Character Sprites [needs moar run]
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=6343
Printed Date: 12 September 2025 at 12:01pm
Topic: Character Sprites [needs moar run]
Posted By: skeddles
Subject: Character Sprites [needs moar run]
Date Posted: 11 April 2008 at 6:18pm
he's a glitch, with no name.
How does it look, what can I do to fix it.
I really need to make a run cycle, but I have abso-crappin'-lutely no clue how to even go about it.
The background will be something around this: http://skeddles.com/palette.asp?hex=807C88 - http://skeddles.com/palette.asp?hex=807C88
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Replies:
Posted By: Hatch
Date Posted: 11 April 2008 at 7:07pm
Maybe a bit more contrast, maybe smooth out and lower that far shoulder (maybe it should be a bit more obscured by his body). Maybe more accurate spherical shading on his head (maybe it looks a little flat at the moment). Maybe the disconnected leg (foot?) doesn't work (but maybe it will once it's animated).
Maybe I need to be more assertive.
EDIT: Also, I've decided selout is evil. This I am sure of.
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Posted By: Metaru
Date Posted: 12 April 2008 at 9:37am
You migth find http://www.idleworm.com/how/anm/02w/walk1.shtml - this very relevant to your interest.
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Posted By: skeddles
Date Posted: 12 April 2008 at 12:09pm
Thanks, ive been working on the sprite, i'll post soon. I'm convinced that the animated version will make the foot look normal.
@Met- I've seen that. And it can really be converted to running. Though i was practicing in flash and I think I've got it (you should have seen me running around my house trying to see what happens).
And i've been working on designs. Which do you like better? http://img184.imageshack.us/img184/8518/glitchwithoutpx8.png without http://img101.imageshack.us/img101/4986/glitchwithir3.png with
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