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Rear View Project

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=507
Printed Date: 12 September 2025 at 10:21am


Topic: Rear View Project
Posted By: BruceJuice
Subject: Rear View Project
Date Posted: 12 July 2005 at 7:47pm
I have a pair of fuzzy dice hangin on my desk, and decided to make a pixel art of it. I've only started a little of it. I got the basic outline, and i started the dice a little. Please make any suggestions you have. For once, I'd like to accually finish something.

Also, I was thinking about putting a neat scene in the mirror. Either a cop car, or some nice scene you'd the driver would be leaving behind.  





Replies:
Posted By: Ensellitis
Date Posted: 12 July 2005 at 8:44pm
Finish?  Trying to be my opposite?  

The forward most die needs that corner line gone, that should be shaded in, and the outer most lines on the dice need to be a white/blue so they look 3d.  Great start 


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ಠ_ಠ
There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross.


Posted By: BruceJuice
Date Posted: 12 July 2005 at 10:16pm
Well, i got one dice shaded. I darkened the tones, i think it looks better more smoothed out.


Posted By: ryan-gfx
Date Posted: 12 July 2005 at 10:20pm
It's hard to shade fuzzy dice :\


Posted By: Ensellitis
Date Posted: 12 July 2005 at 10:23pm
The darker one looks much better. Now shade that mirror and maybe some AA on it?  And that right has a sharp edge on it, it should be smoother since they are hanging... You should make them swing when you are all done.  =P  Keep it up!


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ಠ_ಠ
There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross.


Posted By: BruceJuice
Date Posted: 12 July 2005 at 11:28pm
I'm gonna stop for tonight. I'll get to work on it some more in the morning.

BTW, here are the dice i was using......i took a quick pic of them.

  


Posted By: ryan-gfx
Date Posted: 13 July 2005 at 1:12am
I think you should make a sharp light source to give the dice depth.



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