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NPA: My Blue Guy

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=5071
Printed Date: 24 February 2026 at 3:32pm


Topic: NPA: My Blue Guy
Posted By: EnsilZah
Subject: NPA: My Blue Guy
Date Posted: 26 September 2007 at 8:24am
Started learning 3D modeling recently, trying to see what I can do.

It's a character I've been drawing for a while now, he's blue and he has a large head.

Here's the WIP, comments encouraged:










Replies:
Posted By: PixelSnader
Date Posted: 26 September 2007 at 10:34am
knees.
and connect the boob muscless with the shoulder muscles better
hips and abs are weird.
pay good ettention to the arm muscles.
 
can we see a back/butt view?


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Posted By: Metaru
Date Posted: 26 September 2007 at 12:28pm
the extended size of the head is intentional?

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I ate leel's babies


Posted By: BlackDragon
Date Posted: 26 September 2007 at 12:33pm
"It's a character I've been drawing for a while now, he's blue and he has a large head."
I guess.

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"A little pain never hurt anyone." - Blueberry_Pie


Posted By: jalonso
Date Posted: 26 September 2007 at 12:54pm
pwn XD

I love how well you made the 3D from the drawing. Awesome.


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http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: EnsilZah
Date Posted: 26 September 2007 at 12:56pm
Just figured out how to render the wireframe:



This is what he usually looks like in my drawings:




Posted By: Metaru
Date Posted: 26 September 2007 at 6:24pm
Originally posted by BlackDragon

"It's a character I've been drawing for a while now, he's blue and he has a large head."
I guess.
behhh, meh tard

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I ate leel's babies


Posted By: PixelSnader
Date Posted: 26 September 2007 at 10:19pm
i think you could really do with some better poly distribution

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Posted By: Aleiav
Date Posted: 26 September 2007 at 11:18pm
His hips seem a little wider than male's hips usually are. Is this intentional?


Posted By: EnsilZah
Date Posted: 01 October 2007 at 7:08pm
Fiddled with it a bit, though I think I should make a new one from scratch with new reference drawings, this is still a pretty good learning experience.

Here's a smooth version:



Posted By: EnsilZah
Date Posted: 01 October 2007 at 7:28pm
Well, the forum is described thusly: "Get crits and comments on your pixel WIPs and other art too!" and there are instructions on how to mark non-pixel art pieces.


Posted By: jalonso
Date Posted: 01 October 2007 at 7:29pm
No, NPA is welcome to discuss. This is because many here make other forms of art and since we know each other we share knowledge. Topics should be labeled NPA and of course its not allowed in the gallery.

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http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: Pixel_Outlaw
Date Posted: 01 October 2007 at 8:10pm
I agree with Green. I think you may be able to get away with fewer polygons or some better placed ones. It's not a huge deal, but if you are going to make a game it's a consideration. Start texture mapping please!

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http://www.shmup-dev.com/forum/">


Posted By: InnerRayg
Date Posted: 01 October 2007 at 8:17pm
I'm thinking a thicker lower torso might be good...I dunno if you are a male type of person (who can tell these days, right?) But I can say that my thights, chest, and torso are roughly the same width-wise, with just a small variation at the chest and hips, not nearly what you have going on.

http://www.ancientworlds.net/aworlds_media/ibase_1/00/10/05/00100534_000.jpg - Psss


Posted By: skeddles
Date Posted: 02 October 2007 at 6:27pm


[/QUOTE]

pwns


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