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Terra Esper

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=4691
Printed Date: 14 September 2025 at 2:15am


Topic: Terra Esper
Posted By: crusader333
Subject: Terra Esper
Date Posted: 20 July 2007 at 4:48pm
I was hoping to keep this is a seperatew piece as well as the piece I'm going to make it into but it got tagged as a WIP Revision Needed so I suppose I should chuck it in here... I'm going to turn it into the scene when Locke first sees Terra in her Esper form from FFVI.

....I made a sketch first then scanned it in because I'm horrible at getting the proportions right...

Any feedback?....Her face was kind of tricky and I've got a couple of versions with different faces, I tried to use Terra's status picture to help a bit for the 2nd one but it was tricky... I tried to keep a very minute beast like appearance (arms are long, 'big' shoulders etc.) and I probably didn't give it enough 'beastyness' according to what she is like in the game, but i didn't want that.... It is 12 colours currently.....and yeaaah...

So. First image: First facial expression I gave her.......Second Image: Different face, and I changed her neck a bit to make it look like she is looking up a bit more than the other one


Created Locke now...

First Image: Base......Second Image: With shine from Terra



Added the Carpet....quite tedious....not completely happy with it



37 colours... Widened Terra's hips...tried to 'unpillow' her a bit too.....and obviously have done some more background....it happened in a pretty drab place which is annoying :P .......added a screenshot of the place it happened....




Fixed up the anatomies a fair bit....



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¿¿ \/ «----°•---»Crusader333«---•°----» \/ ¿¿



Replies:
Posted By: M.E.
Date Posted: 20 July 2007 at 10:52pm
Hello Crusader,

Nice colors!

However I think you need to concentrate a bit
on the anatomy.
Women have larger hips.
Lowerarms are too long.
The fingers of the hands should be formed tighter.
   the thumb is way to far up her arm or the others
   are to far away of the thumb :)

I like the glow on the man.
When he leans back the shoulders should go much
higher than you have.
He also seems like to have broken something
because it will be very dificult for a normal human
being to be having the legs this way and both
arms facing the other way.
You should move the right arm (his left) more to
his body and the legs should move more to the
right so that only a really small part of the
right leg is visible (his left)

Hope this helps.

Best regards from

M.E.


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http://www.kunststukken.nl - KunstStukken.nl M.E. Art


Posted By: crusader333
Date Posted: 20 July 2007 at 11:14pm
Cheers.....I changed the anatomy a little bit... I 'unbent' Lockes right arm a little bit and shortened Terra's arms a tad and moved her thumb down.....I added the next step with the carpet so u can see where they are placed in relation to each other now


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¿¿ \/ «----°•---»Crusader333«---•°----» \/ ¿¿


Posted By: M.E.
Date Posted: 21 July 2007 at 12:21am
Hi Crusader,

It can be shortened even further.
Also I suggest to first create a right line form = line-art.
The shading you have going here is what is called
pillow shading. You have an even amount of
shading towards the middle. Usually the legs have
thicker parts where light will come and lower parts
where there is a shade.

It seems odd, but the hips of a woman are almost
aligned with the shoulders. Remember that
a baby has to go through :) So you should really
give it more width on that area.


Looking forward to your changes...

Best regards from

M.E.


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http://www.kunststukken.nl - KunstStukken.nl M.E. Art


Posted By: crusader333
Date Posted: 21 July 2007 at 1:00am
There we are.....widened her hips and tried to fix her pillowing a bit

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¿¿ \/ «----°•---»Crusader333«---•°----» \/ ¿¿


Posted By: Metaru
Date Posted: 21 July 2007 at 2:06am
now explain me why you broke terra's legs ... my god! that looks like a scene from Hostel. seriusly, i suggest you an entire redraw of her body, check some photo and image references (like http://www.deviantart.com/deviation/44394728 - this one)  AND THEN (AND ONLY THEN) start thinking about couloring.

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I ate leel's babies


Posted By: M.E.
Date Posted: 21 July 2007 at 2:28am
Hi Crusader,

Indeed, look at the picture that Metaru linked in.
Look at the left hand side (her right) and notice
how the hips are on the same line as her shoulder.
You need to do a lot more!

http://www.artsjournal.com/tobias/archives/1_UW__ballerina_15700r-thumb.jpg - http://www.artsjournal.com/tobias/archives/1_UW__ballerina_15700r-thumb.jpg

Look at her hands,shoulders hips and knees.
You can have some freedom by bending the legs outwards
but the human body cannot stand everything

You should concider google-picture searching for the sitting
down position as well.

I know how tempting it is to start with colors. But it is good
practice to start first with lines/blocks of color to get everything
on his/her place and get feedback on it before starting to color.
OK, it will take some more time, but it will definitely be getting
better.


Looking forward to your next work!

Best regards from

M.E.



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http://www.kunststukken.nl - KunstStukken.nl M.E. Art


Posted By: crusader333
Date Posted: 21 July 2007 at 4:05am
Yep cheers guys.....I know what I have to do with the legs..... I need to shade them a little different so the look like they are coming towards the viewpoint a bit more.....I'll less broaden her shoulders..........and I need to move Locke's legs simple to the right a bit more and maybe a bit of touch up on that too

Here's the picture I drew....... I need to practice drawing girls heaps more because I keep too much to the male proportions since I've only really ever drawn males





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¿¿ \/ «----°•---»Crusader333«---•°----» \/ ¿¿


Posted By: M.E.
Date Posted: 21 July 2007 at 4:42am
Hello Crusader,

You are on the wrong track that shading will solve
your problem.
The outline needs to be corrected. The shading
will only transfer the massa. Of course in-line and
outline shapes form everything, but you should not
think that the only thing wrong is your shades.

I think the best way forward is to first find a
good reference. Or find two or three references
to make the pose matching what you are
aiming for.

Honestly without reference it will be very, very
hard to draw anything!
Sometimes following some rules will help you make
a decent figure but still a reference would give
you more of a creative incensative.

Good luck searching for a reference on google
picture search for instance.

Best regards from

M.E.




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http://www.kunststukken.nl - KunstStukken.nl M.E. Art


Posted By: crusader333
Date Posted: 21 July 2007 at 4:59am
Yeah I didn't word that very well.......well I changed the shape as a whole anyway.....it's looking quite better now.....

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¿¿ \/ «----°•---»Crusader333«---•°----» \/ ¿¿


Posted By: M.E.
Date Posted: 21 July 2007 at 6:05am
Better than at first, yes. But it can be much better

Keep at it!

Best regards from

M.E.






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http://www.kunststukken.nl - KunstStukken.nl M.E. Art


Posted By: Metaru
Date Posted: 21 July 2007 at 11:33pm


Edit: Link fixed.


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I ate leel's babies


Posted By: PixelSnader
Date Posted: 22 July 2007 at 10:03am
zing.
 
the AA you're attempting in the background doesnt work.
the perspective of the walls is off
why doesnt she give off light to the other surroundings?


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Posted By: crusader333
Date Posted: 22 July 2007 at 9:11pm
Ummm.....I havent attempted any AAing in the background......and there isn't any other shines yet because I haven't actually completed the picture yet


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¿¿ \/ «----°•---»Crusader333«---•°----» \/ ¿¿


Posted By: Metaru
Date Posted: 22 July 2007 at 9:35pm
hmmm... snader's edit isn't really accurate for what you are trying to do.
(check  the image on my previous post)


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I ate leel's babies



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