CHALLENGE 2/24/2014: Dangerous Mix
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: Collaborations/Challenges
Forum Discription: Submit pixel art project ideas/templates or contribute to an existing pixel art collaboration.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=18265
Printed Date: 08 September 2025 at 3:33am
Topic: CHALLENGE 2/24/2014: Dangerous Mix
Posted By: administrator
Subject: CHALLENGE 2/24/2014: Dangerous Mix
Date Posted: 24 February 2014 at 12:01am
Replies:
Posted By: vrine
Date Posted: 24 February 2014 at 2:04am
My current idea draft, may change a bit!
I'm thinking going with pair 2, but I'm not so sure yet. Should I make the flask smaller?
EDIT: Just getting the colours down

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Posted By: Baianinho
Date Posted: 24 February 2014 at 6:26am
Very good Vrine! I wanna see it finished! my beginning is not as good as your but if anyone can help me welcome aid
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Posted By: Eggy
Date Posted: 25 February 2014 at 2:15am
Crude sketch done in MS Paint at school. To be honest, I myself think that the anatomy is a little weird and that the arms seem too short
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Posted By: Pringles
Date Posted: 25 February 2014 at 12:36pm
You could call the short arms just a funky style choice.... The fingers remind me of the grinch.
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Posted By: Lusque
Date Posted: 25 February 2014 at 1:16pm
Posted By: kaleidos
Date Posted: 25 February 2014 at 6:02pm
The potion more evil will emit something like coronal line. It is floating on the volcano or something harder. And heated them because of the high temperature. In the bottle/tube, the potion is rolling.
This is what I want to draw.How to show the coronal line or the rolling potion?It is very thankful to give me any advice.
I put the potion on a box. This box has some death information.
v2
v3
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Posted By: vrine
Date Posted: 26 February 2014 at 2:46am
@Baianinho Thanks, I can't wait to see yours done too!
@Eggy I like where that's going, looking forward to seeing how it progresses.
I think I'm done. Any tips or crits are really appreciated! I had a hard time making the streams look good, so any tips with them would be fantastic. I also have a few colours I could add, so if anyone thinks I should add extra anywhere please let me know.

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Posted By: Muxaun
Date Posted: 26 February 2014 at 4:58am
@vrine: Oh please don't leave it like that.
The top is good, but the bottom part is oversimplified. You can add some detail to the retort (make it look like real glass), add some details to the background (maybe some simple pattern).
And please make the streams more shiny like this:
currently they are looking like folded cloth.
I really care about this piece because it is a very good one.
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Posted By: CELS
Date Posted: 26 February 2014 at 6:39am
Nice stuff as always, vrine. Don't know if this helps, but:
- The contrast between blue and cyan is way too harsh in my eyes, so I think you need another colour there.
- The liquids look luminiscent, which I guess is why the potion bottle has no dark side. I have no frickin idea how to draw a bottle containing a glowing liquid, so I can't help with that. But the funnel needs a bit of light from the glowing liquids below, I think. I assume the foam doesn't glow (because... something), so I didn't add any light to the top rim.
- I assume the tiny heart inside the potion is left on purpose, but perhaps it could be a bit smoother and discreet? Actually, the whole potion needs to have smoother transitions between yellow and blue, in my eyes. I get that you don't want the two colours to mix into green, so maybe look at how different oils behave when mixed in water.
So what's with your passion of yellow and blue, anyway?
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Posted By: Gecimen
Date Posted: 26 February 2014 at 6:51am
@Vrine; if you want the liquid seem to be pouring instead of being thrown up, just lower the pouring point inside the mouth, i.e. get them closer to the tongues. Right now it seems like it's getting out with a projectile power.
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Posted By: JiJi_Vincent
Date Posted: 26 February 2014 at 8:26am
I started on this today; not sure where to take it.. more colors? Ideas?
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Posted By: Eggy
Date Posted: 26 February 2014 at 9:28am
Glad to see some positive feedback :)
Anyways, I have made progress.
