Print Page | Close Window

(WIP) Battle Bunnies sprites

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=14104
Printed Date: 10 September 2025 at 3:26pm


Topic: (WIP) Battle Bunnies sprites
Posted By: AngerAlone
Subject: (WIP) Battle Bunnies sprites
Date Posted: 30 March 2012 at 5:35pm
Hey all, my friend and I are working on a mobile tactical rpg (isometric) and I've got some sprites I've been working on for the characters in game. This is my first time ever working with pixel art sprites for anything (I typically just draw/paint) and I wanted some feedback from those of you who are more experienced.






Replies:
Posted By: AngerAlone
Date Posted: 31 March 2012 at 7:51pm
I got a couple more done earlier today:







I think I've improved a bunch even in the few hours I took to do these three new ones.

As always, any feedback is appreciated.


Posted By: AngerAlone
Date Posted: 01 April 2012 at 2:04pm
Finished a couple more and made some changes to the first couple.



Posted By: echocharliepapa
Date Posted: 01 April 2012 at 4:42pm
zombie one might look better with more missing flesh/parts. the shading on some of them looks a little flat, still, especially the ninja (could be fixed just by making the shadow tones darker?) and around the neck on some of the others. overall, they look good, digging the style.


Posted By: AngerAlone
Date Posted: 01 April 2012 at 5:10pm
Yeah, I'm gonna have to go back and re-shade Ninja. He's just really bland at the moment, and I think that's more from the color choice than anything, but I feel kinda stuck in that regard. He is a Ninja after all.


Posted By: AngerAlone
Date Posted: 02 April 2012 at 10:58pm






Posted By: Friend
Date Posted: 03 April 2012 at 7:09am


Posted By: cure
Date Posted: 03 April 2012 at 7:37am
The dithering advice makes more sense in the context of the actual advice. But the crit is valid, there's too much dithering on several of these. Dithering is really something you only really resort to when you're out of other options.

In general I'd say more contrast, your hues are too close together. And because you lack many strong darks, the jump to black is pretty stark. Some indication of separate toes would also be neat.


Posted By: AngerAlone
Date Posted: 03 April 2012 at 10:17am
Thanks a lot for the advice guys. I made one without the dithering and I tried to do some higher contrast shading.

Is this better?



EDIT: Uploaded earlier (lighter) version.

Here's the darker one.




Print Page | Close Window