[WIP][NEWBIE] Jurassic Park Perspective
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=19400
Printed Date: 11 September 2025 at 1:33pm
Topic: [WIP][NEWBIE] Jurassic Park Perspective
Posted By: WhiteStone101
Subject: [WIP][NEWBIE] Jurassic Park Perspective
Date Posted: 24 July 2014 at 1:58pm
Hi all. first time poster, long time lurker here.
I'm currently working on my first pixel art project: The infamous kitchen scene from the film Jurassic Park.
I'd love for some feedback about the general composition and perspective before diving into the coloring.
Currently i've only blocked out the different elements for composition purposes, I expect the color pallet to change drastically.
Any words of advice at this early stage would really help me, thank you.
P.S A big thank you to all you artists that frequent this website, it's been a big inspiration.
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Replies:
Posted By: jalonso
Date Posted: 24 July 2014 at 2:04pm
Thats a cool idea. Looks like you have everything you need blocked in :) Pixel the whole movie >.<
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Posted By: WhiteStone101
Date Posted: 24 July 2014 at 2:12pm
Ha, give me a couple of decades and i'll have it done!
Thanks, this was inspired by the work of Mark Englert, his art style is very pixel art friendly.
I am just worried about spending a huge amount of time on this only to discover there is a huge fundamental problem with it somewhere.
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Posted By: Daruda
Date Posted: 24 July 2014 at 4:03pm
I don't see nothing strange. It's too early...
I suggest you to do the kitchen in a different level, so that you just need to move the little reptiles :D
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Posted By: WhiteStone101
Date Posted: 26 July 2014 at 10:48am
*Update*
Details have been added and i'd love some feedback about a couple of things (or anything for that matter).
The color palette - is it ok? first thoughts?
and the use of reflections on the kitchen equipment - dose it work? is it clear what it's supposed to be?
Thanks for your time. :)
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Posted By: jalonso
Date Posted: 26 July 2014 at 11:44am
Its terrific! Keep going :)
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Posted By: Daruda
Date Posted: 26 July 2014 at 4:17pm
Awesome! Keep going! Remember the reflections when you'll add characters.
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Posted By: WhiteStone101
Date Posted: 27 July 2014 at 12:02pm
*update*
Thanks for the words of encouragement. below is the latest version. things are pretty close to finished now, so hopefully you guys could give me your feedback. Thanks!
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Posted By: jalonso
Date Posted: 27 July 2014 at 1:00pm
Why switch to dithering?
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Posted By: WhiteStone101
Date Posted: 27 July 2014 at 2:59pm
specifically on the kitchen equipment or everything?
on the kitchen equipment i was trying to find a way to reduce the reflectivity of the surfaces. I'll post a version without it for comparison.
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Posted By: jalonso
Date Posted: 27 July 2014 at 3:16pm
I see... Its a bit distracting because the scene is small but, perhaps because the Raptors are not yet in they also stand out so much. I must say I liked all the shiny and polished look of the previous version Where the dithering served more as a texture in select areas.

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Posted By: WhiteStone101
Date Posted: 27 July 2014 at 3:29pm
Im not espcially attached to the dithering, if it's not working, im happy for it to go. here they are side by side.
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Posted By: jalonso
Date Posted: 27 July 2014 at 3:34pm
Its your call because its not that its terrible. Imo, its just coming across as texture on the left side. The ceiling lights is great and the glass wall on the right works with the dithering but the previous subdued colors worked better for the glass wall.
I also think this palette update or coloring is maybe to bright where that previous platte )including the yellow) had the right amount of light to show it all but dramatizes the door light just as the movie scene did.
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Posted By: WhiteStone101
Date Posted: 27 July 2014 at 3:56pm
I understand what your'e saying, and agree somewhat. I think i might be trying to add too much detail for such a small canvas size. luckily it's not too muc trouble to add the changes you recommended. Things do look less cluttered now, and the raptors stand out a lot better.
.
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Posted By: jalonso
Date Posted: 27 July 2014 at 4:02pm
Wow! that door lighting does not even look like pixelart until you zoom.
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Posted By: StoneStephenT
Date Posted: 27 July 2014 at 4:16pm
Holy crap that door lighting looks AMAZING. 
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Posted By: WhiteStone101
Date Posted: 27 July 2014 at 4:37pm
Thank you, but i really can't take credit for it. I had some help using photoshop to dither it properly. here's the final image and a loop of the process.
Thank's so much for all the advice!
.
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