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First steps to animating in aseprite

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=26356
Printed Date: 11 September 2025 at 8:24pm


Topic: First steps to animating in aseprite
Posted By: PixelMart
Subject: First steps to animating in aseprite
Date Posted: 06 August 2018 at 11:31am

old                                       new

working on an idle animation for a little Witch schoolgirl.
to cast the spell making a broom fly is at the early beginning not easy and more time consuming.
whats why some of the little witches tend not to stop the spell everytime the climb of their brooms and carry them around on a leash like a ballon or dog.

animating sprites is clearly not as easy as i hoped too and much more tricky

watching youtube tutorials.. it looks so smooth

how do you work with the frames and set their time?
do you create diferent long timed frames for ease in and easy out?
or use the same time on each frame but create duplicates for slow animation parts?

and what is your favorit time setup for each frame?





Replies:
Posted By: TheOdditey
Date Posted: 16 August 2018 at 3:54pm
In Aseprite, if you open the frame drop-down the first option you should see is frame properties, if you click on that you should be able to set how long only the frame your on lasts.

The second animation is definitely a lot smoother.


Posted By: ihatemundays
Date Posted: 16 August 2018 at 7:08pm
Looks good. There's a lot more movement in the second one. Good job.



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