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Eye of darkness (WIP)

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=14898
Printed Date: 12 September 2025 at 4:30pm


Topic: Eye of darkness (WIP)
Posted By: AlanDrake
Subject: Eye of darkness (WIP)
Date Posted: 11 August 2012 at 5:22am
Greetings,
I'm making a mockup just for kicks.
I have doubts about the lake and the palette, which is using 15 colors at the moment, which of these versions look best ? What should I fix ?



Oh, I'm new here, btw :)

- Alan



Replies:
Posted By: Yuran
Date Posted: 11 August 2012 at 9:15am
That picture on which there is no glitter on the water from the Moon.
And you can glitters on the columns do not much bright as the light source is not exist


Posted By: AlanDrake
Date Posted: 11 August 2012 at 11:18am
Your second sentence was quite cryptic, did you mean like this ?



...and another mockup :D


edit: updated the in-game mockup

- Alan




Posted By: King of Games
Date Posted: 11 August 2012 at 11:52am
That red moon trumps visual priority, making it darker/less contrasty will fix that.


Posted By: Buddy90
Date Posted: 11 August 2012 at 8:20pm
This looks very good my friend.

Some tips that might make your piece better..I'll stick with the first mockup.

I think the colors on the right side are best. Also, I feel that the characters kind of blend in with the background. It would look good if it was made to be a static image, but I think in a video game the moving parts need to be readily identifiable as separate from the background.

The water does look nice, but I think the perspective of it is off. It looks simpler without the water. And like the other posters, I also agree the moon takes too much visual priority. It's also really huge, it appears to be more of a sun, yet it is night time. Maybe this can be helped by reducing the canvas size in half.

Your second mockup seems to be a much better canvas size. Also, cut down on the dithering.

Just my two cents.


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Posted By: Yuran
Date Posted: 11 August 2012 at 10:51pm
I like the moon, and make it more dull then it is not necessary (the bloody moon, let it be bloody)
You can solve the problem of accents partially close the clouds.
And indeed give the general tone of the characters of bodies brighter than the background image


Posted By: Marken4
Date Posted: 12 August 2012 at 3:22am
That looks amazing :O


Posted By: AlanDrake
Date Posted: 12 August 2012 at 7:06am
Thank you for the tips, I think this should be good enough:





- Alan


Posted By: LachieD
Date Posted: 12 August 2012 at 10:01am
Impressed by your work. Nothing that really needs to be improved in my book.

I only don't understand those pillars at the bottom.


Posted By: AlanDrake
Date Posted: 12 August 2012 at 12:34pm
Magic pillars and blood moon for the Netherworld !
I imagined a lone knight venturing the realms of night eternal. The moon, which is not a moon, is the "Eye of Darkness".

Hmm perhaps it would look better if I made it look more like an eclipse...

- Alan



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