I sketched a tail in (since it was missing, and I though I didn't have enough room for it while at school), and did a little change to the left (our right) arm. Also, the potion was originally going to be cyan but it ended up being magenta instead since I'd be using less colors instead, so a crucial color is being used on the eyes only... again. Also, I feel the shading is a little off and don't know what to do with it; just in case you need to know, the potion itself is the defined light source.
Fact: I first drew it on paper, and then sketched it in MS Paint by heart (meaning I didn't scan it) at school.
Fact 2: I can't think of an appropriate title. Seriously, I can't, so I need some help. I have "Wizard rip-off" as a placeholder title since I can't think of a better one, and would like some help on figuring out a better title.
Looking forward to finishing this!
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Posted By: skittle
Date Posted: 26 February 2014 at 10:16am
I still need to find a way to incorporate the challenge colors into it, it's not 100% done btw and I REALLY need to tone down on my colors, the count is too high :(
Cure has been my biggest inspiration so far (here's the piece http://www.pixeljoint.com/pixelart/58765.htm)
My main idea is that it's going to be a "Potion of Life", basically the tree with waves inside of a bottle of some sort. I'm going to try to make the bottle more "potiony" instead of a wine bottle.
I'm also using this piece by Noet for help with the waves http://www.pixeljoint.com/pixelart/51593.htm
I'm going to switch the waves colors in the end so don't worry about that ;)
@Eggy
The one thing that looks a bit weird is the colors on the face imo. I think that you should use the two challenge colors for the potion only and use separate colors for the face (maybe a blue color like this guy http://static2.wikia.nocookie.net/__cb20130803100425/samuraijack/images/4/40/Short_Mischievous_Scientist.png)
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Posted By: Eggy
Date Posted: 26 February 2014 at 12:09pm
ADrawingMan@ I'd gladly take your advice, but I just feel it's fine the way it is, and from my own perception of your post, taking your advice would mean adding up to the challenge (since I'd have to use entirely different colors for the character) and probably the color palette, and I don't see what's wrong with using the required colors outside of the potion. I may be wrong, but that's just my point of view for personal reasons. Thanks anyway, your advice still does help a little even though I can't actually take the advice.
Some more progress:
Ech. I figured out how to put cyan in the potion; I added fizz to the potion, and it seems to be working out. But I wonder if it's going to be enough?
EDIT: More progress:
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Posted By: vrine
Date Posted: 26 February 2014 at 4:53pm
@Muxaun Thank you so much for your advice, that definitely makes the stream look less cloth like! I've incorporated your advice into a newer version, so hopefully it looks a bit less simple now. Thanks once again!
@CELS Thanks for your advice too! I've tried smoothing out the light blue on the dears face, I actually forgot I had a colour in my palette already that was capable of doing that. I've also taken your advice and added a bit of glow to the flask, hopefully it looks a bit better now!
@Gecimen Thank you! I'm actually going for a more projectile-vomit like stream, so it's good to know that's how it appears.
@Eggy I agree with ADrawingMan, having the character the same colour as the potion kind of takes away from the main focus (which I'm assuming is the potion). It's coming along nicely though!
@ADrawingMan That's beautiful, I'm absolutely loving that so far.
Here's my updated version, hopefully it's improved a bit!

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Posted By: skittle
Date Posted: 26 February 2014 at 9:29pm
@vrine
aw man, your's is coming along beautifully! The animals are realllllly well done!
@eggy
It's starting to look awesome with more of the body taking shape ;)
Okiedoke, here it is so far.
Basic outline, then a bit of color (inspiration taken from gas13's bottle piece), and finally a more simplistic approach.
The two challenge colors aren't really "dominant" throughout the piece so I'm not sure if that's cheating a bit :P.
I managed to keep to the constraint though, using only 15 colors (huzzah), I'm pretty sure I'm close to calling it done, maybe just a little bit of tweaks here and there?
