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Game Enemy - Skull

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=3270
Printed Date: 23 February 2026 at 3:37am


Topic: Game Enemy - Skull
Posted By: Luzeke
Subject: Game Enemy - Skull
Date Posted: 26 October 2006 at 8:30am
Here's an enemy from my ongoing game project.



I'm liking how it's turning out. Though, I'm not sure that the pants look completely alright. Please tell me what you think.

Oh and here's an explanation I wrote on a question about the skull.

Q: I just don't know how your skull is supposed to mutate out of your head.

A: Heh, no logic is needed for enemies. But I'll give you my explanation of it. The mutation is more of a combination of evolution and mutation. They are outsiders who have been pushed away to live in a heavily polluted and radiated enviroment for centuries. They lost all their hair due to the radiation and after a while the mutation caused a massive amount of cartilage to form on the skin of the head. This merged with the cranium when the skin on the head where obsolete due to the cartilage and later were replaced by actual bone. The tounge actually is more of a tentacle since it doesn't protrude from the mouth. The mouth is placed behind the tentacle, which will be visible in some of the animations.



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Replies:
Posted By: Monkey 'o Doom
Date Posted: 26 October 2006 at 11:59am
This is pretty good, but I'd suggest that you lose the outlines and use the freed colors for more shading. Also, he looks very flatfooted, fix that. I can't really comment on the rest of the anatomy; I'm not really qualified to critique that.

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http://pixelmonkey.ensellitis.com">
RPG is numberwang.



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