Print Page | Close Window

Your opinion about my robot

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=2645
Printed Date: 29 April 2026 at 7:40am


Topic: Your opinion about my robot
Posted By: Carl Flixen
Subject: Your opinion about my robot
Date Posted: 22 July 2006 at 4:15pm
Your opinion about my robot. Since improving it without losing the style. It has an eye and two enormous legs that they support to the body.
Very strange not
Thank you





Replies:
Posted By: Carl Flixen
Date Posted: 22 July 2006 at 7:39pm
HELP PLEASE


Posted By: Buzz
Date Posted: 22 July 2006 at 8:05pm
Dont flip one side horizontally, make the legs do something different, its just a basic thing, no shading at all.

-------------
http://www.gmclans.com/forums/index.php?showuser=300">


Posted By: Aleiav
Date Posted: 22 July 2006 at 8:51pm
Do you use a translator? If you state what your native language is, maybe a pixeler who speaks the same could help you in a more specific way.

-------------


Posted By: Brian the Great
Date Posted: 23 July 2006 at 12:57am
Originally posted by Carl Flixen

Very strange not


-------------
http://www.twoschizos.com">


Posted By: Larwick
Date Posted: 23 July 2006 at 4:31am
Originally posted by Carl Flixen

HELP PLEASE

Carl, i'm glad you're trying to improve your abilities now, but you have to be patient if you want any help atall.

Atm the basic design looks fine. If you're going to keep a background, then make that aswel and AA the robot to it. If not, then i'd try and make the edges less bumpy, especially around the legs.

i think all you really need to do now apart from that is to find yourself a lightsource and build up some shadowing and highlighting, to give the piece some depth.

~


-------------
http://larw-ck.deviantart.com">


Posted By: Carl Flixen
Date Posted: 23 July 2006 at 5:33am
speak spanish, i live in Uruguay


Posted By: Carl Flixen
Date Posted: 23 July 2006 at 8:35am
Since I can improve the sheens



Posted By: leel
Date Posted: 23 July 2006 at 10:55am

Dra Chan speaks spanish.. Let's hope she sees this thread ;-)

And you need more shading than that. 


Posted By: Monkey 'o Doom
Date Posted: 23 July 2006 at 2:46pm
Yo hablo un pocito de tu idioma.
 
Try to shade from a lightsource, and imagine how the light would hit different parts of the robot and create shadows and highlights. It helps to shade in blocks and then smooth it out sometimes.


-------------
http://pixelmonkey.ensellitis.com">
RPG is numberwang.


Posted By: Dra_chan
Date Posted: 24 July 2006 at 11:47am
Um, I see you have language barriers. I can be the translator0rz!


Posted By: Dra_chan
Date Posted: 24 July 2006 at 11:59am
Carl, no deberías hacer los dos lados del robot iguales porque se ven monótonos, y deberías hacer las piernas diferentes, porque se ve como si el robot se va a caer así. Yo te aconsejaría primero hacer las líneas y despues sombrear el dibujo.
Pasos:

1. el lineart, definirlo y refinarlo tal como quieres que quede

2. llenarlo con los colores base

3. Escoger una dirección en donde le cae la luz y escoger tonos claros y oscuros del color base y hacer bloques de guia de luces y sombras

4. refinar las luces y sombras

5. ponerle dithering si lo necesitas en las luces y sombras

6. El anti aliasing.....tanto en las orillas del dibujo como en el sombreado

Deberías avanzar un poco para que recibas más ayuda :)


Posted By: Carl Flixen
Date Posted: 27 July 2006 at 7:31am
Degrade in body and antenna: Clearer more light, Less clear few

It would stay well in the arms




Posted By: Souly
Date Posted: 27 July 2006 at 8:09am
Eww... Gradients.
Somebody give this guy the link to a metal tutorial.


-------------
http://punky.ensellitis.com">
I am the jesus of PJ.


Posted By: Zlothien483
Date Posted: 27 July 2006 at 10:49am

Agregale mas detalles, no solo pongas una degradacion de color, porque se ve pesimo en los trabajos de pixel,  trata de buscar tutoriales que te ayuden a sombrear metales y tambien recuerda que la mayoria de las veces los metales tienen una pequena luz en su sombra, como si fuera una segunda fuente de luz, eso los hace ver mas brillantes. Si no me entendistes con eso del brillo, preguntalo, yo te puedo ayudar.

 



Posted By: Lawrence
Date Posted: 27 July 2006 at 11:39am
Language seems to be a barrier here so I'll use the universal language of pixel art to help. In the last hour, I made this robot just for this purpose:


Hope that helps you with the colouring.


-------------


Posted By: Carl Flixen
Date Posted: 27 July 2006 at 1:53pm
Zlothien483 me sirve de algo el brillo que usa en el segundo dibujo.

Lawrence Thanks, I am looking at it to understand slightly more of metal


Posted By: Shark
Date Posted: 27 July 2006 at 1:58pm
dont use dithering on metal.  it gives it texture and metal is shiney.  

-------------
Snark, we love yuu.


Posted By: Lawrence
Date Posted: 27 July 2006 at 2:20pm
Originally posted by Shark

dont use dithering on metal.  it gives it texture and metal is shiney.  

Metal is not always shiney. Metal can have any sort of texture; glossy, matte, brushed etc. For example on my robot, the grey parts are brushed and the gold parts are glossy. Even shiney metals can have colour blends in the reflections which can only be achieved with dithereing if there's a limited palette.


-------------


Posted By: Shark
Date Posted: 27 July 2006 at 3:54pm
i hate dithering. period.  But for metal i think it looks espescially bad.

-------------
Snark, we love yuu.


Posted By: Carl Flixen
Date Posted: 27 July 2006 at 4:57pm
This robot pixelar arises from a real work created for my





Posted By: Larwick
Date Posted: 27 July 2006 at 5:53pm
Oh okay! Well Carl, you've got the best reference right there. Study it!

-------------
http://larw-ck.deviantart.com">


Posted By: Souly
Date Posted: 27 July 2006 at 6:21pm
Perfect!
Study how the light gleams off of the metal.
How the metal beams a vivid light onto the gilette razor handles.
Giving the blue a sort of shimmer.

Someone hook the dude up with the link to the metal tutorial to show him how to properly do it.


-------------
http://punky.ensellitis.com">
I am the jesus of PJ.


Posted By: Monkey 'o Doom
Date Posted: 27 July 2006 at 6:27pm
http://www.tcp-ip.or.jp/~s-iga/tips/tips&tricks.html - http://www.tcp-ip.or.jp/~s-iga/tips/tips&tricks.html
@(^-^)@

-------------
http://pixelmonkey.ensellitis.com">
RPG is numberwang.


Posted By: Larwick
Date Posted: 27 July 2006 at 6:32pm
Yeah, because if you want to do it metal textured, you'll have to use the tutorial and other references, seeing as that main ref seems to be made of plastic.

-------------
http://larw-ck.deviantart.com">


Posted By: Zlothien483
Date Posted: 28 July 2006 at 9:16am

 Trata de estudiar el modelo de la foto, y las sombras, y miralo de varios angulos para que veas como se sombrea correctamente un metal. Tambien observa esa guia para sombrear metales que es buenisima .



Posted By: Ensellitis
Date Posted: 28 July 2006 at 11:06am
Originally posted by Shark

i hate dithering. period.  But for metal i think it looks espescially bad.


(O-_-)=O)~,0)


-------------
ಠ_ಠ
There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross.


Posted By: Carl Flixen
Date Posted: 29 July 2006 at 5:42pm
Thanks to all for his help



Print Page | Close Window