I really wanna try to give it a backround too..
Oh yeah, it's gonna be called Essence of Eden :)
EDIT:
I think it looks better with a dark backround
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Posted By: Mr.Fahrenheit
Date Posted: 27 February 2014 at 3:43am
Please dont dither the glass reflections :c
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Posted By: CELS
Date Posted: 27 February 2014 at 5:55am
@vrine: looks much better
@ADrawingMan: Very nice idea and good execution. I think it would be even better if you just extended the bottom of the bottle a little bit, so we could se some of the liquid's depth. Right now, we're only seeing the surface of the liquid, we're not seeing anything from the sides, which makes it look painted on. It doesn't look so much like the bottle actually has any real liquid in it. Does that make sense?
Will you be adding some shadow beneath the tree?
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Posted By: Eggy
Date Posted: 27 February 2014 at 7:24am
The character isn't the same color as the potion; the character is black, and the reason the lighting is purple is because the potion is purple and, since it's a glowing potion (therefore it's the light source), it emits a purple glow which reflects onto the character, which results in what you see. Pointing it out just in case you didn't know ;) Dunno if that makes a difference though.
Also, cool to hear some more positive feedback :3
More progress:
Will probably have to do something with the shading. I though of refining the shading at the tail, but at the body... the rest of the body is hide/skin and I dunno what to do to make it look nicer. Any tips on that?
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Posted By: SoraAkihiru
Date Posted: 27 February 2014 at 7:32am
@Eggy
Isn't the character missing a left elbow? Otherwise it has great facial expression, looking forward to how it will evolve.
@vrine
Woah! What a beautiful piece! Amazing shading of waves and leaves. I also love the idea and composition! But wouldn't you like to add some details to the grass as well? Or maybe the bottle?
@ADrawingMan
Beautiful fur textures, those characters look so realistic! Though when I bring down my gaze from the characters, the potion itself looks bit blank. If you played with the shadows some more there as well, the piece would be perfect.
Here is the concept of what I have decided to draw. Though I still have no idea what will be the source of the backlight.
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Posted By: skittle
Date Posted: 27 February 2014 at 8:10am
@Mr.Fahrenheit
Alrighty, so I took up your suggestion. I do think that the dithered does look good on the background color that I was using but since I'm probably going to use transparency making it non-dithered is probably a good idea. So yeah, I made a comparison for the two C:
@CELS
Yup, that makes sense. I made two variations of the water being extended, I think that the first one looks better than the third one imo but I'm not 100% sure (maybe the third variation needs a bit more touching up and then it'll look better?).
I managed to take out a color and replace it with a dark green shade for the grass. I'm not sure if I replaced the wrong color or not though (maybe I should take out a different color?). The color that I did take out though wasn't being used a lot, it was only used for a few highlights on the tree.
I also extended the neck of the bottle up a tad. And perhaps I should make the shadow on the grass a bit darker? And also, it doesn't look so good on PJ default backround :L
@SoraAkihiru
I think you swapped our names :D. But yeah, I'm definitely going to try to add details to the bottle itself (at least, that's the plan).
But yours is looking fantastic even though it's just the start! Great design you got going!
@eggy
I think he needs a bit of texture maybe? Here's just an idea of what the texture could look like http://www.pixeljoint.com/pixelart/82038.htm
Almost like a scaly/bumpy type skin?
And I think that the tail shouldn't have so many highlights, since it's behind him the light should be hitting it a lot, and the dithering looks a bit wierd imo since it's only on the eye. It is coming along wayyy better from the start though.
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Posted By: CELS
Date Posted: 27 February 2014 at 9:06am
I have no idea what I'm doing, but I had too much fun not to share.
Obviously, I did a lot of stuff. But I think it was important to create more room, more empty space to show the way the character is standing. And I made him look directly at the bottle, because that will guide the eye of the viewer to the focal point of your art. In this case, I guess the potion itself is the main focal point. Not the tiny, tiny bubbles coming out of the bottle.
