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Revisions needed for some stuff

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=26226
Printed Date: 12 September 2025 at 1:30am


Topic: Revisions needed for some stuff
Posted By: aiat_gamer
Subject: Revisions needed for some stuff
Date Posted: 19 April 2018 at 8:15am
Hi all,
I am slowly uploading my stuff here on Pixeledit for the first time and some of them have been tagged for needing to be revised:





Can someone please tell me what revisions are needed? I kinda can tell the tree in the tree house might be a problem, but I cant think of anything for the others. Thanks in advance!



Replies:
Posted By: eishiya
Date Posted: 19 April 2018 at 9:02am
The Cauliflowers just need a bit of clean-up, they're quite noisy (FWIW, I voted to accept those). In pixel art, it's often more effective to focus on forms and lighting than surface details, because there's not enough space for the surface details to be big enough to read clearly.

The tree house has mixed zooms (the roof is zoomed in, the rest is not), the floor is very noisy, and everything overall feels a bit unfinished and haphazardly put together, nothing quite feels like it's part of the same scene.


Posted By: Hapiel
Date Posted: 19 April 2018 at 9:24am
Hi Aiat,

Would you mind to embed the images in your top posts next time? I just did it for you :)

I'm sorry you didn't get a message about this, but I think that the cauliflowers have only been rejected because of their http://yanrishatum.ru/pj/?input=http%3A%2F%2Fpixeljoint.com%2Ffiles%2Ficons%2Fculli_run.gif%0Ahttp%3A%2F%2Fpixeljoint.com%2Ffiles%2Ficons%2Fculli_walk.gif - incredibly high color count.


I suspect that if you find out what caused that, and cleaned that up they would be ready immediately for the gallery :)




Posted By: aiat_gamer
Date Posted: 19 April 2018 at 10:54am
Oh ok, thanks for the info. These are a little old works where I reduced the transparency and used that to shade. I assume that is not correct and I have to use solid colors?


Posted By: Hapiel
Date Posted: 19 April 2018 at 11:16am
If that is what caused the excess colors (probably) then yes!


Posted By: aiat_gamer
Date Posted: 21 April 2018 at 5:23am
http://yanrishatum.ru/pj/?input=http%3A%2F%2Fpixeljoint.com%2Fpixelart%2F120390.htm

Is this ok for the color count level?


Posted By: eishiya
Date Posted: 21 April 2018 at 6:00am
More than colour count, what's important is that you're using your colours effectively, that each colour contributes. You still have some colours that are barely distinguishable from each other, especially at 1x zoom. It also looks like you have some greens that only appear for a frame each, and some for only one pixel at that.



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