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Platform Game [WIP]

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=26020
Printed Date: 12 September 2025 at 6:19am


Topic: Platform Game [WIP]
Posted By: Leenus
Subject: Platform Game [WIP]
Date Posted: 07 November 2017 at 10:01am


Hi!
This is a school project ive been working on for a while now and id like some feedback and tips on what to do with it.



Replies:
Posted By: NancyGold
Date Posted: 07 November 2017 at 11:02am
You can make far leg less contrast, that way walk animation will be easier to read. Currently your robot has very bright arms and legs, while its body is coal-black - is that your intention? I would have made exhaust steam a whole cloud, because it could look noisy in game. Also, palette could be tweaked too.


Posted By: Leenus
Date Posted: 07 November 2017 at 11:14am
Thanks a lot! Will try your tips


Posted By: Hapiel
Date Posted: 07 November 2017 at 11:26am
Is that one foot and one spike? It is incredibly hard to read the spike because the arm behind it has something interesting as well. Perhaps you can alter the design so that these two elements do not overlap.

And is that a backpack? I would think that a backpack would move as a whole, unless it was filled with something really light close to his body and something really heavy in the far end of it.

I think there are many large and small things to do with this, but if you're interested in working on this for a while lets see first where these few ideas get you!


Posted By: Leenus
Date Posted: 07 November 2017 at 11:45am
Thank you as well for all the helpful tips and suggestions



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