EDIT:
ADrawingMan, this is what I meant:
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Posted By: Otto
Date Posted: 27 February 2014 at 10:11am
I see here many cool ideas!
This is what I have done so far. I am using this image as a reference http://ts3.mm.bing.net/th?id=H.4976519725386782&pid=15.1 (I know, its not very original, but I liked that picture).
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Posted By: Eggy
Date Posted: 27 February 2014 at 11:06am
Fact: The character is female. I knew people would mistake her for a male :P Anyways, I think your edit does look better than the original... except the character herself doesn't actually have a beak, accessories, the feather texture and the depicted kind of ear on the head in my mind.
As for the texture thingy... I'm looking for the sphere-smooth type. I don't really see any other texture as fitting. :(
Progress:
Moved the arm and the potion, as well as the eye pupil. Removed highlights on the tail. Also changed the outline of the bottle. There was some cleaning up along the way as well. I don't know if I should move the tail too. Will deal with shading later on.
I also have at least one drawing of her, if you don't mind me linking to it so I can show what's she supposed to look like (although that one drawing only shows the upper part/torso like my current piece).
EDIT:
Decided to re-do the shading, but for some reason I'm still not fully satisfied.
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Posted By: SoraAkihiru
Date Posted: 27 February 2014 at 11:40am
@ADrawingMan
Oh! Sorry about that :) And thank you! As for the grass, it looks way better now! Though I would recommend making that shadow colour tad bit more contrasting.
@Otto
Nice reference picture, if you will manage to capture it's atmosphere your picutre will be really cool regardless of the originality. You are off with a steady start so good luck with that!
Managed to add some details to my girl meanwhile and got rid of the backlight since I couldn't come up with a reasonable source.
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Posted By: Baianinho
Date Posted: 27 February 2014 at 11:42am
my entry is about a scientist who attempts to create a long time the potion of invisibility. he had unsuccessfully tested everything, and thought? what about saliva?
he asked his son spit and ... Eureka!
Could help me with some background that I can put behind?
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Posted By: CELS
Date Posted: 27 February 2014 at 3:01pm
Originally posted by Eggy
Fact: The character is female. I knew people would mistake her for a male :P
Well, to be fair, I had no idea what "she" was, so in my mind the creature was fairly asexual. I might as well have called her "it".
Originally posted by Eggy
I also have at least one drawing of her, if you don't mind me linking to it so I can show what's she supposed to look like (although that one drawing only shows the upper part/torso like my current piece).
If you have a clear idea of what you want this to look like, then you should always post any drawing and reference that can help others give you advice. I just took a shot in the dark since you didn't post a reference or anything, so I figured you weren't working towards anything in particular.
The challenge with the shading is that you're dealing with a very unusually shaped creature and with a very peculiar light source. I don't recall seeing any creature or character with a head like that, for example. Even if you've just imagined a new creature from scratch, I still think you should look at other examples for the proportions. For one thing, her left arm is much, much bigger than the other, along with its hand. And the lighting on the skull doesn't resemble any kind of human or animal cranium, because it's hard to see any kind of cheek bone certain other normal structural features (nose ridge, eye sockets).
Hope this helps.
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Posted By: vrine
Date Posted: 27 February 2014 at 3:14pm
@Sora That's really beautiful, I love it! And thank you for the advice on the potion, I'll see what I can do!
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Posted By: Otto
Date Posted: 27 February 2014 at 3:15pm
Slowly working on the picture. I think the face looks horrible, I am not sure how to finish it. On the other hand the shadows on the lower part of the body look strange to me...
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Posted By: vrine
Date Posted: 27 February 2014 at 3:28pm
@Otto For the face, try putting some highlights on the nose!
I added some different shades to the potion, hopefully it looks a bit more lively now!

Anything else I should change before I upload?
