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CHALLENGE 1/18/2021: The Dungeon Level

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: Collaborations/Challenges
Forum Discription: Submit pixel art project ideas/templates or contribute to an existing pixel art collaboration.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=27081
Printed Date: 19 April 2021 at 1:37am


Topic: CHALLENGE 1/18/2021: The Dungeon Level
Posted By: administrator
Subject: CHALLENGE 1/18/2021: The Dungeon Level
Date Posted: 18 January 2021 at 1:26am

CHALLENGE: The Dungeon Level

The level challenge is back with its 5th installment! We've done the desert, we've done the jungle, now it's time to make the most creepy of them all - the dungeon. This week, we want you to design a mock-up of a new, original video game showing a dungeon, catacombs, sewers or tombs level. For this particular game you are restricted to 11specific colours, these colours are shown below.

Canvas size - Unrestricted.
Colours - Max 11. Must use only the colours from the palette below:



Animation - Optional.
Transparency - No.

Previous level challenges: https://pixeljoint.com/pixels/challenge_item.asp?id=1181 - Underwater , https://pixeljoint.com/pixels/challenge_item.asp?id=1249 - Lava , https://pixeljoint.com/pixels/challenge_item.asp?id=1384 - Desert , https://pixeljoint.com/pixels/challenge_item.asp?id=1657 - Jungle


CHALLENGE RULES

  • Participants have until this upcoming Sunday at midnight (12AM Pacific) to /pixels/submit_icons.asp'>submit their entry (strict). Don't forget to check the 'Submit to weekly challenge' checkbox.
  • Only new pixels allowed.
  • Open to all members.
  • Posting WIPs in this thread or in new threads in the /forum/forum_topics.asp?FID=8'>WIP section is highly encouraged, but ONLY SUBMIT YOUR FINAL ART.

CHALLENGE JUDGING

  • Every Sunday at midnight (12AM Pacific) the previous week's entries are judged.
  • Every week a new voting poll will be posted for previous week's entries.
  • Winner announced the following week.

CHALLENGE PRIZES/GOODIES

  • Top three finishers will receive an award displayed in your PJ gallery profile for all to see and envy.
  • Top finisher gets to suggest a future week's challenge. If you're a winner and you wish to submit your idea, send a message to https://pixeljoint.com/p/27498.htm' target='_blank'>Gecimen.
  • 'Participation' ribbons will be given for all who enter.
  • No matter what happens you get challenged :)

CHALLENGE VOTING

/pixels/poll.asp?id=1734' name='vote' target='_blank'>Vote now for your favorite pixelart in this week's challenge!

CHALLENGE AWARDS

The The Dungeon Level pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:

/pixelart/137399.htm' target='_blank' class='winner1'>The cursed Knight by /p/4343.htm' target='_blank'>vierbit
/pixelart/137364.htm' target='_blank' class='winner2'>Dungeon Level! by /p/224213.htm' target='_blank'>Gravista
/pixelart/137325.htm' target='_blank' class='winner3'>Theseus and the Minotaur by /p/220173.htm' target='_blank'>cjlm123


Thanks so much to all who took the time to vote and participate in the challenge!

/pixelart/137346.htm' target='_blank' class='winnerx'>Sewers by /p/162010.htm' target='_blank'>tecnologgamer
/pixelart/137401.htm' target='_blank' class='winnerx'>Tomb of unknowns by /p/222794.htm' target='_blank'>labyliz
/pixelart/137387.htm' target='_blank' class='winnerx'>Dungeon Mockup by /p/25700.htm' target='_blank'>DioShiba
/pixelart/137375.htm' target='_blank' class='winnerx'>Medieval Dungeon Simulator by /p/222429.htm' target='_blank'>dice099
/pixelart/137396.htm' target='_blank' class='winnerx'>Dungeon Level by /p/179647.htm' target='_blank'>TOOM
/pixelart/137336.htm' target='_blank' class='winnerx'>The Dungeon of Baphomet by /p/45863.htm' target='_blank'>PIXELNACHO
/pixelart/137269.htm' target='_blank' class='winnerx'>Logic Dungeon by /p/221123.htm' target='_blank'>amberMechanic
/pixelart/137328.htm' target='_blank' class='winnerx'>Sewer Crawler by /p/189047.htm' target='_blank'>helpcomputer0
/pixelart/137393.htm' target='_blank' class='winnerx'>Dungeons&Dithering by /p/224225.htm' target='_blank'>vinikdev
/pixelart/137363.htm' target='_blank' class='winnerx'>Dungeon Level "Why is there an actual dungeon in my basement?! by /p/193729.htm' target='_blank'>ThrillhouseSSB
/pixelart/137351.htm' target='_blank' class='winnerx'>Dungeon Mockup by /p/36754.htm' target='_blank'>aeveis
/pixelart/137322.htm' target='_blank' class='winnerx'>Dungeon Lvl by /p/197387.htm' target='_blank'>Smirnoff75



Replies:
Posted By: tecnologgamer
Date Posted: 21 January 2021 at 4:57pm

It's quite simple I guess, but I can't manage to make a good floor, like I would make the floor only aged, without any cracks, try to make some relifes but I still don't know how use colors correctly.






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