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Forest Environment WIP

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=14917
Printed Date: 12 September 2025 at 8:40am


Topic: Forest Environment WIP
Posted By: Adman32
Subject: Forest Environment WIP
Date Posted: 13 August 2012 at 10:56pm
Hey guys, aspiring pixel artist here!

I was just hoping to get some feedback/constructive criticism on a background I've been working on for a game. This is the first time I've really attempted doing any kind of proper pixel art, so I have a lot to learn!

Anyway, the game I'm working on is am 2D retro platformer called Grapple Knight, being built in Unity. I'm responsible for the environment tiles and background art. You can see the game in action here:
http://redknightgames.com/category/games/ - http://redknightgames.com/category/games/
(you may have to install Unity web player, don't worry it's safe!)

And here's a couple screenshots:


The background has several layers of scrolling (parallax) that is easier to see in action. I'm not entirely happy with how it looks, and need some feedback on ways to improve it. Hopefully someone here with some experience on creating pixel background art might be able to give me a few pointers!



Replies:
Posted By: Aorta
Date Posted: 15 August 2012 at 5:53pm
I think you might want to make the backgrounds and tiles the same resolution as the player character's. It looks really jarring otherwise.



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