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Posted By: Muxaun
Date Posted: 27 February 2014 at 10:48pm
@vrine:
1)review the retort. You can just search for "retort" in google to see how the glass looks. Glass is reflective - yes, but it is not all white. Understand your light sources and the positions of the brightest objects and draw their reflections on the glass. Or you can at least just copy reflections from another picture of retort or similar object.
I am not good in specifying reflections, but I would reduce amount of white on the retort. (see a harsh example down here)
2) the funnel sits tight in the retort. It means no air can come out and the fluid cannot go into the retort because of air pressure. You could use some something like buchner flask to prevent this problem. :)
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Posted By: vrine
Date Posted: 27 February 2014 at 11:48pm
@Muxuan Thanks once again for your critique! I tried super hard to darken the retort, but I really struggled to bring myself to do it! I removed some of the white, but like your edit, I think I could've removed more. I'm definitely going to have to practice glass after this challenge, because I had trouble placing the reflections as well. And you're definitely right with the need for air release, so I tried turning it into a Buchner flask like you suggested! Hopefully it's improved a bit, but I do feel I've let myself down with the flask. Thank you so much once again!

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Posted By: Otto
Date Posted: 28 February 2014 at 3:17am
I have added a few touches in the face (those green eyes are supposed to be reflecting the light coming from the potion), more dithering in the clothes and a fancy frame. I have a spare colour, but I am not sure which/where it would be more useful.
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Posted By: vrine
Date Posted: 28 February 2014 at 4:32am
@Otto The face looks better! I think you should be able to see her ear a little bit though, maybe try adding it in subtly?
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Posted By: skittle
Date Posted: 28 February 2014 at 4:47am
@vrine
It looks awesome! I do think that the sheen on the blue and orange liquid spurt should be more white but other than that I think it's great!
@otto
Everything is looks great! My only suggestion would be to do something about the hands, they looks weird for me (it's probably just me), particularly right hand.
@Baianinho
I think maybe if you made a two color background featuring a lab of some sort (vials, desks and weird machines).
@SoraAkihiru
Aw man, that looks so awesome! The concept and her pose is fantastic, I can't wait to see how it progresses!
@Cels
Ah, I see... I'll try to post an update using that edit.
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Posted By: Otto
Date Posted: 28 February 2014 at 6:48am
Added the ear, did some small changes in the hand and on the robe. I added another colour (a shade of brown) to use the 15.
 I think this is more or less finished.
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Posted By: Otto
Date Posted: 28 February 2014 at 6:51am
@vrine Your picture looks great, but I think the bottle could be improved, I have seen these images (http://pictures2.todocoleccion.net/tc/2008/10/12/Botella%20heineken..JPG and http://media-cache-ec0.pinimg.com/736x/85/02/46/8502466fe8b613b74e9e2273f8868bbf.jpg), perhaps the edges of the bottle should be darker. It is just an idea, hope it helps!
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Posted By: Eggy
Date Posted: 28 February 2014 at 8:10am
I had no idea I should've posted a reference, but now I know. Thanks :)
Ok, I have a few drawings/sketches here, but just a little note, you'll have to copypaste since I don't seem to be able to link .jpg images for some reason. Also, they may look a little faulty; I haven't mastered the art of drawing fully yet, and I do have issues with anatomy and stuff.
Original sketch of my entry piece: http://i.imgur.com/OZj65z8.jpg
"Portrait": http://i.imgur.com/MyNCdMt.jpg
Random sketch (I find this to be a throwaway though): http://i.imgur.com/fwVwDw2.jpg
I'm more into the cartoony style, so I'm not really aiming to make it look too realistic or something. I hope you find my references useful :)
Progress:
Decided to try to take shading to the next level. I hope I'm done by the time the deadline steps up.
EDIT:
Figured out I can do stylized/textured dithering, so I did a little of it. Used http://bgfons.com/upload/leather_texture1396.jpg - this as a little reference.
