoons
can only be done right (=great) when there
is a good knowledge of anatomy and form.

You are correct that simple forms/shapes are
good for practicing. Try spheres and boxes
first. With highlights/shadows and things like that.
Boxes are pretty straight forward for you I think,
but spheres are quite hard to master!

If you want anything advanced to practice I still
believe a real-life thing is the best way to go.
If your ultimate goal is to make human figures
you can best start with fruit. Round fruit would
be a good way to start. Apple comes to mind.
Advanced apple drawing is to bite a chunk out
of it.

Good luck with your practicing.

Best regards from

M.E.

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Quote TheGoldenChild Replybullet Posted: 30 October 2007 at 5:36am
Ok, finally i had the time to work on my piece. I decided to go for his ears first. I didnt have to do lots of work on the ears. His hair is covering most of them.
 
 
My second edit is the light source. I've tried creating a lightsource thats coming from the right. I am again having lots of difficulties with the hair.
 
 
I hope u can provide some tips.. :)


Edited by TheGoldenChild - 30 October 2007 at 7:35am
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Quote M.E. Replybullet Posted: 30 October 2007 at 7:35am
Hi TheGoldenChild.

I think you have forgotten to include the picture?

Light from the right. Then the nose would cast
shadow to the left. The chin as well as the upper
lip would have shadows.
The left side of the head which is his upper skull
should be done like it was a sphere.

Hope these theoratically advices apply

EDIT:

Now I did see the pieces.

If you light him from right above the hair would cast
shadow to the face as the hair looks like covering
it on the right hand side.
There is more dark between the ear and the
hair.
Add one darker tone to the shade. So both
hair and face need a darker tone towards the end.

Hope this helps.



Best regards from

M.E.



Edited by M.E. - 30 October 2007 at 7:38am
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Quote Hyrule_SwordsMa Replybullet Posted: 30 October 2007 at 4:55pm
his eyes seems to be out of his head. remove the dark blue edge of his pupils! :)
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Quote TheGoldenChild Replybullet Posted: 31 October 2007 at 7:12am
Hi,
 
I had the time today to work on my piece. I hope i edited the things u've said in the correct way. If i didnt please say so.
 
 
Light from the right. Then the nose would cast
shadow to the left. The chin as well as the upper
lip would have shadows.
The left side of the head which is his upper skull
should be done like it was a sphere.
 
I've added shadow on the left of his mustache and his nose. I enlarged the shadow comin from his chin.
 
If you light him from right above the hair would cast
shadow to the face as the hair looks like covering
it on the right hand side.
There is more dark between the ear and the
hair.
Add one darker tone to the shade. So both
hair and face need a darker tone towards the end.
 
I thought i'd cast the shadow as if it was covering his face on the left side, i thought that i'd done that correct? Please correct me if im wrong.
I've added some more dark between the hair and face, also added a darker color on the hair and face on both edges.
 
his eyes seems to be out of his head. remove the dark blue edge of his pupils! :)
 
I've changed the darker color to a lighter one. I hope its better this way. I've tried AA-ing but on the white eye i didnt like it. It seemed as if his eye was lots of smaller that way.
 
Hope this helps.
 
I hope it helped!
 
Thanks for the comments.
 
Greetz


Edited by TheGoldenChild - 31 October 2007 at 7:13am
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Noburo
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Quote Noburo Replybullet Posted: 31 October 2007 at 8:57am
I'm thinkin' that mustache needs some attention. (mainly that dark outline)
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Quote M.E. Replybullet Posted: 31 October 2007 at 11:18pm
Hi GoldenChild,

Try to make the figure stand out by
enlarging the contrast.
Ok this will give your piece a really
different effect and I'm not sure
if you really want to go this drastic:




Hopefully you can use one or two things
that I try to show you in the picture.
A picture tells more than thousand words.


Best regards from

M.E.
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TheGoldenChild
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Quote TheGoldenChild Replybullet Posted: 01 November 2007 at 4:42am
Hi,
 
I've changed a couple of things on my piece today.
 
I'm thinkin' that mustache needs some attention. (mainly that dark outline)
 
Changed his mustache. I've added a lighter top side and a darker bottom side. I've changed the color so it would fit the shadow.
 
Try to make the figure stand out by
enlarging the contrast.
 
I know i can enlarge the contrast, but i've been thinking. It depends on the strenght of the lightsource how strong the shadow is. The enviroment my professor is in, isnt dark. He's just outside during the day(example). So he doesnt have the dark tones. Because al kinds of object reflect light. (Dont know if it was usefull telling this, but thats the way i was thinking of the piece.)
 
Below i've created an example with a more darker enviroment. I've strenghtened the shadow on his head. This way i have it more like ur example.
 
Hopefully you can use one or two things
that I try to show you in the picture.
A picture tells more than thousand words.
 
It did help, though i didnt like the example. It lost it sweetness :)! I do like the way u did the mustache. Nice job!
 
 
I'd like to hear more comments and/or critics. (Like the way my piece is going! :D Thanks to the help!)


Edited by TheGoldenChild - 01 November 2007 at 4:44am
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Quote M.E. Replybullet Posted: 01 November 2007 at 12:21pm
Hi TheGoldenChild,

Well, I told you it had a different attitude to it.
The darker shadows on the left of the hair
are a bit flat. Try to give it a little more volume
by moving the darker pixels inward.
The shade on the left is much better and mustache
is also better.
Those eyes have been mentioned before like
HSM wrote. The shadow on the left of the nose
has the saturated brown on it like the eyes.
I think it will look better without it or changed
into the same dark that is near his hair.


Best regards from

M.E.


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Quote Noburo Replybullet Posted: 03 November 2007 at 8:51am
I really don't know how I have overlooked this thus far..... Simple put... Eyebrows.
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