WIP New Sprites for game.
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=25256
Printed Date: 10 September 2025 at 7:41pm
Topic: WIP New Sprites for game.
Posted By: -Fe-
Subject: WIP New Sprites for game.
Date Posted: 05 July 2016 at 2:35pm
So I got into spriting about a year ago. It's a little different from other forms of art so it was just... a little different. My brother had me make some sprites for a phone app. I've finished the art and sprites for it already, but since starting that project with my brother, I felt like I had learned a lot, and could improve on the sprites I had made. So I decided to go back and redo the sprites for the game.
Though I have improved, I still want to improve more, since I've started to take pixel art more seriously. So I'm open for critique.
Old:
New: (doubled in size)
Assuming my bro likes the new sprites, I'll keep making/posting more for more critique.
Edit: The animations didn't come up initially, but now they should work.
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Replies:
Posted By: -Fe-
Date Posted: 06 July 2016 at 3:59pm
No comments? Does that mean it's okay? Should I address my concern?
When I showed my brother the sprite he said it seemed blurry somehow. Not from the computer screen or anything, it just came off as blurry when he saw it. So I was wondering if it came off as blurry to anyone else.
Maybe the palette is the problem. Do you guys think the palette is okay?
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Posted By: TYB3N
Date Posted: 18 July 2016 at 5:16pm
i like it! looks like a kirby with a human body
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Posted By: -Fe-
Date Posted: 02 August 2016 at 9:28pm
Oh hey. I didn't read your post until now. I waited a few days, saw no response and just left the boards for a bit. Thanks for the response, I appreciate it. Looking at the sprite now, it does really have a Kirby vibe about it. He has similar eyes. :P It's kind of funny, I never thought of that.
I actually updated the sprites a bit, and cut back the amount of shades each color had.
Though I probably won't dedicate my time to this much anymore, since the programmer prefers the old sprites.
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