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Posted By: SoraAkihiru
Date Posted: 28 February 2014 at 8:17am
@Otto
The frame is really neat! Though, isn't the character missing a right shoulder? And the sleeve around the left arm shouldn't be so round, think about gravitation.
I could really use some more colours since I can't really make the bottles look as lively as I would like to with what I have in disposition :( Going to work on background now.
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Posted By: skittle
Date Posted: 28 February 2014 at 9:17am
Did some glass texture. This bottle looks so much better on this background color but I'll probably need to get rid of it in the end D:
I also made the shadow of the tree on the grass stick out more from Sora's suggestion
@CELS
I think I managed to do what you did in your edit a bit. It still looks a bit rough so I'll need to tweak it, but does it look better than the previous water?
@eggy
Sweet texture you got going there!
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Posted By: Baianinho
Date Posted: 28 February 2014 at 9:49am
http://www.pixeljoint.com/pixelart/84353.htm
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Posted By: SoraAkihiru
Date Posted: 28 February 2014 at 10:16am
@ADrawingMan
The grass looks great now :)! Also per the new addition of the deeper water, I would suggest you to make the place where the water touches the glass of a bottle lighter. You can see what I mean here - http://welovemagic.wikispaces.com/file/view/Pixel_Potions_set_2_by_LinaIvelle.png/159601959/Pixel_Potions_set_2_by_LinaIvelle.png It will help making the water seem like its actually contained inside the bottle.
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Posted By: Eggy
Date Posted: 28 February 2014 at 10:18am
Thank you. :) I'm really liking your piece too.
More progress:
There's still a lot to do. And once I'm done with this I'll remove the background and sketch beneath. Noting that since I see the transparency rule as optional, but everyone seems to be using a background, which confuses me a little.
EDIT:
I'm almost done, I just need to texture all of the shading. I think it's coming out pretty good.
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Posted By: Otto
Date Posted: 28 February 2014 at 12:33pm
 I fixed the sleeve and did some touches here and there. I think this is more or less finished.
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Posted By: SoraAkihiru
Date Posted: 28 February 2014 at 1:55pm
@Otto Way better now :)
@Eggy Woah, nice improvement! Good luck with the rest.
Alright, gave mine a vague background. Any suggestions what to improve before I call it finished?
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Posted By: Otto
Date Posted: 28 February 2014 at 2:05pm
@SoraAkihiru That background is the icing on the cake!
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Posted By: skittle
Date Posted: 28 February 2014 at 3:49pm
@SoraAkihiru
Yikes, that is realllly awesome! My only crit (and perhaps this is more of a personal opinion) would be to change the lighting on the left arm.
Here, I made a small edit
Once again, this is probably just me. The piece still is bloody amazing! And I totally agree with Otto, that background adds so much.
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Posted By: CELS
Date Posted: 28 February 2014 at 4:01pm
@ADrawingMan: It definitely reads more like a potion now, and less like a painted bottle.
Just google 'potion' and look at how people paint the edge of the liquid's surface, where it touches the glass. Or look at how this appears in real photos. There should be a clear, sharp edge, which is missing right now, I think.
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Posted By: PCecile
Date Posted: 01 March 2014 at 1:50am
Hello! As I'm on pixejoint since yesterday, I've decided to add my (very)
little entry to the current challenge. (wip)
 The flying potion! Hard to get, but allows you to fly when drank. I'm thinking about making a background instead transparency but I don't know yet.
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Posted By: Eggy
Date Posted: 01 March 2014 at 1:55am
I'm finished, more or less at least. This is the final image:
I'm looking for final opinions before I upload this. Also, I need to know if I should/have to add a background; as I mentioned before, the transparency rule says "Optional", but everyone's piece for this challenge I've seen has a background of one kind or another, which confuses me so much I'm no longer sure if a background is required or not even though the rule says "Optional".
Thank you for all your support, guys :)
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Posted By: skittle
Date Posted: 01 March 2014 at 4:23am
@PCecile
Hahaha, this is perfect! Great idea!
