New Paul Robertson inspired thinger
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=14057
Printed Date: 10 September 2025 at 9:08pm
Topic: New Paul Robertson inspired thinger
Posted By: 8-bit Tom
Subject: New Paul Robertson inspired thinger
Date Posted: 21 March 2012 at 11:59am
So like most new users I signed up for an account and went to upload a bunch of my art...and all of it was immediately rejected. So now I humbly Prostrate myself before you with this attempted submission that I may learn from the other members of the community how to make my pixel hobby into a pixel art...Thinger.
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http://postimage.org/"> Update
This is a piece I decided to do after watching KOP 4billion% random dude, some slimes and a pikachu with a rectal bleeding attack. I thought it was a spiffy idea anyway.
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Replies:
Posted By: crozier
Date Posted: 21 March 2012 at 1:48pm
Well, its not really tasteful...
Problems with the lightsource, and the lack of unification with the three seperate images is noticable.
The lines of the person are also unrefined.
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Posted By: 8-bit Tom
Date Posted: 21 March 2012 at 2:16pm
Tasteful applies only to nudity according to the rules. Boogerman, Mortal Kombat, and ToeJam and earl were all somewhat tasteless. My Subjact matter is based on my inspiration: a movie that ends in a world of giant retro game characters vomiting blood and little girl killing a room of heroes by splattering them with her intestines. I thought I kept it pretty well in check.
I do see your point about the lightsource on the slime furthest to the right. However the character's outline is 1px thick all the way around. where should it be improved. As far as the lighting goes would you add more contrast or color depth?
FYI KOP4B%: http://www.youtube.com/watch?v=FSdoDjcI5VE - You tube
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Posted By: jambox_josh
Date Posted: 21 March 2012 at 4:13pm
weird outlining on the dude 'specially. look at the person's left arm, specifically where it connects to the wrist. it's a 90 degree angle, now that would be OK if you were consistent and used sharp angles at all joints, but you rounded the knee joint and arc of the back so it feels out of place. maybe a more smothed/rounded transition would work nice. also like stated before the light source is ambiguous. it seems like the bottom two slimes are using the blood as a light source and the top slime somewhere to the right of the frame, meanwhile there is minimal shading on the pikachu. consider drawing your light source on the image so as to have a visual refrence
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Posted By: 8-bit Tom
Date Posted: 29 March 2012 at 1:10pm
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