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My cactus guy & Background

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=1773
Printed Date: 19 May 2026 at 10:01pm


Topic: My cactus guy & Background
Posted By: Pixel_Outlaw
Subject: My cactus guy & Background
Date Posted: 06 March 2006 at 11:47am

OK now i can't get the land tiles right they are ok but i need to give id distance, i know i need it to look like mode 7 on the genesis games.



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Replies:
Posted By: jalonso
Date Posted: 06 March 2006 at 12:16pm
You forgot to recolor its right arm to the light source. Beabie/bow/flower on its head?, can't tell. One black px is missing from the right eye. I would try moving the eyes closer together by 2px. Needles are good as they are but they only go around the cactus, try to add some on the body too.

ps. remove the hotlink to photobucket


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Posted By: Pixel_Outlaw
Date Posted: 06 March 2006 at 12:32pm

OK thanks the thing on top is a flower and i will fix the eye i don't know how i forgot that.

EDIT:

I would like to keep the needles but they don't show in the body very well....:(

I have an affinity for cactus so we need to fix this. If you think you have a good edit or dome please go ahead and modify to demonstrate. Or just tell me and i'll try to do it.



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Posted By: JJ_Maxx
Date Posted: 07 March 2006 at 7:18am
If I morph him with Yuffie outside the Golden Saucer, will he give me a Tetra-Elemental? :lol:

Looks really spiky! Nice edit!

~ JJ


Posted By: Pixel_Outlaw
Date Posted: 07 March 2006 at 7:27am

Thanks. This will be the main characer for the game so he needs to look nice.

Oh shoot i have to do a self edit now...hey the arms have no inner spikes.



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Posted By: hawken
Date Posted: 08 March 2006 at 5:53am
mode 7 was snes

you're thinking of paralax layers?


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Posted By: Pixel_Outlaw
Date Posted: 08 March 2006 at 7:19am
Yeah i eally want it to look like they are fading into the distance...

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