@Eggy
Looks great! Such a huge improvement from the beginning :D! I think most people added backgrounds because to be honest, I don't think that a lot of the pieces here would look good with transparency imo which is why they added backgrounds. It's totally optional though and up to you.
@CELS
Alrighty, I think I got it :) (maybe :C)
Used Sora's and CELS advice with the reflection water thingy. Added more light on the bottle. Added weird stuff coming out of the bottle.
I'm not sure if the shafts of light are killing it/going too far which is why I put up a side by side comparison.
EDIT:
I incorporated some of my old lighting into my new edit, I think it may be better.
And yeah... I'm sorry Mr.Fahrenheit, I made the reflection dithered :C
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Posted By: CELS
Date Posted: 01 March 2014 at 5:34am
Looks better to me, ADrawingMan.
I hate to bring this up at such a late time, but it now appears to me like you've got some perspective issues. We're seeing the mouth of the bottle directly from the side, we're seeing the tree almost from the side, we're seeing everything below the tree from above. This would be alright, except now you have three semi-circle curves (the bottom edge of the land, the edge of the water's surface where it meets the glass and the edge of the bottle's bottom) that appear to have the same exact curvature. This crashes with the warped perspective that would be expected from seeing the mouth of the bottle from the side.
Is there any easy fix? I don't know. But I certainly think you need to exaggerate the curvature of the bottle's bottom in order to maintain the warping you started. The bottom and the water's surface can't have the same proportions.
- I like the steam coming out of the bottle
- Light rays are a good idea, but right now it looks a bit cramped, and two of the light rays too conveniently narrowly miss the bottle, yet fit inside the canvas. And if the strongest light ray hits the bottle, I would expect a more dramatic effect, which would require a lot more work.
I have some personal experience when it comes to failing with light rays
http://www.pixeljoint.com/forum/forum_posts.asp?TID=12129&PN=1
Hmm, looking back at it, it's a shame I just ignored onek's advice.
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Posted By: Mr.Fahrenheit
Date Posted: 01 March 2014 at 5:46am
Originally posted by ADrawingMan
And yeah... I'm sorry Mr.Fahrenheit, I made the reflection dithered :C
Lol its fine, do what you think looks best
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Posted By: PCecile
Date Posted: 01 March 2014 at 6:19am
@ADrawingMan Thank you! Yours is amazing, I love it :) I prefer the version withouth light rays though. @Eggy, I think there's no problem using transparency, from what I understood!
For my part I've added two more potions : the Breath Potion that allows you to breath underwater and the Flow Potion that combines the Flying Potion and the Breath potion effects : Allows you to fly, swim faster and breath underwater.
Now I'm hesitating between two background versions.


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Posted By: SoraAkihiru
Date Posted: 01 March 2014 at 7:50am
@Otto
Thank you very much :)!
@ADrawingMan
Oh, a great point, the lightning was indeed looking bit weird that way. I corrected it in a similar fashion and am going to upload it now. Thank you, you helped greatly :) I love the fumes you added raising from the bottle by the way!
@Eggy
Good job, it looks amazing now!
@PCecile
Nice collection of potions! I think that the first background version would look really amazing if you added a few details to the frames :) On the other hand, the second version is nice in a simple minimalistic way which suits the potions.
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Posted By: CELS
Date Posted: 01 March 2014 at 8:24am
Made this illustration to explain myself better:
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Posted By: Eggy
Date Posted: 01 March 2014 at 8:51am
Thank you for all your support, guys. :)
I have submitted my piece to the gallery (I submitted it a while ago though) and I'm still waiting for it to get added. :3
Good luck to everyone!
