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(formerly) Blue skull WIP

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=12579
Printed Date: 10 September 2025 at 10:34pm


Topic: (formerly) Blue skull WIP
Posted By: sroccaserra
Subject: (formerly) Blue skull WIP
Date Posted: 25 July 2011 at 8:58am


Hi, I'm new to pixel art, and I want to learn. Here's a small starter image I'm working on.

I'd like to find a better palette with less colors (and a bit of yellow), find a better sense of light, and add texture.

Or any hint that might help, thanks!



Replies:
Posted By: Miumau0
Date Posted: 25 July 2011 at 11:49am
Well, that small picture does not need that much colors. Try first add one bright highlight and one very dark shade. Then add two or three shades if neccesary.


Posted By: sroccaserra
Date Posted: 26 July 2011 at 3:28pm

Thanks, I tried and I like it. What do you think?


Posted By: Friend
Date Posted: 26 July 2011 at 3:32pm
now it's a green skull WIP :)


Posted By: Miumau0
Date Posted: 26 July 2011 at 3:35pm
Looks better but horrible with dithering. This small picture does not need dithering at all. :)


Posted By: PureAwesomeness
Date Posted: 26 July 2011 at 3:57pm
The shape and shading is really good, but the colours could use a little work. Right now there are a bunch of sharp angles that can be smoothed out. I think you'd want to either add another colour to smooth the transition more, or round out the angles and straight lines. (Well, unless that's the style you're going for.)


Posted By: Friend
Date Posted: 26 July 2011 at 5:29pm
it's kind of too blocky to be a round skull, and too round to be a blocky skull.
You should perhaps gravitate more towards one or the other a bit more


Posted By: sroccaserra
Date Posted: 27 July 2011 at 12:36pm

Thanks for the feedback, it helps. Here's another version.


Posted By: sroccaserra
Date Posted: 27 July 2011 at 1:50pm


Small adjustments & removed the bg color.


Posted By: Friend
Date Posted: 27 July 2011 at 5:29pm
niceeeeee you really improved the shape. the only thing thats glaring out to me are the eyes. shade them more! http://www.medical-illustrations.ca/images/1021_human_skull.jpg


Posted By: sroccaserra
Date Posted: 28 July 2011 at 2:09pm


I added a candle, maybe with some more work it can become a gameboy game-over screen mockup?


Posted By: cure
Date Posted: 29 July 2011 at 5:02pm
are you using references? why is there no maxilla?


Posted By: sroccaserra
Date Posted: 14 August 2011 at 12:25am
No, I'm not using references, I guess I should...

The maxilla sort of came loose and was lost, I like to think of it as an old skull.


Posted By: Phlashblazer
Date Posted: 14 August 2011 at 12:31am
Cool i'm interested to see how this'll turn out! question:  if the candle's above the head shouldn't it kind of skim over the skull more, don't know i just want to know personally...


Posted By: ChrisButton
Date Posted: 14 August 2011 at 2:11am
I think you meant the mandible became loose and fell off.
The maxilla is the part that the upper teeth connect to.. so without it
there would be no upper teeth is what Cure is trying to say. :-)


Posted By: Lathien
Date Posted: 14 August 2011 at 4:10pm
I like it, to me with no maxilla and nostril cavities it looks like it has no eyes and just has giant nostrils with teeth underneath...if that makes sense :D
But I think the "forehead" highlighting is a little bright considering the shading on the rest of it. I really like what you've done with the shape of the skull though.


Posted By: sroccaserra
Date Posted: 15 August 2011 at 1:16pm
Thanks for explaining about the maxilla, I had it wrong as you suspected.

Back to the drawing board.


Posted By: sroccaserra
Date Posted: 15 August 2011 at 3:10pm


No eyes and giant nostrils: I see what you mean, this is great!

On this one I tried and added a maxilla though, and had to rework the teeth. What do you think?

Note that the different elements of the picture are roughly positionned, the composition needs improvement I guess.


Posted By: jeremy
Date Posted: 15 August 2011 at 4:44pm
here's a quick redraw of the skull, not only does yours not have a maxilla but it's also too squat - not tall enough and too long.





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