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-noOb-
Seaman
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Quote -noOb- Replybullet Topic: [Paid]Long Scale Job
    Posted: 05 October 2009 at 8:35pm
Ok, here we go... I'll try to type a correctly english.

My name is Victor Matheus Alves Ramos, also know as -noOb-, I'm 19 years old, and I live in Manaus - Amazonas - Brazil (this mean my first language is portuguese)... Yes, the greatest forest ever.
My specialty is in writing, both chronicles and game stories. 2 Years ago, I start writing a chronicle with the Post-Apocaliptic theme, the story grew bigger than I expected, and I'm had the idea of making a MMOG from the theme base.

I alread have a closed forum for the game development. A friend is making a web site for the tean, and I'm recruiting as many programmers and artists that I can find.

I'm not a Programmer, or PixelArtist, but I have big experience with Game Design, I'm actualy writing the last part of the GDD, and I need the graphics to start creating the core engine in Game Maker. My partner have some skills in programming, then this is his part of the job.

////////////////////////////////////////////////////////////////////////////////////////////
Ok, here goes some info about the job.

EDIT: 15 - 35 spritesheets of isometric pixelart, we have the model for the work, I assume a spent of $ 250 - 500 at the final of all the work

Here's my e-mail: vik.strelok@gmail.com / zonetactics@gmail.com
Here's the closed forum: http://zonedev.forumeiros.org/index.htm
////////////////////////////////////////////////////////////////////////////////////////////

PS.: Please, keep in mind that this is a Indie project, and we do not have much money to spend on it (Yeah we will pay you, but the payment can take some time, and we will only ask for the graphics when we have the money to send you), and even more, we are in Brazil, the Real (Brazilian currency) is twice cheaper than the U.S. dollar.

Fell free to ask everything you need, and sorry for any english misspell.
Thanks,
-noOb-


Edited by -noOb- - 06 October 2009 at 12:53am
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Pragz
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Quote Pragz Replybullet Posted: 05 October 2009 at 11:05pm
250 for one spritesheet?! 

Das' a lotta' money.
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Elk
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Quote Elk Replybullet Posted: 06 October 2009 at 12:27am
250-500$ in total for all pixelart for 1,5 years?


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-noOb-
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Quote -noOb- Replybullet Posted: 06 October 2009 at 12:37am
LOL NO!

Not 250 for one spritesheet, when I said 250 - 500 I meant for all the pixelart made fot the game, one spritesheet would be 15 - 30, depending on the quality. But I assume that the amount of money spent in the graphics section (PixelArt) would be 250 - 500 dollars, at the final of the project.

Sorry I make you understand the wrong way.
o\

EDIT: What? Is this a small amout? Hummm... But It's because there's not much work, I meant 1 - 1,5 years is the time for the game become finished, with programation and tests. Let me think... The graphics section of the game would take 15 - 35 spritesheets, and do not worry about spending, while there be work to do (PixelArt), I'll pay for then.


Edited by -noOb- - 06 October 2009 at 12:46am
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Pragz
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Quote Pragz Replybullet Posted: 06 October 2009 at 4:00pm
Oh, okay. Almost had an orgasm there. XD
Hello - I'm new here. :)
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-noOb-
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Quote -noOb- Replybullet Posted: 06 October 2009 at 11:49pm
Hummm... Ok, but US$15 per sprite sheet is a small amout?
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Quote Sabata Replybullet Posted: 07 October 2009 at 6:44am
By sprite sheet you mean a character with animations... usually many of them? I will have to tell you its not enough, 15$ is like the minimal payment for 1 hour of work.

Of course you can find people who will do for less...or more... but thats about it. Best way to know your needs and budget is to see how many frames your sprite sheet will have and then calculate it by approximate hours it will take x hour price.

Hope this helps.
We fall to rise again.
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-noOb-
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Quote -noOb- Replybullet Posted: 07 October 2009 at 8:15am
Ohhh God, then I'll have to spent millions and millions... D=

I was planing of making the them 4 frames and maybe some positions, maybe 8 I don't know, and then some equipments and itens that follow the character model animation. I mean, when he put a clothe, the his clothes are going to change to the equiped clothe, the same goes with weapons and helmets...

But if I do thing this way, I'm going to spent much more money than I have, so... I need get a work to pay for them...

Thanks man!
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Elk
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Quote Elk Replybullet Posted: 07 October 2009 at 9:37am
Originally posted by -noOb-


I don't know



Kiddo! Take it to heart, and get a clear mind of what you really want, dude.



Edited by Elk - 07 October 2009 at 9:38am
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