@PCecile
The cyan blue outline on wings and the magenta outline on the middle bottle and bubbles kinda distract my eyes. Why not change the outline to something that doesn't clash? ;)
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Posted By: skittle
Date Posted: 01 March 2014 at 11:12am
@CELS
Alright, I made (tried to make) a better mouth on the bottle... I managed to cover up some of the bad parts by using the smoke (I know, that's cheap :L). As for the tree, well I think I'll try making a separate asset and then insert it in later and try to make it more top-downish
I'm gonna take a break though, I'm pooped :P
@PCecile
I do prefer the one with the backround as apposed to the one with transparency but I would agree with Eggy. As for the first potion the shadow on the bottom looks a bit weird, I think it should be more curved, something like this. The potions are looking good though!
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Posted By: CakeDrake
Date Posted: 01 March 2014 at 1:00pm
Here is what I have so far. I wan't to get some crits so I can post a proper pixel.
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Posted By: PCecile
Date Posted: 01 March 2014 at 1:07pm
Thanks everyone for the feedbacks :)
For the background I think I'll go with the board version. So I've added some details.

I've
also removed the "clashy" colors of the outline (in fact, as I made
only the first potion first, the outline was a kind of pretext to use
the 2 imposed colors.. but now I don't need it)
Another version, testing outlines colors (because hey, those are amazing potions, they have to shine a little :p) :

As I live in
France I don't really know when the challenge ends, could someone tell
me the exact hour? (I prefer to ask here and be sure!)
@CakeDrake I like the idea :) But I don't really understand why he looks so surprised, maybe the thing in the bottle isn't enough impressive!
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Posted By: CakeDrake
Date Posted: 01 March 2014 at 1:34pm
@PCecile: Does this work for you?
also im going to work on a glowing effect.
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Posted By: skittle
Date Posted: 01 March 2014 at 5:26pm
@Pcecile
Lookin' good! My only crit is that the on the third potion, the part where the light blue meets the pink is really strong. Maybe if you added another color to smooth out the transition it would make things easier on the eyes?
As for the time, PJ says it ends in 1 Day, 6 hours and 35 minutes so plenty of time :)
@CakeDrake
Nice concept you have! The one thing that does look funny imo is the blue and pink lines on the table (unless those are just wips for the glowy effect).
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Posted By: jalonso
Date Posted: 01 March 2014 at 7:30pm
Originally posted by ADrawingMan... I managed to cover up some of the bad parts by using the smoke (I know, that's cheap :L).
It not cheap its a solution to the problem at hand. I see no shame in that or else all my work is cheap.
Lovely piece :)
------------- http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads
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Posted By: CakeDrake
Date Posted: 02 March 2014 at 4:38am
I think im pretty much done here:
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Posted By: PCecile
Date Posted: 02 March 2014 at 5:56am
@ADrawingMan thank you ! I tried to put another color between the pink and the blue, I had to pick one I was already using as I actually use 15 colors.

I think that will be my final entry because I won't have more time to work on it this week end.
@CakeDrake I'm sorry but I believe that animation is not allowed for this challenge. (if it is, I'm sorry to be wrong) I'd be a pity because your work is great!
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Posted By: CakeDrake
Date Posted: 02 March 2014 at 6:47am
Thanks for letting me know Cecile d('U')o
this is the pic then:
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Posted By: skittle
Date Posted: 02 March 2014 at 10:23am
@Jal
Haha, I just thought it seemed a bit like I was avoiding a problem and covering it up with the smoke :P.
No, no, your stuff isn't cheap xD!
Thanks so much for the feedback though, it real motivation booster!
As for the bottle itself I got the shape of what I want the mouth to look like down.
It's not a huge edit, I also was fooling around some more with the glass... I think the one without the green stuff looks better imo but I'm not 100% sure. The perspective isn't as messed though (or it shouldn't be at least :L).
I'm working on rough concepts for a new tree but I don't know if I'll be able to make that on time (hopefully I will).
@CakeDrake
Nice scene and composition. Looking forward to you submitting it!
EDIT:
I think I'm going to have to post it now if I want to meet the deadline. Since I'll be sleeping when the challenge ends I have not choice! :(
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