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2D Texture Tiles

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=15229
Printed Date: 12 September 2025 at 5:20am


Topic: 2D Texture Tiles
Posted By: Lilyo
Subject: 2D Texture Tiles
Date Posted: 07 October 2012 at 6:59pm
So I've been working on a few texture (for Minecraft cause it's an easy game to work with)

32x32, 3 colors per texture. Working off of a pallete.




16x16, 5 colors per texture.



Some screenshots from the game








Replies:
Posted By: Mr.Fahrenheit
Date Posted: 07 October 2012 at 8:36pm
Awesome, Ive always loved your textures in minecraft. In your 16*16 one I would consider upping the contrast of most of the blocks a small bit. Looks great.


Posted By: Lilyo
Date Posted: 30 October 2012 at 5:41pm
Did a few more


Posted By: Dajil
Date Posted: 30 October 2012 at 7:36pm
They look great to me. I'd definitely play Minecraft with that texture pack.
 
I guess if I had to offer advice it would be maybe changing up the ore blocks a bit. This is more of a personal perspective thing, everyone is different, but I've always thought it looked odd to have set geometric shapes stuck in rock representing your ore.
 
You've got a beautiful set of textures that all fit well together and the textures seem very natural, but then there's a couple of plain diamond shape clusters poking out of the rocks...
 
Like I said, I'm sure that's just up to each user.



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